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索引:【神与类神总录
索引:【类神力
索引:【荒神】/【史拉蟾领主

简介

巴兹姆-苟瑞格Bazim-Gorag,史拉蟾火焰领主
89579
基本信息
【头   衔】炽焰引者The Firebringer,史拉蟾领主Slaad Lord,喧癫空隧之石领主Lord of the Pandemonium Stone(奥法瘟疫后)
【阵   营】CN→CE
【神   力】N
【神   职】火焰Fire
与诸神的关系
【神   系】史拉蟾领主Slaad Lord
神国与教会
【神   国】混沌海Limbo

→(囚禁)主物质位面Prime Material Plane国度天宇the Realmspace艾伯尔-托瑞尔星球Abeir-Toril费伦大陆Faerûn废墟地牢the Dungeon of the Ruins

【从属 组织】隐匿之焰的侍僧the Acolytes of the Hidden Flame
【简   介】巴兹姆-苟瑞格Bazim-Gorag,曾经是位是位巴特兹,现在冒充为一只双头史拉蟾领主。在雷霆时代末期,他宣称建立了庞大的巴特兹帝国
在-585 DR,他被召唤到并被囚禁在了费伦大陆,直至在奥法瘟疫后的某个时期获释并擢升入荒神地位。


3r<Champions of Ruin.p152>巴兹姆-苟瑞格Bazim-Gorag,炽焰引者The Firebringer

巴兹姆-苟瑞格Bazim-Gorag,炽焰引者The Firebringer

89579

  这只比食人魔还更巨硕的庞大生物的身上,结合了一位肌肉发达的人类与一只青蛙(或蟾蜍)的特征。它的皮肤为斑驳的红金色,两颗蛙类的头颅从其肩部长出,每只都怒张着充满利齿的巨颚。它携带着一柄巨大的黑铁大砍刀,其上盘绕着黑色的火焰。
  Larger than an ogre, this hulking creature combines the features of a muscular human and a frog or toad. Its skin is a mottled red-gold, and two froglike heads sprout from its shoulders, each with a gaping maw full of sharp teeth. It carries a huge glaive of black iron, wreathed in dark flame.

巴兹姆-苟瑞格Bazim-Gorag

  (炽焰引者The Firebringer)
  超大型异界生物Large Outsider(混乱Chaotic,邪恶Evil,跨位面Extraplanar)

  生命骰:25d8+225(339 生命值)
  先攻:+7
  速度:30 呎(6 格)
  防御等级:40(-1 体型,+3 敏捷,+6 洞察insight,+22 天生),接触 18,措手不及 37
  基本攻击/擒抱:+25/+40
  攻击:+46 近战(2d8+20/19-20/×3 加 1d6 火焰 加 2d10 焰爆 加 2d6 不洁,+4 焰爆不洁大砍刀) 或 +41 近战(2d8+11,爪抓)
  全回合攻击:+46/+41/+36/+31 近战(2d8+20/19-20/×3 加 1d6 火焰 加 2d10 焰爆 加 2d6 不洁,+4 焰爆不洁大砍刀) 和 +36 近战(2d10+5,2 啮咬) 或 +41 近战(2d8+11,2 爪抓) 和 +36 近战(2d10+5,2 啮咬)
  接触/面宽:10 呎/10 呎(15呎,以大砍刀)
  特殊攻击:炽热光环Incandescent aura,焚化打击incinerating strike 3次/日,类法术能力
  特性:全域视野All-around vision,变形change shape,黑暗视觉 60呎,双重心智double mind,伤害减免 15/传奇和守序,快速医疗 10,免疫:火、石化和毒素,异界生物特性,恶火pernicious fire,抗力:强酸 10、寒冷 10、电击 10、音波 10,法抗 30,召唤史拉蟾summon slaad,心灵感应 100呎
  豁免:强韧 +25,反射 +17,意志 +18
  属性:力量 32,敏捷 17,体质 28,智力 19,感知 18,魅惑 24
  技能:平衡 +23,唬骗 +27,专注 +29,交涉 +33,伪装 +19(+21 伪装为人物),收集信息 +27,躲藏 +24,恐吓 +9,知识(神秘) +24,知识(位面) +24,知识(地方) +24,聆听 +29,潜行 +23,搜索 +26,察言观色 +29,法术辨识 +26,侦查 +29
  专长:顺势劈,大顺势斩,强韧加强,精通重击(大砍刀),精通先攻,精通击破,领导力,猛力攻击,武器专攻(大砍刀)
  气候/地形:至高王座The Supreme Throne
  组织:单独
  挑战等级:21
  宝藏:双倍标准,外加 大型+4焰爆不洁大砍刀+5 保护戒指
  阵营:混乱邪恶
  等级调整:

