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索引:【神力
索引:【森林神系】/【喜乐王庭】/【王庭内环

简介

泰坦妮亚Titania,妖精女王
Titania-Protector-of-Argoth-MtG-Art1

出自万智牌

基本信息
【旧   译】泰坦尼亚
【头   衔】妖精女王the Faerie Queen,泰坦妮亚女王Queen Titania,夏季女王the Summer Queen
【阵   营】CG(偏NG)
【神   力】G
【神   职】妖精族裔和妖精王国faerie folk and realms,友谊friendship,魔法magic
与诸神的关系
【神   系】喜乐王庭The Seelie Court王庭内环the Inner Circle of the Court
【主   神】
【盟   友】喜乐王庭The Seelie Court索罗诺尔·杉岚德瑞Solonor Thelandira瑞里芬·莱勒菲Rillifane Rallathil艾瑞汶·伊拉希尔Erevan Ilesere安格芮丝Angharradh莎罕妮·月弓Sehanine Moonbow柯瑞隆·拉瑞斯安Corellon Larethian
【敌   对】空暗女王The Queen Of Air And Darkness卡姬卢娜Cegilune
【从   神】奥伯龙Oberon维拉内斯芮Verenestra达武Damh司夸尔莱Squelaiche埃彻提恩Eachthighern妃艾尔菈Fionnghuala
神国与教会
【神   国】喜乐王庭The Seelie Court王庭内环the Inner Circle of the Court
【徽   记】白钻与中心的蓝星white diamond with central blue star
【简   介】泰坦妮亚Titania 是 喜乐王庭The Seelie Court 的主神,其王夫为 奥伯龙Oberon,她是 维拉内斯芮Verenestra达武Damh 之母。是她将阵亡的凡人女游侠 妃艾尔菈Fionnghuala 擢升为半神。


2e<Monster Mythology.p119>泰坦妮亚Titania(强大女神Greater Goddess)

  泰坦妮亚Titania 是 妖精女王the Faerie Queen,她关心着所有妖精种族,甚至是那些堕入邪恶者,她也曾试图将它们带回自己造物的牧群。所有妖精都尊崇泰坦妮亚,但棕精、书精、花精、以及小妖精对她怀有一种特殊的敬意,并把她作为他们的守护神。泰坦妮亚的信条是仁慈与善良,除非有人以可怕的恶行冒犯,否则几乎不可能触怒她。而如果那发生了,倒霉事将发生在唤起妖精女王怒火的生物上。
Titania is the Faerie Queen, one who cares for all the faerie races, even those turned to evil whom she ever seeks to bring back into the fold of her creation. Titania is revered by all faeries, but brownies, bookas, pixies, and sprites have a special reverence for her and hold her as their patron deity. Titania's creed is that of mercy and goodness, and it is virtually impossible to drive her to anger unless the being giving offense is direly evil. If this is so, woe betide the creature rousing the ire of the Faerie Queen.

角色扮演指南Role-playing Notes:

  泰坦妮亚的化身主持 喜乐王庭the Seelie Court 的世俗会议,会议上将斟酌和研讨妖精的土地上发生的事件。所有的妖精族类都知道此类会议的时间,也知道如何找到前往的路径。她的化身有90%的可能性有至少一位其祂喜乐王庭成员陪同,甚至是在那些会议之外也是如此。若遭遇魔法、斧子、火焰或更糟的东西的威胁,她的化身将为保卫妖精土地的完整性而行动。 Titania's avatars officiate at worldly meetings of the Seelie Court where the affairs of faerie lands are considered and deliberated upon. All faerie folk know the times of such meetings and know how to find their way to them. Her avatar is 90% likely to be accompanied by that of at least one other of the Seelie Court, even outside of these meetings. Her avatars will also act to defend the integrity of faerie lands if these are threatened by magic, axe, fire or worse.

数据Statistics:

  阵营AL:混乱善良cg(偏中立善良ng);
  信徒阵营WAL:所有非邪恶all nonevil(妖精faeries);
  神职AoC:妖精族裔和妖精王国faerie folk and realms,友谊friendship,魔法magic;
  徽记SY:白钻与中心的蓝星white diamond with central blue star。
AL cg (ng); WAL any non-evil (faeries); AoC faerie folk and realms, friendship, magic; SY white diamond with central blue star.

泰坦妮亚的化身Titania's Avatar

  (幻术师Illusionist 20,德鲁伊Druid 16)

  泰坦妮亚的化身展现为一位美丽的女性妖精,尽管她体型渺小、却有着强大的力量。她有着轻薄的翅膀、完美的苍白肤色和颧骨轮廓、以及一双敏锐的蓝灰色眼睛。她永远携带着一支顶部嵌以钻石的魔杖。
Titania's avatar appears as a beautiful faerie female of great power, despite her small size. She has gossamer wings, perfect pale skin and cheekbone structure, and penetrating blue-gray eyes. She invariably carries a diamond-topped wand.

