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索引:【神力
索引:【类地精诸神】/【熊地精神系


2e<Monster Mythology.p053>格兰库尔Grankhul(弱等神Lesser God)

  格兰库尔Grankhul 是位危险而狡猾的神。是这位神给予了熊地精们突袭的能力,并且教导他们:无论他们的体型如何,对于一支无法轻易为作战建立庞大军队的种族而言,迅捷而无声的移动是绝妙的策略。他是警惕的,从不会措手不及、也从不睡觉。在某些世界中,他因为徽记而与 格乌什Gruumsh 存在敌意。他重视其祭司之中的灵敏、迅捷以及那些许的智谋。他可以变得非常地暴力,可以化作一位迅速的死亡之神,也可以变得极其易怒。
Grankhul is a dangerous and subtle god. He is the god who gave the bugbears their surprise abilities, and has taught them that, despite their size, swift and silent action is a very effective strategy for a race not easily able to muster great armies for battle. He is vigilant, never surprised, and never sleeps. In some worlds, he has the enmity of Gruumsh because of his symbol. He prizes dexterity, swiftness and a modicum of intelligence among his priests. He can be very violent, a god of swift death, and is prone to temper tantrums.

角色扮演指南Role-playing Notes:

  格兰库尔的化身活跃于 主物质位面Prime Material plane,在黑暗中潜行于世界,伏击各种种族的无助生物。他努力将靠近熊地精团伙的类地精和亚人赶走,不过他的活动非常隐秘。他的兆示是罕见的,有两种不同的种类:一种是周遭环境非常微妙的变化(考验他祭司的智力),另一种则是突然、残忍而狂暴的(突然的失明或死亡)。
Grankhul's avatars are active on the Prime Material plane, stalking the world in darkness, ambushing hapless creatures of many races. He strives to displace goblinoids and demihumans close to bugbear groups, but is very secretive in his actions. Omens are rare, and of two distinct sorts:very subtle environmental changes (testing the intelligence of his priests)and sudden, brutal, angry ones (sudden blindness or death).

数据Statistics:

  阵营AL:混乱邪恶ce;
  信徒阵营WAL:混乱邪恶ce(熊地精bugbear);
  神职AoC:狩猎Hunting,感官senses,突袭surprise;
  徽记SY:在黑暗中永远睁开的眼睛ever-open eyes in darkness。
AL ce; WAL ce (bugbears); AoC hunting, senses, surprise; SY ever-open eyes in darkness.

格兰库尔的化身Grankhul's Avatar

  (游侠Ranger 10,法师Wizard 7)

  格兰库尔的化身神临为相对较瘦的高挑熊地精,有着大凸眼和很长的纤细手指。他的法师法术取自转化和幻术/幻象学派。
Grankhul's avatar appears as a tall, relatively lean bugbear with large, protuberant eyes and very long, slender fingers. His wizard spells are taken from the alteration and illusion/phantasm schools.

  力量 18/50,敏捷 19,体质 16,
  智力 17,感知 15,魅力 17,
  移动 18,体型 大型L(7呎6英寸),魔抗 20%
  防御等级 -2,生命骰 13,生命值 104
  #攻击 3次/2轮,零级命中值 7,伤害 1d8+3(长剑)+3
  Str 18/50 Dex 19 Con 16
  Int 17 Wis 15 Cha 17
  MV 18 SZ L (7'6") MR 20%
  AC -2 HD 13 HP 104
  #AT 3/2 THAC0 7 Dmg 1d8 + 3 (longsword)+ 3


特殊攻击/防御Special Att/Def:

  格兰库尔的化身不会被突袭,并有 阴影中隐藏hide in shadows 和 无声移动move silently 的技能。每日2次,他可以使用 半径15呎沉默术silence 15'进阶隐形术improved invisibility。他携带着 警觉权杖rod of alertness速度之靴boots of speed、以及他的 +3长剑,这柄剑的打击将使受害者嘴哑1d4+2轮,除非其成功通过了对抗法术豁免骰。
Grankhul's avatar cannot be surprised, and has hide in shadows and move silently skills at 95%. He uses both silence 15' and improved invisibility 2/day. He carries a rod of alertness, boots of speed, and his longsword +3 strikes its victim dumb for 1d4 + 2 rounds unless a saving throw versus spells is made.

祭职者的职责Duties of the Priesthood

  格兰库尔的祭司们是探险者和侦察兵,并负责通过狩猎来为熊地精们提供食物,也负责以游动攻击骚扰其它生物的定居点。他们是傲慢的,对自己智力和隐秘行动能力是否出众满怀信心。
Grankhul's priests are explorers and scouts, and are charged with hunting to provide food for bugbears and also to harass the settlements of other creatures with guerrila strikes. They are arrogant, confident of their superior intelligence and stealth.

职业需求Requirements:

  属性AB:敏捷 14,智力 10;
  阵营AL:混乱邪恶;
  武器WP:如同盗贼;
  防具AR:皮甲;
  领域SP:共通,动物,混乱*,战斗,元素(土,水),守卫,保护*,太阳*(逆向),旅者*,气候*;
  特殊力量PW:1)狩猎Hunting 熟练,如同等级游侠的 追踪track 能力;4)120呎 热感视觉infravision;
  驱散不死TU:零;
  等级上限LL:8(感知18+);
  生命骰HD:d6;
  萨满Shamans:可 + 巫医。
AB Dex 14 Int 10; AL ce; WP as thief; AR leather; SP all, animal, chaos*, combat, elemental (earth, water), guardian, protection*, sun* (rev), travelers*, weather*; PW 1) Hunting proficiency, track as ranger of same level; 4)120' infravision; TU nil; LL 8 (Wis 18 + ); HD d6; Shamans yes + wd.

萨满Shamans:

  属性AB:敏捷 12,智力 9;
  阵营AL:混乱邪恶,中立邪恶,混乱中立;
  等级上限LL:5;
  生命骰HD:d3;
  其它Other:仅皮甲。
AB Dex 12 Int 9; AL ce, ne, cn; LL 5; HD d3; Other leather armor only.


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