Hit Dice: 25d8+225 (339 hp)
Initiative: +7
Speed: 30 ft. (6 squares)
AC: 40 (–1 size, +3 Dex, +6 insight, +22 natural), touch 18, flatfooted 37
Base Attack/Grapple: +25/+40
Attack: +46 melee (2d8+20/19–20/×3 plus 1d6 fi re plus 2d10 flaming burst plus 2d6 unholy, +4 fl aming burst unholy glaive) or +41 melee (2d8+11, claw)
Full Attack: +46/+41/+36/+31 melee (2d8+20/19–20/×3 plus 1d6 fire plus 2d10 fl aming burst plus 2d6 unholy, +4 fl aming burst unholy glaive) and +36 melee (2d10+5, 2 bites), or +41 melee (2d8+11, 2 claws) and +36 melee (2d10+5, 2 bites)
Space/Reach: 10 ft./10 ft. (15 ft. with glaive)
Special Attacks: Incandescent aura, incinerating strike 3/day, spell-like abilities
Special Qualities: All-around vision, change shape, darkvision 60 ft., double mind, damage reduction 15/epic and lawful, fast healing 10, immunity to fi re, petrifi cation, and poison, outsider traits, pernicious fi re, resistance to acid 10, cold 10, electricity 10, and sonic 10, spell resistance 30, summon slaad, telepathy 100 ft.
Saves: Fort +25, Ref +17, Will +18
Abilities: Str 32, Dex 17, Con 28, Int 19, Wis 18, Cha 24
Skills: Balance +23, Bluff +27, Concentration +29, Diplomacy +33, Disguise +19 (+21 to act in character), Gather Information +27, Hide +24, Intimidate +9, Knowledge (arcana) +24, Knowledge (the planes) +24, Knowledge (religion) + 24, Listen +29, Move Silently +23, Search +26, Sense Motive +29, Spellcraft +26, Spot +29
Feats: Cleave, Great Cleave, Great Fortitude, Improved Critical (glaive), Improved Initiative, Improved Sunder, Leadership, Power Attack, Weapon Focus (glaive)
Climate/Terrain: The Supreme Throne
Organization: Solitary
Challenge Rating: 21
Treasure: Double standard, plus Large +4 fl aming burst unholy glaive and +5 ring of protection
Alignment: Chaotic evil
Advancement: —

  在 背誓之年Year Of Oaths Forsaken(-626 DR),一伙被放逐的 耐瑟瑞尔帝国Netheril 法师,在被摧毁的矮人据点 安达尔伯茹恩Andalbruin(位于 森林丘陵Forest Hills 的若干山麓小丘顶上)修筑了一座巫术学院。他们建造了一座村庄和一座塔来容纳他们的魔法学院,并呼之为 星辰之塔Tower of the Star。但在 地鸣之年Year Of Rumbling Earth(-585 DR),巨魔军阀 哈斯卡·萨乌戈Harska Thaug 集结了一支野蛮人型生物的大军,从北方出发前往爆锤 瑞利萨王国Rilithar 的精灵,而星辰之塔正屹立于这位巨魔领主的征途上。
In the Year of Oaths Forsaken (-626 DR), a cabal of wizards cast out from Netheril formed an arcane college atop a ruined dwarf stronghold, Andalbruin, in the foothills of the Forest Hills. They built a village and a tower to hold their college of magic, which they called Selskartur, the Tower of the Star. But in the Year of Rumbling Earth (-585 DR), a troll warlord named Harska Thaug amassed an army of savage humanoids and descended from the north upon the elves of Rilithar, and the Tower of the Star stood directly in the troll lord’s path.

  出于绝望,这座塔的大师——大法师伊尔维隆the Ar-Magus Ilviroon——施展了一道 异界之门gate 法术召唤了史拉蟾领主 巴兹姆-苟瑞格Bazim-Gorag 来摧毁哈斯卡·萨乌戈的大军。巴兹姆-苟瑞格应允了下来,把巨魔军团逐出了山谷。但这位史拉蟾领主索要的报酬高昂,在伊尔维隆犹疑时,巴兹姆-苟瑞格发动了攻击,将星辰之塔夷为平地并击杀了塔中数位资深法师。作为报复,伊尔维隆诱使巴兹姆-苟瑞格陷入了陷阱,并与几位幸存的法师合作,通过一道强大的 束缚大法binding 法术将其困在了被烧毁的塔下的一个房间中。作为 束缚大法 的一部分,他为巴兹姆-苟瑞格的解封设定了条件,但未告知任何人方法。
In his desperation, the master of the tower, the Ar-Magus Ilviroon, cast a gate spell and summoned the slaad lord Bazim-Gorag to destroy Harska Thaug’s army. Bazim-Gorag obliged, driving the troll horde from the valley. But the price the slaad lord demanded in payment for his services was high, and when Ilviroon balked, Bazim-Gorag attacked, razing the Tower of the Star and slaying several of its senior wizards. Ilviroon retaliated by luring Bazim-Gorag into a trap and imprisoning him, via a powerful binding spell cast in cooperation with several of the surviving wizards, in a chamber beneath the burned-out tower. As part of the binding, he set the conditions for Bazim-Gorag’s rite of unbinding, but he told no one the formula.

