龙与地下城 Wiki
Advertisement

2e<Monstrous Compendium - Outer Planes Appendix.p011>阿斯蒙天族,天军神使Aasimon, Agathinon

阿斯蒙天族Aasimon

  就像在 焦炎地狱Gehenna哈迪斯Hades 还是 九层地狱the Nine Hells 都居住着与这些位面一样恐怖的堕落野兽,上层位面the upper planes 则是善良与光明的强大存在的家园。满足这些善良实体需求的管理人员名曰 阿斯蒙天族aasimon。他们是强大而危险的生物,但善良与怜悯心令他们性情温和。尽管他们主要栖息在外层位面,与凡人的生活相去甚远,但他们所侍奉者经常呼唤他们干预凡人的事务,以支持各处善的事业。
Whereas Gehenna, Hades, and the Nine Hells are populated by fell beasts as terrible and evil as their planes, the upper planes are home to powerful beings of goodness and light. The stewards that attend the needs of these good entities are called the aasimon. They are powerful and dangerous creatures, but are tempered by kindness and compassion. Though they dwell primarily in the outerplanes, very far removed from the affairs of mankind, aasimon are often called upon by those they serve to intervene in mortal causes to support the causes of goodness there.

战斗Combat:

  不是所有攻击都能对阿斯蒙天族造成全额伤害。它们造成的伤害根据攻击类型如下:
Aasimon do not take full damage from all attack forms. They take the listed damage from the following attack forms:
  攻击类型Attack Form          伤害Damage
  强酸acid                减半half
  寒冷cold                减半half
  电击electricity(闪电light)        减半half
  火焰fire(龙dragon,魔法magical)    全额full
  气体gas(有毒的poisonous,等等)    无效none
  铁制武器iron weapon           全额full*
  魔法飞弹magic missile          全额full
  毒素poison               无效none
  银制武器silver weapon          全额full*

  * 除非对应阿斯蒙天族不受魔法武器影响,在这种情况下,伤害将是0。unless unaffected by nonmagical weapons, in which case damage is none.

  所有的阿斯蒙天族都拥有以下类法术力量,每轮1次,随意使用:
All aasimon have the following spell-like powers that they can use one per round at will:

  ●援助术aid
  ●占卜术augury
  ●变幻自身change self
  ●通晓语言comprehend languages
  ●治疗重伤cure serious wounds,每日3次
  ●侦测邪恶detect evil
  ●侦测魔法detect magic
  ●知晓阵营know alignment
  ●阅读魔法read magic
  ●无误传送术teleport without error

  所有阿斯蒙天族都能够在上层位面各处自由旅行,随意从一个层面到另一个位面。在更强大神力的要求下,他们可以进入 星界the Astral 并身临 主物质位面the Prime Material plane。如果所侍奉的神力派遣他们执行任务,阿斯蒙天族可以进入下层位面,但他们很少如此,因为善良和光明的仆从在邪恶深渊的黑暗虚空中没有立足之处。
All aasimon are able to travel freely throughout the upper planes, going from one to the other at will. They may enter the Astral and onto the Prime Material plane at the request of a greater power. If specifically sent on a mission from a power they serve, aasimon may enter the lower planes, but rarely will for the servants of goodness and light have no place in the dark emptiness of those pits of evil.

  当居住在主物质位面时,阿斯蒙天族拥有一项针对凡人、被称作 天堂荣光celestial reverence 的特殊力量。这种力量只有在阿斯蒙处于正常状态、未变身时才能使用。当阿斯蒙进入的主物质位面有凡物存在时,阿斯蒙可以调用其 天堂荣光 能力,制造一道短暂而耀眼的闪光来吸引目睹之凡人的注意。任何目睹此奇观者都需立即进行对抗瘫痪豁免检定。所有豁免失败的善良阵营者,都会被对阿斯蒙的强烈热爱和对他的保护欲打动。任何豁免失败的邪恶和中立阵营者,都会突然恐惧阿斯蒙的强大力量并不敢攻击。如果邪恶生物的生命骰低于8,且豁免失败,他们将立即逃离该区域。任何阿斯蒙天族都可以使用这项能力,但他们很少使用它。善良的信条意味着,如果阿斯蒙能够帮助对方,就不会利用自己的力量来操纵他。
When dwelling in the Prime Material plane, aasimon have a special power specifically for dealing with mortals called celestial reverence. This power may only be used if the aasimon is in his normal, unaltered form. Whenever entering the presence of one or more mortals on the Prime Material plane, the aasimon may invoke celestial reverence in which case there is a momentary, blinding flash of light that catches the attention of all mortals in sight of it. Anyone viewing this spectacle must immediately make a saving throw vs. paralyzation. Any person of good alignment who fails his saving throw will be struck by a strong love for the aasimon and a need to protect it. Anyone of evil or neutral alignment that fails his saving throw will suddenly fear the great power of the aasimon and will not attack. If the evil creature is less than 8 hit dice and they fail their save, they will flee the area immediately. This ability is always available to any aasimon, but they will rarely use it. Goodness dictates that the aasimon not use their powers to manipulate others if it can at all help it.

