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索引:【神力
索引:【森林神系】/【喜乐王庭】/【王庭内环
索引:【海洋与天空诸神

简介

埃彻提恩Eachthighern,独角兽与飞马之神
Unicorn

独角兽

基本信息
【音   标】ek-tee-arn
【旧   译】埃彻斯赫恩
【阵   营】CG
【神   力】L
【神   职】治疗healing,忠诚loyalty,保护protection
与诸神的关系
【神   系】喜乐王庭The Seelie Court王庭内环the Inner Circle of the Court
【主   神】泰坦妮亚Titania
【盟   友】喜乐王庭The Seelie Court艾德莉·法恩雅Aerdrie Faenya哈娜莉·瑟拉妮尔Hanali Celanil索罗诺尔·杉岚德瑞Solonor Thelandira
【敌   对】空暗女王The Queen Of Air And Darkness卡姬卢娜Cegilune
神国与教会
【神   国】喜乐王庭The Seelie Court王庭内环the Inner Circle of the Court
【徽   记】独角兽角unicorn horn
【简   介】埃彻提恩Eachthighern 是飞马之神,总是被视为某位天空神明或恶作剧神明赠予妖精族裔的礼物。最常见的情况下他被视为麒麟神 柯瑞尔Koriel 的儿子,但在一些有趣的传说中,他是某位混乱的恶作剧男神(有时是艾瑞汶)之子,这位男神改变了形态和性别来生下他(很像 洛基Loki 在挪威神话中生下八足 马斯莱普尼斯Sleipnir)。
FR,来自其他晶壁系的旅者会尝试将 拉芮Lurue 与他联系起来,但他在 托瑞尔星球Toril 并未受到崇拜。


2e<Monster Mythology.p121>埃彻提恩Eachthighern(弱等神Lesser God)

  埃彻提恩Eachthighern 是独角兽与(重要性在其次的)飞马之主。他强壮、忠诚,忠于那些被允许骑乘他的人。在森林神明中,已知只有 奥伯龙Oberon妃艾尔菈Fionnghuala 能任意骑乘他,而更常见的情况是,奥伯龙在埃彻提恩旁骑乘着另一匹坐骑,妃艾尔菈则在他旁边飞行。已知精灵的 哈娜莉·瑟拉妮尔Hanali Celanil 也会骑乘这匹闪耀的白色坐骑。埃彻提恩骄傲而高贵,他在 万兽园the Beastlands 上飞过或是在 奥林匹斯山Mount Olympus 周围天空飞行的景象辉煌壮丽。他被许多认识到他作为保护与治疗之神的双重角色的其他妖精生物崇敬,他的名讳是忠诚与勇敢的代名词。
Eachthighern is the lord of unicorns and, secondarily, pegasi. He is strong, faithful, and loyal to those he allows to ride him. Among the sylvan gods, only Oberon and Fionnghuala are known to have ridden him with any regularity, and more often Oberon rides a different steed alongside Eachthighern while Fionnghuala flies alongside him. Hanali Celanil of the elves is known to ride the great shining white steed also. Eachthighern is proud and majestic, a splendid sight flying over the Beastlands or in the skies around Mount Olympus. He is revered by many other faerie creatures who know his dual role as a god of protection and healing, and his name is a byword for loyalty and bravery.

角色扮演指南Role-playing Notes:

  埃彻提恩是位保护者,他的化身们拥有强大的魔法来调动部署,以应付那些入侵森林诸王国者。化身们通常独自旅行,在很深的森林地带中保持对林隙和石圈的监视。埃彻提恩是这些土地深处的守卫者,也是心腹之地的保护者,而非像奥伯龙那样在边缘地带逡巡。在罕见的情况下,其化身会显现,为那些援助妖精族裔保卫他们的家园者带来治疗,尤其是精灵和他们的表亲。
Eachthighern is a protector whose avatars have powerful magic to deploy against those who invade sylvan realms. The avatars usually travel alone, and keep watch over glades and stone circles very deep within sylvan lands. Eachthighern is a defender of the depths of such lands, and a protector of the heartlands, rather than one who, like Oberon, prowls the perimeters. Rarely, the avatar will manifest to bring healing to those who have aided the faerie folk in defending their homes, especially elves and their kindred.