  在接下来的那个冬天,哈斯卡·萨乌戈率领着一支规模甚至更大的军队规律,大法师被迫再次求助于巴兹姆-苟瑞格。但这位史拉蟾领主拒绝了,伊尔维隆被迫独自面对巨魔军团、并在随后的战斗中阵亡。随着他的死亡一并被埋葬的还有将巴兹姆-苟瑞格从他的教育中解放的秘密仪式。哈斯卡·萨乌戈则完成了巴兹姆-苟瑞格毁灭星辰之塔的未竟事业。
The following winter, Harska Thaug returned with an even greater army, and once more the ar-magus was forced to turn to Bazim-Gorag for aid. But when the slaad lord demurred, Ilviroon was forced to confront the troll horde alone, and in the ensuing battle he was slain. With him died the secret rite of unbinding needed to free Bazim-Gorag from his prison. Harksa Thaug completed the destruction of the tower that Bazim-Gorag had begun.

  在星辰之塔倒塌后的几个世纪里,许多冒险队都探索了这座城堡(后来被称为 废墟地牢the Dungeon of the Ruins)的地表层面,并未发现巴兹姆-苟瑞格的监狱。之后,在17年前,一个名为 破碎宝球商行the Company of the Riven Orb 的团体挖出了他的隐藏地穴,但未能将他从魔法监狱解救出来。自那以来,巴兹姆-苟瑞格已成功引诱了数十位邪徒为自己服务。他们自称为 隐匿之火的侍僧the Acolytes of the Hidden Flame,并一直努力寻找解封的仪式,以释放他们的主人。
In the centuries since the fall of the tower, numerous adventuring parties have explored the upper levels of the citadel, which has come to be known as the Dungeon of the Ruins, without ever discovering Bazim-Gorag’s prison. Then, seventeen years ago, a group called the Company of the Riven Orb unearthed his hidden vault but were unable to free him from his magical prison. Since that time, Bazim-Gorag has managed to lure dozens of evil beings into his service. Calling themselves the Acolytes of the Hidden Flame, they have been working diligently to discover the rite of unbinding that will free their lord.

  巴兹姆-苟瑞格是位史拉蟾领主,现存最强大的史拉蟾之一,但他已一种恶性力量玷污,这种力量与将史拉灰蟾转化为史拉亡蟾的那种力量相同。就像其他史拉蟾领主一样,巴兹姆-苟瑞格也是混沌之冠。他渴望通过肆无忌惮的破坏、谋杀、灾难——以及火焰——来传播混乱。怀着与那些强大红龙相同的幸灾乐祸,他肆意地制造着火灾、挥舞着火焰。
Bazim-Gorag is a slaad lord, one of the most powerful slaadi in existence, tainted by the same malignant forces that transform gray slaadi into death slaadi. Like the other slaad lords, Bazim-Gorag is a champion of chaos. He hungers to spread chaos through unchecked destruction, murder, woe—and fire. Bazim-Gorag creates conflagrations and wields fire with all the malevolent glee of a mighty red dragon.

  巴兹姆-苟瑞格已经恨上了 费伦大陆Faerûn,这个将他长期监禁的国度,带着一种只有将 北地the North 焚烧殆尽、寸草不留才能满足的恶毒怒火。
Bazim-Gorag has come to hate Faerûn, the realm of his long imprisonment, with a vitriolic ire that can only be sated with a burning the likes of which the North has never seen—if only he can be freed to wreak his vengeance.