  阿斯蒙天族的 侦测邪恶detect evil 能力超越了同名法术。如果100呎访问内有邪恶之源( 强阵营个体的、强大邪恶魔法物品等等),阿斯蒙将自动侦测到他。源头的位置、强度和一般性质将自动被感知。如果阿斯蒙凝视一只邪恶生物的眼睛,他将知晓这只生物的名字、天性和背景。这种力量总是生效,且阿斯蒙不需要为了使用它而保持专注。
The aasimon's detect evil ability goes beyond the spell of the same name. If within 100 feet of a source of evil (strongly aligned individual, powerful evil magical item, etc.) the aasimon will automatically detect it. The direction, strength, and general nature of the source will be instantly known. If an aasimon gazes directly into eyes of an evil being, it will know the name, nature, and background of that being. This power always functions and does not require the aasimon to concentrate in order to use it.

  虽然阿斯蒙天族并不分享他们其他许多外层位面同类拥有的 异界之门gate 力量,但他们能发出其他善良力量能感知到的求救信号。如果阿斯蒙天族这样做了,最近的被附魔善良阵营生物将立即赶来救援。麒麟Ki-rin、独角兽unicorns 和 金属龙metallic dragons 是可能响应这一求救信号并前来帮助这位阿斯蒙的其中一些例子。很显然,这种能力并不能创造出善良生物,所以如果该地区没有善良生物或是没有生物能达到正确的位面,就不会有人前来援助。
Although the aasimon do not share the power that many other outer planar creatures have to gate in others of their kind, they can send out a form of distress call that other good powers can sense. If an aasimon does this, the closest enchanted good beings will immediately come to the rescue. Ki-rin, unicorns, and metallic dragons are examples of some of the beings that might answer this distress call and come to an aasimon's aid. Obviously, this ability does not create good beings, so if there are no good creatures in the area or none that can get to the right plane, none will arrive to assist.

  有着极度虔诚信仰与强大力量的上层位面善良神力的信徒在亟需援助时,有20%的可能性将引起这些仆人的注意。如果这位信徒在为教会执行任务时,这个概率应该进一步调整。
Worshippers of a good power from the upper planes that is of the utmost faith and of great power are 20% likely to attract the attention of one of these servants if they are in dire need. This chance should be modified if the worshipper is performing a mission for his or her church.

栖息地/社会Habitat/Society:

  阿斯蒙天族分六种,分为两组:勇士warriors 和 天堂管理员celestial stewards。他们划分如下:
There are six varieties of aasimon, divided into two groups: warriors and celestial stewards. They are divided as follows:
勇士Warrior   天军神使agathinon

天堂管理员Celestial Steward   星界使徒astral deva
  元素使徒monadic deva
  天神使徒movanic deva
  异界天使planetar
  炽天使solar

勇者Warriors:

  勇者阿斯蒙是上层位面的战斗力量。他们经常被呼唤保卫各自位面的边界以抵御入侵者。值得注意的是,下层位面的邪恶居民并非勇者阿斯蒙的主要敌人。除非通过最强大的魔法,最底层位面的邪魔无法前往上层位面,所以这种突袭非常罕见。有趣的是,更多的时候是中层位面的野兽在入侵阿斯蒙天族的国度。这些在上层位面善良生物中寻觅猎物的袭击者,经常会感受到强大阿斯蒙勇者的怒火。
The warrior aasimon are the fighting force of upper planes. They are often called upon to defend the borders of their respective planes against intruders. It is worth noting that the evil inhabitants of the lower planes are not the primary enemies of the warrior aasimon. The fiends of the lowest planes are unable to travel to the upper planes except by powerful magical means, so such forays are rare. Interestingly, it is more often the beasts found in the middle planes who invade the realms of the aasimon. Seeking easy prey among the good creatures of the upper planes, these raiders very often feel the wrath of the mighty aasimon warriors.

  然而,阿斯蒙勇者们通常都在看似永无止境的“圣战”循环中互相厮杀。一个神系将无数的阿斯蒙战士聚集起来,以原教旨的狂热加以煽动,以此对另一个神系发动毁灭运动,以他们特有的善良烙印之名,屠杀数以千计、甚至数以百万计的人。在这种可悲的情况下,可以发现阿斯蒙天族之间的战斗。有趣的是,虽然他们非常善良,但阿斯蒙天族的仇恨可以延续很长的时间——在两个神系的圣战已过去几千年后,恶感仍将存在。
As often as not, however, aasimon warriors are pitted against each other in seemingly endless cycles of "holy" wars. Gathering a vast host of agathinon warriors and whipping them into fundamentalist fervor, one pantheon will wage devastating campaigns against another, slaughtering thousands, even millions in the name of its particular brand of goodness. In these lamentable circumstances, agathinon can be found fighting agathinon. It is interesting to note that, despite their goodness, aasimon can hold a grudge for a very long time一bad feelings still exist between pantheons over holy wars thousands of years in the past.