数据Statistics:

  阵营AL:混乱善良cg;
  信徒阵营WAL:混乱善良cg(独角兽unicorns,飞马pegasi);
  神职AoC:治疗healing,忠诚loyalty,保护protection;
  徽记SY:独角兽角unicorn horn。
AL cg; WAL cg (unicorns, pegasi); AoC healing, loyalty, protection; SY unicorn horn.

埃彻提恩的化身Eachthighern's Avatar

  (德鲁伊Druid 14)

  该化身展现为一匹伟大的白色有翼雄性独角兽,在其腹部有着细微的灰色斑点,而在他的鬃毛和胡须中有一条灰色的流苏。
The avatar appears as a great, white, winged male unicorn with slight grey dappling on his belly and a gray fringe to his mane and beard.

  力量 18/00,敏捷 15,体质 17,
  智力 16,感知 17,魅力 20,
  移动 48,飞行72,体型 大型L(11呎长),魔抗 45%,
  防御等级 -3,生命骰 14,生命值 112,
  #攻击 3次(4次),零级命中值 5,伤害 2d6/2d6(蹄踢) 2d10(角抵) 2d8(踢)
  Str 18/00 Dex 15 Con 17
  Int 16 Wis 17 Cha 20
  MV 48 fl 72 SZ L (11' long) MR 45 %
  AC -3 HD 14 HP 112
  #AT 3(4) THAC0 5 Dmg 2d6/2d6 (hooves) 2d10 (horn) 2d8 (kick)

特殊攻击/防御Special Att/Def:

  在空中,该化身能以他的后蹄使用特殊的蹄踢攻击造成2d8伤害,受害者必须进行对抗麻痹豁免骰,否则被晕眩1d4轮。该化身免疫所有附魔/魅惑法术和麻痹。每日各3次,他使用 治疗重伤cure serious wounds治疗疾病cure disease延缓毒发slow poison 以及 中和毒素neutralize poison,而每日各1次,他可以使用以下:治疗致命伤cure critical wounds医疗术heal复原术restoration。通过他角的触碰,在1天中(每只生物只能触碰1次),其化身能给予最多20名善良阵营生物 治疗轻微伤cure light wounds的益处。每周1次,其化身能念出一道 圣言holy word。创造一道 禁制术forbiddance以及 放逐banish 一名异界生物。只有+3或更好的武器能影响其化身。在决定是否能以它来击中某生物时,他的角视作+4魔法武器处理。
While airborne, the avatar can use a special kick attack with his rear hooves for 2d8 damage, and the victim must make a saving throw vs. paralyzation or be stunned for 1d4 rounds. The avatar is immune to all enchantment/charm spells and paralyzation. He uses cure serious wounds, cure disease, slow poison and neutralize poison 3/day each, and once per day he may use each of the following: cure critical wounds, heal, restoration. By a touch of his horn the avatar can give up to 20 good-aligned beings the benefit of a cure light wounds spell during a day (only one touch per creature). Once per week, the avatar can speak a holy word, create a forbiddance and banish an evil extraplanar being. Only +3 or better weapons affect the avatar. His horn is treated as a +4 magical weapon for determining which creatures can be struck by it.