战斗Combat

  如果他相信对方有改弦易辙、投身解放他这一事业的可能,那么哪怕这位潜在之敌已漫步到了其触手可及之处,巴兹姆-苟瑞格也不会发动攻击。这位史拉蟾领主经常使用其变形能力,以一副不具威胁性的姿态接近潜在盟友。巴兹姆-苟瑞格愿意承诺提供权力、财富、甚至在未来提供服务来实现自己的自由(尽管兑现承诺并非他的强项)。只有确信闯入他巢穴的人不能或是不会帮助他时,他才会展开攻击;巴兹姆-苟瑞格喜欢玩弄受害者,并且乐意仅仅为逗乐子而打一架。
Bazim-Gorag does not attack those who wander into his reach if he believes the would-be foes can be turned to the purpose of freeing him from his prison. The slaad lord often uses his change shape ability to approach potential allies in a nonthreatening guise, usually that of a tall, handsome lord with red hair and bronze armor. He is willing to offer power, wealth, even a promise of future service to attain his freedom (although honoring promises is not Bazim-Gorag’s strong suit). Only when he is certain that intruders into his lair cannot or will not help him does he attack. After twenty centuries of imprisonment, Bazim-Gorag is inclined to toy with his victims and draw out a fight simply for its entertainment value.

  在致命冲突中,巴兹姆-苟瑞格将使用其 双重心智double mind 能力,在以物理攻击将对方砍成碎片的同时、用类法术能力重复倾泻火焰攻击。他将把自己的 焚化打击incinerating strike 留下,用来对付曾经严重激怒或伤害过他的对手。巴兹姆-苟瑞格的天武,以及他所使用的任何武器,在对抗伤害减免时都被视为混乱阵营和邪恶阵营的武器。他在任何攻击中都将得到+6的洞察奖励(该奖励已经计入了上述统计数据中)。
In a deadly contest, Bazim-Gorag uses his double mind ability to launch repeated fire attacks with his spell-like abilities, while hacking his foes to pieces with his physical attacks. He saves his incinerating strike for use against an opponent who has managed to seriously annoy or injure him. Bazim-Gorag’s natural weapons, as well as any weapon he wields, are treated as chaotic-aligned and evil-aligned for the purpose of overcoming damage reduction. He also receives a +6 insight bonus on any attacks (this bonus is factored into the statistics above).

变化形态Change Shape(超自然):

  随意使用,以标准动作,巴兹姆-苟瑞格能自由地在其自然形态和任何类人形态之间变化。他将获得新形态的体型、天武、移动方式和其它特殊攻击,并失去其原来形态的。巴兹姆-苟瑞格保留其原型的属性值、生命值和豁免。他将一直保持这一形态,直至选择切换到另一新形态。变形无法被消除,但如果在变形期间遇弑,他将恢复到其自然形态。当他呈现为另一形态时,他的魔法大砍刀将自动调整为合适大小以适应他的新形态,与此同时,其余附魔全部保留。
Change Shape (Su): Bazim-Gorag can shift between his natural form and any humanoid form at will as a standard action. He gains the size, natural weapons, movement modes, and extraordinary special attacks of his new form, but loses those of his original form. He retains all other special attacks and qualities of his original form. Bazim-Gorag retains the ability scores, hit points, and saves of his original form. He remains in one form until he chooses to assume a new one. A change in form cannot be dispelled, but he will revert to his natural form if killed. A true seeing spell reveals his natural form. When he assumes another shape, his magical glaive automatically adjusts in size to suit the new shape. Its base damage adjusts to the new size, but its other enhancements remain the same.

  如果巴兹姆-苟瑞格使用这种能力来进行伪装,将在伪装检定上获得+10奖励。然而,当他说话的时候,他的声音将经常因为他的两个脑袋(其中一个被魔法隐藏了,但仍然在那里)补充对方的语句而在声调上发生变化。
Bazim-Gorag gains a +10 bonus on Disguise checks if he uses this ability to create a disguise. However, when he speaks, his voice often changes in pitch as his two heads (one hidden by magic but there nonetheless) finish each others’ sentences.

炽热光环Incandescent Aura(超自然):

  以自由动作,巴兹姆-苟瑞格能将自己的身体笼罩在一种烈焰光环中。身处这位史拉蟾领主20呎范围内之人,都将每轮受到6d6点火焰伤害,并且需进行DC 31的反射豁免检定,否则将着火(见《地下城主指南Dungeon Master’s Guide》第303页)。该豁免DC基于体质。
Incandescent Aura (Su): Bazim-Gorag can wreathe his body in a flaming aura as a free action. Anyone within 20 feet of the slaad lord takes 6d6 points of fire damage per round and must make a DC 31 Reflex save or catch fire (see page 303 of the Dungeon Master’s Guide). The save DC is Constitution-based.