天堂管理者Celestial Stewards:
  最强大、最公知的阿斯蒙天族是天堂管理者。他们直接侍奉着上层位面的神力。虽然彼此相似,每位管理者都在上层位面的事务中都扮演着特殊的角色。有些人是信使,有些人是凡人追随者的给予者,其他一些则充当着侦查员。
The mightiest and most just of the aasimon are the celestial stewards. They are the direct servants of the powers found in the upper planes. Although similar to each other, each steward has a particular role to play in the affairs of the upper planes. Some are messengers, some render aid to mortal followers, while still others act as scouts.

  所有阿斯蒙天族,无论其主要是职责如何,都是善良阵营。这也许是他们最具个性的品质。他们不会撒谎、欺骗、发起不必要的攻击,也不会盗窃。不幸的是,在这种情况下,他们有时将被人猜透、甚至被人操纵。
All aasimon, whatever their primary duties, are of good alignment. This, perhaps, is their most character building quality. They will neither lie, cheat, attack needlessly, nor steal. They are impeccably honorable in all their dealings. In this, unfortunately, they can sometimes be predictable or even manipulated.

天军神使Agathinon

  气候/地形Clmate/Terrain:上层位面Upper planes物质面prime
  出现频率Frequency:不常见Uncommon(上层面upper)或 非常罕见Very rare(物质面prime)
  组织Okganizaiion:军队Army(上层面upper) 或 独行Solitary(物质面prime)


  活动周期Activity Cycle:任意Any
  食性Diet:杂食动物Omnivore
  智力Intellgence:杰出Exceptional(15-16)


  财富Treasure:随身Incidental
  阵营Alignment:中立善良Neutral good


  通常数量No. Appearing:500-100(上层面upper) 或 1(物质面prime)
  防御等级Armor Class:0
  移动速度Movement:15


  生命骰Hit Dice:8
  零级命中值THAC0:13
  次数或攻击No. or Attacks:1次(武器weapon)或 特殊special
  伤害/攻击Damage/Attack:武器weapon 或 特殊special
  特殊攻击Special Attacks:见后See below
  特殊防御Speciai Defenses:见后See below


  魔法抗力Magic Resistance:20%
  体型Size:见后See below
  士气Morale:精英Elite(13-14)
  经验回报XP Value:30,500
Agathinon

  天军神使Agathinon 是 上层位面the upper planes 唯一的 阿斯莫天族aasimon 勇士。他们在上层位面只会以自然形态呈现。在那里,他们看上去就像一位有着发光的乳白色皮肤和眼睛的精灵。当不在上层位面时,随意使用,天军神使可呈现为其他生物或物品的形态。男性和女性天军神使的体型和力量完全相同。
Agathinon are the only aasimon warriors of the upper planes. They will only appear in their natural form when on one of the upper planes. There they will look much like an elf with opalescent, luminous skin and eyes that actually shine. When not on the upper planes, an agathinon will assume the form of some other creature or object at will. Male and female agathinon are of equal size and power.

战斗COMBAT:

  当在人类形态时,天军神使喜欢使用不带刃的武器(投索、硬头锤等等),并拥有一名18感知的7级牧师的法术能力。
When in human form, an agathinon is likely to use non-edged weapons (sling, mace, etc.) and will have the spell ability of a 7th-level cleric with an 18 wisdom.

  天军神使从不用气自然形态攻击。有一点危险的迹象,他们就不会采用另一种形态。他们将因此受益匪浅,因为他们将拥有所采取的形态的所有攻击形态和类法术的力量,不过他们将保留原有的生命值、零级命中值、智力等。举例来说,如果天军神使采用了老年青铜龙形态,他将有2次爪击(每只1-8伤害)、1次啮咬(4-14伤害)、攫抓snatch、脚踢、翼击和尾拍。他还将拥有巨龙的强大吐息武器和类法术能力。然而,他们不会有18的生命骰,而是拥有自己的8生命骰。
Agathinon will never attack in their natural form. At the slightest sign of danger, they will assume another form. They gain great benefit from this because they will possess all attack forms and spell-like powers of the form they assume, though they retain their original hit points, THAC0, intelligence, etc. For example, if an agathinon assumes the form of an old bronze dragon, he will have two claw attacks (for 1-8 each), a bite (for 4-14), snatch, kick, wing buffet, and tail slap. It will also have the powerful breath weapon and spell-like powers of the dragon. It will not, however have 18 hit dice, but rather its own 8 hit dice.