【以下内容节选自[P.117]前言Introduction 的 化身The Avatars 部分】
  内廷神祇的所有化身都具有以下能力,并能够随意使用(除了专门指出的不同),这些能力附加在祂们具体条目所列的之上:魅惑人类charm person侦测魅惑detect charm侦测魔法detect magic侦测隐形detect invisibility超感ESP妖火术faerie fire遗忘咒forget皇莓goodberry(每日6次),通晓阵营know alignment植物滋长plant growth动物交谈术speak with animals朦胧术obscurement。他们全都能 行迹无踪pass without trace、并能以95%的等级进行 无声移动move silently 和 灌木丛躲藏hide in undergrowth(如同 阴影躲藏Hide in Shadows)。只有在化身处于森林环境中时,才能调用这些魔法能力,而在离开森林环境(可以是任何林地,而不只是“深林”环境)后将持续最多10回合。所有的森林神祇化身都免疫毒素、疾病、造成伤害法术、即死魔法、石化攻击和非魔法武器;这些免疫不受化身所处环境影响。
All avatars of the Inner Court deities have the following abilities, usable at will (unless specified differently), in addition to those listed in their specific entries: charm person, detect charm, detect magic, detect invisibilityESP, faerie fire, forget, good-berry (6/day), know alignment, plant growth, speak with animals, obscurement. All of them can pass without trace and can move silently and hide in undergrowth (as shadows) at 95% rating. These magical abilities only operate while the avatar is in a sylvan setting and for up to 10 turns after leaving that setting (which may be any woodland, not just a "deep sylvan" environment). All sylvan deity avatars are immune to poison, disease, caused wounds, death magic, polymorph attacks, and non- magical weapons; these immunities are not affected by the setting in which the avatar is encountered.

  化身们也分享着其它某些特质。由于他们渺小的体型、移动速度、敏捷值以及他们高度的魔法天性,他们大多有着很低的防御等级。若他们是在森林环境外被遭遇到的,他们的AC等级将遭受+4的恶化。也是由于他们高度的魔法天性,他们有着高魔抗;但若化身立足于森林王国外,这些值将减半。他们的武器和防具与那些体型更大的存在的化身们不同。具体来说,他们的武器由于较小的尺寸,而造成相较于同类型武器更低的基础伤害(举例来说,所以,妖精匕首对中型目标造成1d3点基础伤害)。他们防具的大多数部分是由附魔的蛛丝混入月光纺成的。在决定豁免检定或类似情况时,视作+5魔法防具处理。最后,即便是在被魔法控制时,没有妖精生物或是自然林地动物(以及譬如树人这样的非邪恶智能植物)也不会攻击森林神祇的化身。
The avatars share certain other characteristics. Most have very low Armor Class, due to their small size, speed, and Dexterity, and their highly magical nature. Their AC rating is worsened by +4 if they are encountered outside a sylvan environment. They have high magic resistance values, again due to their magical nature; but these are halved if the avatars set foot outside the sylvan realms. Their weapons and armor differ from those of the avatars of larger beings. Specifically, their weapons do less base damage than others of the same type due to their small size (so, a faerie dagger does a base 1d3 points of damage to a medium-size opponent, for example). Their armor, for the most part, is gossamer armor spun from enchanted spider silk mingled with moonbeams. It is treated as +5 magical armor for the purposes of determining saving throws and the like. Finally, no faerie creature or natural woodland animal (nor sentient nonevil plants such as treants)will attack an avatar of a sylvan deity even if magically controlled.

  妖精魔法物品若让大个族裔使用,通常来说太小了;举例而言,某位妖精化身佩带着一支魔法戒指,而对于人类来说,这枚戒指太小而不能戴进手指。同样,所有类型的妖精魔法物品将在被带出妖精王国时失去附魔。每日10%的累积可能性,这样的魔法物品将永远地失去它的附魔。有些贤者说使用这样的魔法物品是危险的,因为它会使那些使用的人遭受强烈的 诅咒,指使curses, geases 和类似效果,其常见的类型是令那人失明或失聪,或是改变使用者的性别。
Faerie magical items are often too small to be used by larger folk; a magical ring worn by a faerie avatar, for example, would simply be far to small for a human to slip on to a finger. Also, faerie magical items of all kinds lose their enchantment when taken outside the sylvan realms. There is a 10% cumulative chance each day that any such magical item will simply lose its enchantment forever. Some sages speak of a danger in taking such magic, for it inflicts strange curses, geases and the like on those who take it by force; specifics of this are left to the DM, but such options as polymorphing the new user into a sylvan being, striking that being blind or dumb, or changing the user's sex are common themes.


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