焚化打击incinerating strike(超自然):

  每日3次,巴兹姆-苟瑞格能在近战攻击时宣称使用1次焚化打击。若攻击命中,在正常的近战伤害外,他还将额外造成100点火焰伤害(反射豁免DC31减半)。任何被此次攻击击杀的生物都将被火焰完全吞噬,犹如遭受了一道 解离术destruction 法术。该豁免DC基于体质。
Incinerating Strike (Su): Three times per day, Bazim-Gorag can declare an incinerating strike with a melee attack. If the attack hits, he deals 100 points of fire damage (Fortitude save DC 31 for half) in addition to his normal melee damage. Any creature slain by this attack is utterly consumed in fire, as if subjected to a destruction spell. The save DC is Constitution-based.

类法术能力Spell-Like Abilities:

  随意使用:活化物品animate objects混沌之锤chaos hammer(DC 21),混沌斗篷cloak of chaos深幽黑暗术deeper darkness侦测善良detect good侦测守序detect law侦测魔法detect magic侦测思想detect thoughts恐惧术fear(DC 21),火焰风暴fire storm(DC 25),高等解离术greater dispelling隐形术invisibility粉碎术shatter(DC 19),心灵遥控telekinesis(DC 22),无误传送teleport without error火墙术wall of fire混沌真言word of chaos(DC 24);
  每日3次:驱散守序dispel law(DC 22),预言术divination怪物定身术hold monster(DC 22),流星群meteor swarm(+27 远程接触, DC 26),律令·震慑power word stun真视术true seeing
  每日1次:指使术geas/quest律令:死power word kill视界术vision怪影杀手weird(DC 26)。施法者等级20级。
Spell-Like Abilities: At will—animate objects, chaos hammer (DC 21), cloak of chaos, deeper darkness, detect good, detect law, detect magic, detect thoughts, fear (DC 21), fi re storm (DC 25), greater dispelling, invisibility, shatter (DC 19),telekinesis (DC 22), teleport without error, wall of fi re, word of chaos (DC 24); 3/day—dispel law (DC 22),divination, hold monster (DC 22), meteor swarm (+27 ranged touch, DC 26), power word stun, true seeing; 1/day—geas/quest, power word kill, vision, weird (DC 26). Caster level 20th.

全域视觉All-Round Vision(特异):

  巴兹姆-苟瑞格在搜索和侦查检定中获得+4洞察奖励(已经包含在数据中),并且无法被夹击。
All-Round Vision (Ex): Bazim-Gorag gains a +4 racial bonus to Search and Spot checks (already included in the statistics), and he cannot be flanked.

双重心智Double Mind(特异):

  巴兹姆-苟瑞格有两个大脑和两副人格。在一个大脑指挥身体时,另一个可以从事完全无关的工作,例如交谈或是使用其类法术能力。在战斗中,巴兹姆-苟瑞格每轮得到一个额外的标准动作,但只能用来进行心理活动,例如使用类法术能力、或是基于心智属性的技能。
Double Mind (Ex): Bazim-Gorag has two brains and two personas. One brain can direct his body while the other engages in a completely unrelated activity, such as conversation or the use of his spell-like abilities. In combat, Bazim-Gorag gains a bonus standard action each turn, which can be used only to perform a mental activity, such as using a spell-like ability or a skill based on a mental ability score.

  当以他为目标使用影响心灵效果时,巴兹姆-苟瑞格被视作两个独立的生物。只能影响一个目标的法术,只能影响巴兹姆-苟瑞格其中一位而非全部的心智。若巴兹姆-苟瑞格的其中一个大脑在某种程度上丧失了能力或受到了影响,巴兹姆-苟瑞格将失去他的动作奖励。若巴兹姆-苟瑞格受到了一种可以同时影响两个或多个生物的影响心灵效果,则两个心智可以分别进行豁免和受到影响。
Bazim-Gorag is treated as two independent creatures for purposes of targeting him with a mind-affecting effect. A spell that affects only one target can affect one of Bazim-Gorag’s minds but not both. If one of Bazim-Gorag’s minds is incapacitated or affected in some way, Bazim-Gorag loses his bonus action. If Bazim-Gorag is subjected to a mind-affecting effect that can affect two or more creatures at once, each of his two minds saves separately and is affected separately.

  只要巴兹姆-苟瑞格还有一个心智未受某个特定效果影响,受影响的心智就将每轮获得额外1次新的豁免机会来摆脱影响。若两个心智全部收到了同一效果影响,则巴兹姆-苟瑞格将正常受到影响。
As long as one of Bazim-Gorag’s minds remains unaffected by a particular effect, the affected mind gains a new saving throw each round to shake off the effect. If both minds are affected by the same effect, Bazim-Gorag is affected normally.

恶火Pernicious Fire(超自然):

  巴兹姆-苟瑞格的类法术能力全部带上了“火fire”描述符,因此造成的伤害比通常多50%。
Pernicious Fire (Su): Bazim-Gorag’s spell-like abilities with the fire descriptor are empowered, and thus deal 50% more damage than would normally be indicated.