  在极少见的情况下,天军神使将呈现为无生命的魔法性质物品,通常由其他人携带。根据天军神使的选择,这可能会是一盏魔法提灯、一把魔法剑、项链、甚或是不起眼的东西如一个花瓶或细颈瓶。当在这种形态中,天军神使将授予持有者物品的所有力量,以及几项额外增益:随意使用,施展1级任何领域祭司法术的能力,也可以像7级祭司那样驱散不死生物。天军神使永远不会赋予邪恶之人能力。事实上,任何触碰物品的邪恶之人都将遭受1~12点伤害,并且不允许豁免。中立者只有在当前任务或行动慢去了天军神使的需求时,他们才能从该物品中获得好处。
On rare occasions, an agthion will assume the form of an inanimate object of magical nature, usually to be carried by some other being. This might be a magical lamp, a magical sword, necklace, or even something as unpretentious as a vase or glass vial, as the agathinon chooses. When in this form, the agathinon confers all powers of the object to its possessor plus several other benefits: the ability to cast 1st level priest spells from any sphere at will, and the ability for the individual to turn undead as if he or she were a 7th-level priest. Agathinon will never confer abilities to evil individuals. In fact, any evil person touching the item will receive 1-12 hit points of damage with no save allowed. Neutrals may receive benefits from the item only if their current mission or actions serve the needs of the agathinon.

  随意使用,所有天军神使都可以灵界化,并利用其强大的心灵感应能力说任何语言。他们只会被+1或更好魔法武器击中,并且无论采取什么形态,都采用14级祭司的豁免。所有天军神使都免疫以下法术:生命等级吸取法术和力量、即死魔法、解离术disintegration 和来自正能量物质位面的能量。
All agathinon have the ability to become ethereal at will, and speak any language using their powerful telepathic ability. They are struck only by +1 or better magical weapons, and save as 14th-level priests regardless of the form they assume. All agathinons are immune to the following: life-level draining spells and powers, death spells, disintegration, and energy from the positive material plane.

  除了阿斯蒙天族共有类法术能力外,随意使用,每轮1次,天军神使还能使用以下类法术能力 In addition to the spell-like abilities available to all aasimon, agathinon may use the following spell-like abilities, at will, once per round:

  ●锐耳术Clairaudience
  ●鹰眼术clairvoyance
  ●超感ESP
  ●人类定身术hold person

  这些力量的魔法等级等同于天军神使的生命骰。
The level of magic for these powers is equal to the agathinon’s hit dice.

栖息地/社会Habitat/Society:

  天军神使在上层位面地位特殊。首先且最重要的是,他们是战士。天军神使组成了天界军队(见 恩赫里亚einheriar)的精锐部队。当分组时,他们的人数可能多达100人,天军神使最常以人类形态战斗。但有时,在特殊情况下,他们会以一些强大生物的形态(如飞马或巨龙)战斗。无论他们采取哪种形态,天军神使都是无所畏惧的战士,通常会誓死捍卫自己的目标。
Agathinon have a special place in the upper planes. First and foremost they are warriors. They form the elite troops of the celestial armies (see einheriar) and are often found in its vanguard. When in groups that can be as much as 100 strong, agathinon will most often fight in human form. But sometimes, in special circumstances, they will assume the form of some powerful creatures such as pegasi or dragons to do battle. Regardless of the form they assume, the agathinon are fearless warriors that will often defend their cause to the death.

  除了战斗之外,天军神使还有一项重要职责。他们被派遣到主物质位面以帮助凡人对抗邪恶。这些指令可能来自某位天堂管理员,又或者,如果目标是那些具有极致勇气和重要性的凡人,来自某位上层位面神力本尊。
Beyond combat, agathinon serve another important function. They are sent to the Prime Material plane in order to aid mortals in their confrontations with evil. These instructions will likely come down from one of the celestial stewards or, in the case of mortals of extreme courage and importance, from one of the powers of the upper planes themselves.

  当天军神使前往主物质位面援助凡人时,他们总是独身前往。他们有60%的概率呈现人类形态,也有30%的概率呈现为其它一些生物,只有10%的时候,天军神使会呈现为一件无生命的物品(魔法剑、护符等等)。
When agathinon go to the Prime Material plane to aid mortals, they always go alone. They are 60% likely to assume human form, 30% likely to assume the form of some other creature, and only 10% of the time, agathinon take the form of an inanimate object (magical sword, amulet, etc.).

生态学Ecology:

  阿斯蒙的真实形态非常特别。他们看上去非常像精灵,对自己的事业非常认真,对战斗的态度也是如此,他们的性格往往有些偏执。无论如何,阿斯蒙都是些非常忠诚的存在,他们坚定不移地追求着正义。
Agathinon are very unusual in their true form. They appear much like elves and tend to be very serious about their causes and very serious about combat. Their personalities tend to be somewhat stem and unyielding. In any event, agathinon are very devoted beings, and are unswerving in their constant pursuit of what is right.


2e<Warriors of Heaven.p037>阿斯蒙作为玩家人物Aasimon as player characters

译者:子虚子

  阿斯蒙玩家人物以1级天军神使勇士开始游戏。在到达8级后,适合的上层面神明(或者,用更实际的说法,地下城主)会评估他们。那些被认为值得的天军神使有扬升的机会——也就是,变成具有在阶级中更进一步潜能的,更高阶的阿斯蒙。拒绝扬升的阿斯蒙永远停留在天军神使阶级,永远不能在其选定职业提升到8级以上。
Aasimon PCs begin play as lst-level agathinon warriors. When they reach 8th level, the appropriate upper-planar power (or, in more pragmatic terms, the Dungeon Master) evaluates them. Those deemed worthy have the opportunity to ascend—that is, transform into higher aasimon with the potential to climb even further in the hierarchy. Characters who turn down ascension remain agathinon forever, never advancing beyond 8th level in their chosen classes.

  选择扬升的玩家人物保留其过去的所有记忆,但已经变成了一种全新的存在,有着全新的能力与全新的责任。通过继续好好表现,这样的人物可以获得再次扬升的机会。在每个阶段,玩家人物都能选择是保持在当下的形态和阶级,还是进行下一步的转变。绝大多数阿斯蒙会热切地接受提升——并不都是因为他们有野心,主要是因为他们想要达到更纯净、更美善的存在状态。
PCs who do choose to ascend retain all memories of their past existences, but become completely new beingsy with new powers and new responsibilities. By continuing to perform well, such a character can earn the chance to ascend again. At each step/ the PC can choose to retain his or her current form and status or move forward with the next transformation. Most aasimon eagerly accept promotions——not so much because they're ambitious, but because they want to attain ever purer, more virtuous states of being.

  众神不会对所有阿斯蒙赐予扬升;只有最虔敬、最献身、最专注的阿斯蒙才能获得被提升到更高阶级的机会。那些失去眷顾,又忽略了挽回机会的阿斯蒙永远不会得到扬升的机会。从游戏层面来说,任何表现良好,忠于阵营,用勇敢和英雄的行为展现善性的玩家角色都配得上这份巨大的荣誉。 The gods do not offer ascension to all aasimon; only the most pious, devoted, and dedicated can earn the chance for elevation to higher status. Any who fall from grace and neglect to redeem themselves never receive such an opportunity. In game terms, any PC who has performed well stayed true to alignment, and demonstrated goodness through acts of bravery and heroism is deserving of this tremendous honor.

天军神使Agathinon

  天军神使是天生的战士,虽说他们确实有施法的能力。在上层面,天军神使看起来就像是精灵,不过有着闪光的双眼与发出乳白色光辉的皮肤。
Agathinon are warriors by nature, though they do possess spellcasting ability. On the Upper Planes/ an agathinon resembles art elf with shining eyes and luminous/ opalescent skin.

属性值Ability Scores:

  天军神使玩家人物在灵知上获得+2奖励。人物的属性值(调整后)必须落在下述范围内:
Wisdom, The character's ability scores (after bonuses) must fall within the following ranges:

属性   最小值   最大值
力量    9     18
敏捷    8     18
体质    8     18
智力    10    18
灵知    12    20
魅力    11    18

职业限制Class Restrictions:

  虽说天军神使玩家人物必须是勇士,不过他们可以选择成为战士、游侠或圣武士。他们最多能升到8级;在那之后,他们不再能在选定职业上获得经验值。他们必须扬升,或者永远停留在8级天军神使。
Although agathinon PCs must be war-riorsy they can choose to be fighters, rangers' or paladins. They can reach a maximum of 8th level; at that point, they cease to gain experience in their chosen classes. Hiey must then either ascend or remain Sth-level agathinon forever.

平均身高与体重Average Height and Weight:

  在自然形态下,天军神使身高60+2d10英寸,体重130+6d10磅。
In natural form, agathinon are 60+2dl0 inches in height and 130+6dl0 pounds in weight.

生命骰Hit Dice:

  玩家人物天军神使根据职业获得生命骰,但不能因高体质值获得奖励生命值。
PC agathinon gain Hit Dice according to class, but they do not gain bonus hit points for high Constitution scores.

阵营Alignment:

  天军神使玩家人物一般是中立善良的,虽说守序善良与混乱善良的天军神使也存在。不允许其他阵营。守序善良的天军神使,如果满足圣武士职业的属性要求,就可以选择该职业。
Agathinon PCs are commonly neutral good, though lawful good and chaotic good agathinon also exist. No other aligranents are allowed. Lawful good agathinon can be paladins if they meet the ability scort requirements for that class.

防御等级Armor Class:

  1级天军神使玩家人物的天生防御等级为7。之后每获得一个经验等级,这个数值就下降一点,直到0(在8级时)。天军神使不穿装甲;作为天生的变形者,他们在护甲这个裹着身体的“壳”里感觉不舒服。不过他们可以装备盾牌,并据此增强他们的AC。
A 1st-level agathinon PC has a natural Armor Class of 7. That value drops by one point for each level of experience above that until it reaches 0 (at 8th level). Agathinon don't wear armor; as natural shapeshifters/ they're uncomfortable with the shell" that armor places around them. They may employ shields, however, augmenting their AC values accordingly.

语言Languages:

  借助一种强大的心灵感应形式,天军神使能与任何智慧生物交流。
An agathinon can communicate with any intelligent creature using a powerful form of telepathy.