召唤史拉蟾Summon Slaad(类法术):

  在受禁锢时巴兹姆-苟瑞格无法使用此技能。如果重获自由,每日1次,他能自动召唤1位史拉亡蟾或1d4+1只史拉蓝蟾。
Summon Slaad (Sp): This ability is currently unavailable to Bazim-Gorag in his binding. If free, Bazim-Gorag can automatically summon 1 death slaad or 1d4+1 blue slaad once per day.

心灵感应Telepathy(超自然):

  巴兹姆-苟瑞格能与100呎内任何有语言的生物进行心灵沟通。
Telepathy (Su): Bazim-Gorag can communicate telepathically with any creature within 100 feet that has a language.

巴兹姆-苟瑞格的巢穴Bazim-Gorag’s Lair

  在废墟地牢的地下深处坐落着巴兹姆-苟瑞格等待了许多个世纪的监狱。它由一个传送门连接的两个房间组成。
Deep below the Dungeon of the Ruins lies the prison where Bazim-Gorag has waited out the centuries. It consists of two chambers connected by a portal.

  在第一个房间的入口有一座红色石头的拱门,其上刻有秩序符文。巴兹姆-苟瑞格无法以任何方式通过,而他的法术和力量也无法影响到门另一边的任何人。他在这个房间内接见他的侍僧们,后者通常会带些俘虏供他消遣——通常是把他们丢进房间中央的熔岩池中。
The entrance to the first chamber is marked by an archway of red stones scribed with lawful runes. Bazim-Gorag cannot pass through it by any means, and his spells and powers cannot affect anyone standing beyond it. Within this chamber, he holds audience with his Acolytes, who often bring him captives with which to amuse himself, usually by tossing them into the lava pool at the room’s center.

  只有通过这道传送门才能进入到第二个房间,这个房间由两个大厅组成,每个都有一排柱子和一个熔岩坑,而两者之间还有第三个熔岩坑。。当他需要撤退时,巴兹姆-苟瑞格可以暂时关闭这道传送门(持续5轮)来阻止别人跟上他。这个房间是巴兹姆-苟瑞格的私人庇护所,在那保存着他那堆相当有能力的宝藏(包括 大法师法杖scepter of the ar-magus)。
The second chamber can be accessed only via the portal, and consists of a double hall, each with its own row of columns and lava pit, with a third lava pit between the two.. Bazim-Gorag can temporarily block this portal (5 rounds) to prevent others from following close on his heels if he needs to retreat. This chamber is Bazim-Gorag’s private sanctum, where he keeps his rather consider-able treasure including the scepter of the ar-magus.

仇敌Enemies

  巴兹姆-苟瑞格的古代仇敌已经死了许多个世纪。到目前为止,隐匿之火的侍僧们的行动还没引起可能威胁他们计划的强大对手的注意。他们的邪恶渺小而局部化。对巴兹姆-苟瑞格的更大威胁实际上可能来自其其他同族。只要巴兹姆-苟瑞格不公开挑战祂们对种族的统治,史拉蟾领主 森达姆Ssendam伊戈尔勒Ygorl 就能容忍这货的毁灭本性。巴兹姆-苟瑞格的本能计划是将史拉亡蟾的权势力量提升到其余同类之上。毫无疑问,巴兹姆-苟瑞格在很久以前,就已被引诱到一场针对他更强同侪的致命冲突中来——但在这2000年的大部分时间里,他都一直被囚禁在废墟地牢地下的强力禁锢中。
Bazim-Gorag’s ancient enemies have been dead for many centuries. As yet, the actions of the Acolytes of the Hidden Flame have not attracted the attention of powerful rivals that could threaten their plans. Their evil is small and localized. The greatest threat to Bazim-Gorag might actually come from others of his kind. The slaad lords Ssendam and Ygorl tolerate Bazim-Gorag’s destructive nature as long as Bazim-Gorag refrains from overtly challenging their rule over the race. Bazim-Gorag naturally schemes to advance the power of the death slaadi over the rest of their kind. Doubtless Bazim-Gorag would have been lured into a fatal confrontation against his more powerful fellows long ago—but for the better part of two thousand years, he has been imprisoned in a mighty binding beneath the Dungeon of the Ruins.