熟练:

  天军神使自动熟练所有武器,但在战斗中不能专精或使用有刃武器。他们有以下非武器熟练:管理动物,动物知识,训练动物,盲斗,驭车,【位面方向感知,位面感知,位面生存(上层面)】,奔跑,追迹与游泳。(斜体熟练在《位面行者手册Planewalker's Handbook》中描述。)
Agathinon are automatically proficient in all weapons^ but they cannot specialize or wield edged weapons in combat. They have the following; nonweapon proficiencies: Animal Handling/ Ajnimal Lore, Animal Training, Blind-fightings Charioteering, Planar Direction Sense, Planar Sense, Planar Survival (Upper Planes), Running, Tracking, and Swimming. (Italicized proficiences are described in Planewalker's Handbook.

特殊收益Special Benefits:

  天军神使能随意化形其他生物。新身体的体形必须与天军神使本人的体型大致相当,且所化形的形态必须属于生命骰数不超过这位天界斗士自己生命骰数的生物。(也就是说,一个1级天军神使能化形为一个1HD的兽人。)这种变形能力不允许天军神使伪装为特定个体。
Agathinon can assume the forms of other creature types at will The new body must be roughly equivalent irt size to the agathinon's own, and the adopted form must be that of a creature whose Hit Dice do not exceed the celestial warrior's own level. (Thus, a lst-level agathinon could assume the form of a 1-HD orc,) This shapeshifting power does not allow an agathinon to imitate a specific individual.

  天军神使获得新形态的防御等级、移动速度、攻击、每击伤害、特殊攻击与特殊防御。他们保持自己的智力、阵营、等级/生命骰数、生命值、零级命中值、魔法抗力与士气值。天军神使能使用钝器或魔法物品,只要新形态允许,但不能将这些东西作为新形态的一部分创造出来。
Agathinon gam the Armor Class7 movement, attacks, damage per attack, special attacks/ and special defenses of their new forms. They retain their own Intelligence/ alignment level/Hit Dice, hit points, THACO, magic resistance, and morale. An agathinon can wield blunt weapons and use magical items if the new form allows it, but cannot create these as part of the new form.

  在上层面,天军神使一般会保持其天生形态,因为其他天界生物一般不论如何都能辨认出他们是什么。在其他地方,他们倾向于采用其他伪装以便混入本地居民。天军神使不会在自然形态下攻击,哪怕是用武器;他们必须采用自己以外的形态以加入战斗。
On the Upper Planes/ agathinon typically remain in their natural forms, since other celestial beings can usually recognize them for what they are anyway. Elsewhere, they tend to adopt other guises so as to blend in with the natives. Agathinon never attack in natural form, not even with weapons; they must adopt shapes other than their own to enter combat.

  不论形态如何,天军神使都辐射出魔力,如同自己等级两倍的祭司一般进行豁免。(也就是说,一个3级天军神使勇士使用6级祭司的豁免表,8级天军神使使用14级祭司的。)
Regardless of form, agathinon radiate magic and make saving throws as priests of twice their leve up to a maximum of 14th level. (Thus, a 3rd-level agathinon warrior uses the saving throw table for a 6th-level priest, while an 8th-level agathinon uses the one for a 14th-level priest,)

  随着等级提升,天军神使会开发出更多的类法术能力,获得更多的收益。在需要决定天生类法术能力的效果时,将天军神使等级用作施法者等级。
{{sp|sp = Agathinon develop more spell-like powers arid acquire other benefits as they gain levels. Use the agathinon's level as the caster level wherever needed to determine the effects of innate spell-like abilities.}]

  ❖1级起,天军神使PC有20%的魔法抗力,且免疫死亡法术。他们也获得下列类法术能力,随意使用,每轮一次:理解语言,侦测邪恶(特殊的阿斯蒙版本),侦测魔法,阅读魔法。
❖ At 1st level, agathinon PCs have 20% magic resistance and are immune to death spells- They also have the following spell-like powers, usable once per round at will: comprehend languages, detect evil (the special aasimon ver-sion)/ detect magic, and read magic.

  ❖2级起,天军神使免疫来自正物质位面的能量,且获得在人形下施展祭司法术的能力(见右侧加阴影表格)。天军神使施法者可以通过高灵知获得奖励法术。
❖ At 2nd level/ agathinon gain immunity to energy from the Positive Material Plane and the ability to cast priest spells while in human form (see the shaded box at right). Spelicasting agathinon are entitled to the added spell adjustments for high Wisdom.

  ❖3级起,天军神使掌握了他们的变形能力,能够像变成其他生物一样变成无生命物体。所选定的物体必须相当小于天军神使的真实形态,但不能更大。一般来说,在使用这种变形时,天军神使会选择其他生物可能携带的物品(比如药瓶,装饰瓶,剑,灯)。任何携带这样物品的善良阵营生物都会暂时获得随意施展任何权域1级祭司法术的能力,以及如同天军神使同等级祭司般逐退不死生物的能力。邪恶生物不能因接触变形的天军神使而获得任何好处‘实际上,任何接触这样物品的邪恶存在都会遭受1d12点生命值损失(无豁免)。中立生物只有在他们当前的任务或行为符合天军神使需要时才会获得这种好处。
❖ At 3rd level, agathinon master their shapechanging abil-ities, gaining the ability to transform themselves into inanimate objects as well as other creatures. The object selected may be considerably smaller than the agathi-non's true form, but not substantially larger. Commonly, agathinon select items that other beings might carry (such as vials/ vases, swords, or lamps) when shapeshifting in this way. Any good-aligned creature who carries such an item temporarily gains the ability to cast 1st-level priest spells from any sphere at will and the ability to turn undead as a priest of the agathinon's level. Evil creatures do not gain any benefits from contact with a transformed agathinon; in fact, any evil being who touches such an item suffers ldl2 points of damage (no saving throw). Neutral beings gain the benefits only if their current missions or actions serve the agathinon's needs.
  同样在3级起,天军神使获得援助术、占卜术、超感与知晓阵营,作为每轮一次随意发动的类法术能力。
Also at 3rd level, agathinon gain aid, augury, ESP, and know alignment as spell-like abilities usable once per round at will.

  ❖4级起,天军神使免疫解离与生命吸取效果,不论来源。
❖ At 4th level, agathinon become immime to disintegration and life-draining effects from any source.

  ❖5级起,只有+1或更佳附魔的武器可以击中天军神使。他们也获得锐耳术、鹰眼术和人类定身术,作为每轮一次随意发动的类法术能力。
❖ At 5th level, agathinon can only be struck by weapons of +1 or better enchantment. They also acquire clairaudience, clairvoyance, and hold person as spell-like abilities usable once per roimd at will.

  ❖6级起,天军神使获得每天一次无误传送的能力。
❖ 6th level, agathinon gain the ability to teleport without error once per day.

  ❖7级起,天军神使每天能使用一次治疗重伤。
❖ At 7th level, agathinon can use cure serious wounds once per day.

  ❖8级起,天军神使可以随意灵体化,每天可以施展三次治疗重伤。
❖ At 8th level, agathinon gains the ability to become ethereal at will and can use cure serious wounds three times per day.

  天军神使游侠与圣武士也获得各个等级应得的职业能力,不过游侠的相当一部分“荒野”知识是针对上层面特化的。两个职业都按照阴影表格中的描述获得牧师法术;举例来说,5级的人物有3个1级法术和2个2级法术。注意天军神使只有在人形下才能驾驭这些法术。
Agathinon rangers and paladins also gain all the normal class abilities for their, respective levels, though much of a ranger's '"wilderness knowledge is specific to the Upper Planes* Both classes gain cleric spells as indicated in the shaded box; for example, a 5th-level character has three 1st-level spells and two 2nd-level spells. Note that agathinon can employ such magic only while in human form.

天军神使法术进程Agathinon spell progression

等级      祭司法术等级
Level      Cleric Spell Level
      1  2  3  4
1     -  -  -  -
2     1  -  -  -
3     2  -  -  -
4     2  1  -  -
5     3  2  -  -
6     3  3  1  -
7     3  3  2  -
8     3  3  2  1

特殊限制Special Hindrances:

  天军神使有许多有用的能力,但也有一些限制和弱点。
Agathinon have many useful powers7 but they also have a number of limitations and disadvantages.

  首先,天军神使绝不会在天生形态下攻击。那些变形成能使用武器的形态的天军神使在战斗中只能使用钝击武器,但那些变成有“天生武器”(比如爪子或尖牙)的生物形态的天军神使能使用对那一种生物来说寻常的挥砍或穿刺武器。3级以上的天军神使也能把自己变成剑或者其他武器,让其他存在可以“握持”。
First of all, agathinon never attack while in their natural forms. Those who shape shift into beings capable of weapon use may employ only blunt weapons in combat, but those who assume the forms of creatures with "'natural weapons" (such as claws or teeth) can utilize any slashing or piercing attacks that are normal for that creature type. Agathinon of 3rd level or higher can also turn themselves into swords or other weapons that other beings mightwield.

  第二,天军神使不能用他们的力量或能力进行邪恶行为、援助邪恶个体、或威胁无辜生命(不论有意无意)。那些受骗进行邪恶行为或援助邪恶目的的天军神使,他们背负的责任比起有意为恶者一点不少,他们的神明也会因此降罚。一般来说,这种恶行的惩罚包括在完成适当的赎罪前失去一项或更多的能力(取决于损害的严重程度)。那些受骗做出邪恶行为或为邪恶目的出力的天军神使要付的责任并不比极少数有意背弃善良的天军神使少,他们的神灵会据此降罚。一般来说,对这种过失的惩罚包括失去一项或更多能力(取决于罪行的严重程度),直至完成适当的补赎。事关对邪恶或不负责行为行罚时,诸神是无情的,他们能取走任何他们认为合适的能力。
Secondly, agathinon cannot use their powers or abilities to commit evil acts assist evil individualsy or endanger innocent lives (either deliberately or unconsciously). Those who are duped into performing evil deeds or aiding the cause of evil are no less responsible for their deeds than those few who Imowingly turn from good, and their gods levy punishment accordingly. Typically, the penalty for such a misdeed involves the loss of one or more powers (depending on the severity of the infraction) until proper atonement is made. The gods are merciless when it comes to meting out punishment for evil, negligent/ or irresponsible behavior, and they can take away any powers they deem appropriate.