招募Recruitment

  巴兹姆-苟瑞格的追随者们总是在招募新兵,尤其是那些能帮助他们完成解封仪式的施法者。至于巴兹姆-苟瑞格本尊,则只要他认为闯入他巢穴的冒险者可能对他有所帮助、并且有能力帮他获释,就可能会尝试招募他们。他甚至愿意把他房间中的财宝作为报酬送给任何能将他从监狱中解放出来的人——当然,这份宝藏也已被许给过他现有的许多追随者。
Bazim-Gorag’s followers are always on the lookout for new recruits, especially for spellcasters who could help them complete the rite of unbinding. Bazim-Gorag himself might attempt to recruit any adventurers who wander into his lair if he thinks they could be of service to him and they are capable of assisting in his release. He might even offer the treasure located in his chamber as payment to anyone who can release him from his prison—of course, the treasure has also been promised to many of his current followers.

  任何接近该异教并声称有兴趣加入组织的人,都将被带到它的领导人——“烈焰领主”莫格Flame Lord Moskogg——处,以魔法和世俗手段彻底盘完一遍。那些通过了这一初步测试,可能有助于释放巴兹姆-苟瑞格的人,在被最终带到炽焰引者本尊面前之前,先被带到 “烈焰领主”杜尔扎尔Lord Durzhul 处。
Anyone approaching the cult with a professed interest in joining it is taken to one of its leaders, Flame Lord Moskogg, to be questioned thoroughly by both magical and mundane means. Those who pass this initial test and might be of use in releasing Bazim-Gorag are then passed on to Flame Lord Durzhul before finally being brought before the Firebringer himself.

隐匿之焰的侍僧The Acolytes of the Hidden Flame

  巴兹姆-苟瑞格Bazim-Gorag 已在他的魔法监狱中聚集了约50个邪恶信徒的教会。其中一些被他许诺的报偿(包括财富和权力)所吸引,另一些则只是被他的解放将在北地上释放的混乱与毁灭的愿景吸引。还有些家伙甚至希望有朝一日巴兹姆-苟瑞格能屈从于自己的意愿,并利用他来促进自己的目的。
Bazim-Gorag has gathered a cult of nearly fifty evil followers who have dedicated themselves to freeing him from his magical prison. Some are drawn by his promises of reward, both in treasure and power, while others are simply attracted by the prospect of chaos and destruction that his freedom would release upon the North. Some even hope to one day bend Bazim-Gorag to their own will and use him to further their own goals.

  这个团伙由充当着步兵和守卫的人类强盗、几只怪物(包括一个山丘巨魔三人组)、以及几只各种品种的史拉蟾组成。首领由施法者、邪魔或强大异界生物担任。地位最高的三位领导人分别是 “烈焰领主”莫格Flame Lord Moskogg、“烈焰领主”杜尔扎尔Lord Durzhul、以及 “至高灾火”詹达·托尔姆High Conflagration Jendar Tholm。
The group consists of human brigands who act as foot soliders and guards; several monsters, including a trio of formorian giants; and several slaadi of various types. The leaders are spellcasters, fiends, or powerful outsiders. Three of the highest-ranking leaders are Flame Lord Moskogg, Flame Lord Durzhul, and High Conflagration Jendar Tholm.

“烈焰领主”莫格Flame Lord Moskogg(混乱邪恶CE,男性半炼狱/半牛头人,9级卡署斯牧师)

  莫格负责监督组织的劫掠和募新尝试,并担任了下级守卫和打手的指挥官;他只应询 “至高灾火”詹达·托尔姆High Conflagration Jendar Tholm。他居住在 废墟地牢the Dungeon of the Ruins 附近的营房中,通常由一位名为 德雷加泽尔Dregadzel 年轻人类女性(一只使用了人类形态的雌性史拉灰蟾)照料,后者充任了他的秘书和副官。他也参与了对新兵(尤其是男性)的盘问。
Flame Lord Moskogg (CE male half-fiend/half-minotaur cleric 9 of Kossuth): Moskogg oversees the group’s raiding and recruiting efforts and functions as the commander of the lower-level guards and warriors; he answers only to High Conflagration Jendar Tholm. Moskogg lives in the barracks house near the Dungeon of the Ruins and is usually attended by a young human female named Dregadzel (Female Gray Slaad in human form), who serves as his secretary and lieutenant. She also participates in the questioning of new recruits, especially human males.