  第三,天军神使必须攻击他们遭遇的任何邪恶,除非所处情形是否不允许此类行为。举例来说,一个连续遭遇两个邪恶敌人的天军神使不太可能因攻击其一并放跑另外一个而遭到惩罚。
Third, agathinon must attack any evil they encounter, unless the situation prohibits such an action. For example, an agathi-non who faces two evil foes simultaneously is not likely to face punishment for attacking one and allowing the other to escape.

  第四,天军神使绝对不能说谎、盗窃、或作弊,因为进行上述行为的任何一种形式都能夺去他们的力量。哪怕是说一个“小小的善意谎言”都能导致失去全部天生类法术能力,而不经征求就许可从倒下的同志手中接过武器可能会使犯戒者付出施法能力、魔法抗力、变形能力与非魔法武器免疫力的代价。在施加惩罚时,DM应注意宁可过度严苛也不要过分宽大——毕竟,天军神使总是能做出赎罪的行为,并重获能力(不论是逐渐进行还是一次完事)。
Fourth, agathinon must never lie, stea^ or cheats for engaging in any form of such activities can rob them of their powers. Telling even a y/little white lie" could result in the loss of all innate spell-like abilities, while taking a weapon from a fallen comrade without asking permission could cost the offender spellcasting powers, magic resistance, shapechanging ability, and immunity to nonmagic a 1 weapons. When imposing penalties, the DM should err on the side of severity rather than lenience—after all, agathinon can always perform deeds to atone for their sins and regain their powers (either gradually or all at once).

  第五,提供保护的魔法物品与法术,不论增强的是防御等级还是法术抗力,对天军神使全都没有增益。防御护腕与防护斗篷在天界PC的手里派不上用场,护甲术法术也没有效果。
Fifth, magical items and spells that afford protection, aug-menting either Armor Class or magic resistancey give no benefit to an agathinon. Bracers of defense and cloaks of protection become inert in a celestial PC's possession^ and armor spells have no effect.

  最后,天军神使不能反转他们施展的祭司法术,哪怕是那些一般可反转的法术。
Finally, agathinon can't reverse cleric spells they cast, even those that are normally reversible.

角色扮演指南Roleplaying Notes:

  天军神使是上层位面的主要防御者。当 血战the Blood War 蔓延到 世外桃源Arcadia约瑟园Ysgard/善良神祇呼唤天军神使击退威胁,提醒这些邪魔是谁掌握着真正的力量。当一位邪神派遣被魅惑的爪牙进入上层位面盗取一件强大的善良神器时,是天军神使击退了入侵者并保护了神器。善良神力们有时甚至会把天军神使派遣到上层位面之外,攻击邪恶的据点/增援光明的大军,重筑沦陷于暴政与绝望之中的天堂城堡。总而言之,无论是在故乡还是之外的地方,天军神使都是阿斯蒙天族的有力臂膀。
Agathinon are the primary defenders of the Upper Planes. When the Blood War spills over into Arcadia or Ysgard/ the good deities call upon the agathinon to repel the threat and remind the fiends where the true power lies. When an evil god sends charmed minions into the Upper Planes to steal a powerful artifact of good, it is the agathinon who repel the incursion and protect the artifact. The powers of good sometimes even send agathinon outside the Upper Planes to attack evil strongholds/ reinforce armies of light, and rebuild celestial citadels that have fallen to tyranny and despair. In a nutshell, agathinon are the strong arm of the aasimon, both at home and abroad.

  在主物质位面,天军神使通常充当着善良阵营生物的保镖,帮助他们完成传奇的使命或是实现伟大的事业。在这种身份中,天军神使通常会采取魔法物品的形态,如剑/提灯、徽章/艺术品,供配得上他们的人使用。偶尔,天军神使甚至会选择人类形态作为一位牧师或向导并侍奉着一位凡人英雄,直至邪恶抬头。在那之后,也只有在那之后,这位天堂的真正勇者才会展现自己的英勇。
On the Prime Material Plane, agathinon typically serve as guardians for good-aligned beings, helping them complete epic quests or fulfill great destinies. In this capacity, celestial warriors often assume the forms of enchanted items, such as swords/ lanterns, or medallions/ art allow their worthy charges to use them. Occasionallyy an agathinon even takes human form and serves a mortal hero as a cleric or guide until evil rears its ugly head. Then and only then does the celestial's true warrior prowess come into play.

  偶尔,某位神力会为某个特殊目标而派遣一位天军神使到主物质位面,比如帮助一位犯下轻罪、陷入困境的勇士重获圣武士身份。天军神使对凡人圣武士们志趣相投,并且认为这些圣武士是善良阵营神力的重要使者,所以他们会非常认真地对待这些使命。
Occasionally, a power sends an agathinon to the Prime Material Plane for a special purpose, such as helping a troubled warrior regain paladinhood by atoning for earlier misdemeanors. The agathinon consider mortal paladins to be kindred spirits—and important emissaries of the good-aligned powers—so they take such missions very seriously.


Advertisement