“烈焰领主”杜尔扎尔Lord Durzhul(混乱邪恶CE,男性杜扎根矮人(见《MM2》),13级法师)

  杜尔扎尔Durzhul 是 隐匿之焰的侍僧the Acolytes of the Hidden Flame 的首席奥术施法者,并且是他制定了解救 巴兹姆-苟瑞格Bazim-Gorag 的计划。是他发现了解封仪式的细节,寻求加入该异教的奥术施法者最终将被带到他那里接受讯问。他的大部分时间都呆在废墟地牢一个叫做 炼金术士小农地the alchemist’s croft 的区域中,忙着调查巴兹姆-苟瑞格牢房的细节。他的身边总是有两位史拉红蟾保镖护送。
Flame Lord Durzhul (CE male durzagonMM2 wizard 13): Durzhul is the chief arcane spellcaster of the Acolytes of the Hidden Flame, and the architect of the efforts to free Bazim-Gorag. It was he who discovered the particulars of the rite of unbinding. Arcane spellcasters seeking to join the cult are eventually brought to him for questioning. He spends most of his time in an area of the Dungeon of the Ruins called the alchemist’s croft, busily researching the details of Bazim-Gorag’s prison. He is always attended by two red slaadi bodyguards.

“至高灾火”詹达·托尔姆High Conflagration Jendar Tholm(混乱邪恶CE,进化史拉亡蟾)

  詹达Jendar 是 隐匿之焰的侍僧the Acolytes of the Hidden Flame 的首领。作为领导人,他负责协调副手们的行动,以确保他们以解放 巴兹姆-苟瑞格Bazim-Gorag 为最终目标彼此协作。他是巴兹姆-苟瑞格和他的追随者们之间的主要联络人和严管组织资金流动的出纳员。他的居所位于 废墟地牢the Dungeon of the Ruins 地下深处,身边总是有一位6级巨魔野蛮人照顾。
High Conflagration Jendar Tholm (CE advanced death slaad): Jendar is the leader of the Acolytes of the Hidden Flame. As the leader, he coordinates the activities of his lieutenants to make certain they support one another in the ultimate goal of freeing Bazim-Gorag. He is the liaison between Bazim-Gorag and his followers, as well as the paymaster, keeping a tight control over the group’s funds. His residence is deep within the Dungeon of the Ruins, and he is always attended by a 6th-level troll barbarian.

解封仪式The Rite of Unbinding

  大法师伊尔维隆the Ar-Magus Ilviroon 通过指定解封仪式(需要满足一系列条件才能释放 巴兹姆-苟瑞格Bazim-Gorag)强化了他的 束缚大法binding 法术。仪式的细节(包括它的神秘短咒和祷言)已经随着伊尔维隆的阵亡而遗失,但仍可能借由 通晓传奇legend lore 或类似魔法再现。完成仪式的必要条件如下:
Ar-Magus Ilviroon gave his binding spell additional strength by specifying a rite of unbinding—a set of conditions that must be met to set Bazim-Gorag free. The specifics of the rite—including its arcane phrases and invocations—were lost when Ilviroon died, but might be rediscovered via legend lore or similar magic. The requisite conditions for the completion of the rite are as follows:

  ❖举行仪式需要三位法师,阵营分别为混乱\中立\守序。
  Three wizards—one chaotic, one neutral, and one lawful—must perform the rite.

  ❖仪式必须在 破碎宝球商行the Company of the Riven Orb 发现的一片名为 束缚室the Chamber of Binding 的区域举行,后者位于 废墟地牢the Dungeon of the Ruins 的地下深处。
  The rite must be performed in an area uncovered by the Company of the Riven Orb called the Chamber of Binding, which lies deep beneath the Dungeon of the Ruins.

  ❖每位参与者都必须以 罗伦斯语Loross(一种 至高耐瑟瑞尔帝国High Netheril 的古代语言),轮流背诵一组特点的神秘短咒和祷言。
  Each participant in turn must recite a specific set of arcane phrases and invocations in Loross, the ancient language of High Netheril.

  ❖这三位法师其中一位需要手握 大法师法杖scepter of the ar-magus,法杖目前位于巴兹姆-苟瑞格的巢穴中。这支法杖是一柄 +1闪电权杖light mace,并拥有变体 护盾别针brooch of shielding(每日1次,可吸收20点 魔法飞弹magic missile 伤害)的功能。每日3次,它还能施展一道 次级法术无效结界minor globe of invulnerability;每日2次,它能发射一道 虹光射线prismatic ray。如果法杖碰巧被毁或是遗失,任何有类似功能的魔法物品也可代替。
  One of the three wizards must hold the scepter of the ar-magus, currently located in Bazim-Gorag’s lair. The scepter is a +1 light mace that also functions as a variant of a brooch of shielding (absorbing 20 points of magic missile damage per day). Three times per day, it can also be used to cast a minor globe of invulnerability, and twice per day it can fire a prismatic ray. Any magic item with identical properties can be used in its place, if it happens to be destroyed or lost.

  ❖在仪式结束时,3位法师必须施展 驱逐术dismissal
  All three wizards must cast dismissal at the end of the rite.


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