  力量 12,敏捷 23,体质 15,
  智力 22,感知 23,魅力 24,
  移动 12,飞行48,游泳12,体型 小型S(3呎6吋),魔抗 90%,
  防御等级 -7,生命骰 16,生命值 128,
  #攻击 1次,零级命中值 6,伤害 1d3 + 4(匕首)
  Str 12 Dex 23 Con 15   Int 22 Wis 23 Cha 24
  MV 12 fl 48 sw 12 SZ S (3'6") MR 90%
  AC -7 HD 16 HP 128
  #AT 1 THAC0 6 Dmg 1d3 + 4 (dagger)

特殊攻击/防御Special Att/Def:

  此化身免疫麻痹、幻术、所有心灵控制魔法、+3以下附魔武器、以及所有的徽记术和真言术。随意使用,她能鉴别和侦测纯净水体、自然动物和植物类型、以及毒素。她的魅惑力量是如此的强大,以至于任何看见她并且在-10的法术豁免检定中失败的生物,将永远无法攻击泰坦妮亚的化身。每日6次,每次召唤最多80HD,该化身能 召唤林地生物summon woodland creatures,并且随意使用,她能 召唤集群summon swarm。除了其它行动外,她还额外能挥动手 纠缠entangle 生物(-6豁免骰)。根据她的意愿,泰坦妮亚能 指使geas(不允许豁免)任何生物,在他们的余生不能进入深林。她的魔杖功能如同一柄顶部镶嵌 光辉宝石gem of brilliance威力法杖staff of power;它还提供了+2防护,并同时散发着 30呎半径防护邪恶protection from evil 30' radius祈祷术prayer 效果。以她的魔杖,每日各2次,泰坦妮亚的化身能创造以下效果:创造饮食create food and water英雄宴heroes feast净化饮食purify food and water。她携带着一柄主要用于装饰的 +4匕首
The avatar is immune to paralyzation, illusions, all mind-controlling magic, weapons below + 3 enchantment, and all symbols and power words. She recognizes and detects pure water, natural animal and plant types, and poison at will. Her charm power is so great that any creature seeing her and failing to save vs. spells at -10 will be forever after unable to attack Titania's avatar. The avatar can summon woodland creatures 6/day, up to 80 HD per summoning, and can summon swarm at will. She can entangle creatures with a wave of the hand in addition to any other actions she makes (saving throw is at -6). Titania can geas any creature never to enter deep sylvan lands for the rest of its life as she wishes (no save permitted). Her wand functions as a staff of power with the diamond atop it a gem of brilliance; it also gives +2 protection and radiates both protection from evil 30' radius and a prayer effect. From her wand, Titania's avatar can create the following effects 2/day each:create food and water, heroes feast, purify food and water. She carries a dagger +4 mostly for decoration.


【以下内容节选自[P.117]前言Introduction 的 化身The Avatars 部分】
  内廷神祇的所有化身都具有以下能力,并能够随意使用(除了专门指出的不同),这些能力附加在祂们具体条目所列的之上:魅惑人类charm person侦测魅惑detect charm侦测魔法detect magic侦测隐形detect invisibility超感ESP妖火术faerie fire遗忘咒forget皇莓goodberry(每日6次),通晓阵营know alignment植物滋长plant growth动物交谈术speak with animals朦胧术obscurement。他们全都能 行迹无踪pass without trace、并能以95%的等级进行 无声移动move silently 和 灌木丛躲藏hide in undergrowth(如同 阴影躲藏Hide in Shadows)。只有在化身处于森林环境中时,才能调用这些魔法能力,而在离开森林环境(可以是任何林地,而不只是“深林”环境)后将持续最多10回合。所有的森林神祇化身都免疫毒素、疾病、造成伤害法术、即死魔法、石化攻击和非魔法武器;这些免疫不受化身所处环境影响。
All avatars of the Inner Court deities have the following abilities, usable at will (unless specified differently), in addition to those listed in their specific entries:charm person, detect charm, detect magic, detect invisibility, ESP, faerie fire, forget, good-berry (6/day), know alignment, plant growth, speak with animals, obscurement. All of them can pass without trace and can move silently and hide in undergrowth (as shadows) at 95% rating. These magical abilities only operate while the avatar is in a sylvan setting and for up to 10 turns after leaving that setting (which may be any woodland, not just a "deep sylvan" environment). All sylvan deity avatars are immune to poison, disease, caused wounds, death magic, polymorph attacks, and non- magical weapons; these immunities are not affected by the setting in which the avatar is encountered.

  化身们也分享着其它某些特质。由于他们渺小的体型、移动速度、敏捷值以及他们高度的魔法天性,他们大多有着很低的防御等级。若他们是在森林环境外被遭遇到的,他们的AC等级将遭受+4的恶化。也是由于他们高度的魔法天性,他们有着高魔抗;但若化身立足于森林王国外,这些值将减半。他们的武器和防具与那些体型更大的存在的化身们不同。具体来说,他们的武器由于较小的尺寸,而造成相较于同类型武器更低的基础伤害(举例来说,所以,妖精匕首对中型目标造成1d3点基础伤害)。他们防具的大多数部分是由附魔的蛛丝混入月光纺成的。在决定豁免检定或类似情况时,视作+5魔法防具处理。最后,即便是在被魔法控制时,没有妖精生物或是自然林地动物(以及譬如树人这样的非邪恶智能植物)也不会攻击森林神祇的化身。
The avatars share certain other characteristics. Most have very low Armor Class, due to their small size, speed, and Dexterity, and their highly magical nature. Their AC rating is worsened by +4 if they are encountered outside a sylvan environment. They have high magic resistance values, again due to their magical nature; but these are halved if the avatars set foot outside the sylvan realms. Their weapons and armor differ from those of the avatars of larger beings. Specifically, their weapons do less base damage than others of the same type due to their small size (so, a faerie dagger does a base 1d3 points of damage to a medium-size opponent, for example). Their armor, for the most part, is gossamer armor spun from enchanted spider silk mingled with moonbeams. It is treated as +5 magical armor for the purposes of determining saving throws and the like. Finally, no faerie creature or natural woodland animal (nor sentient nonevil plants such as treants) will attack an avatar of a sylvan deity even if magically controlled.

  妖精魔法物品若让大个族裔使用,通常来说太小了;举例而言,某位妖精化身佩带着一支魔法戒指,而对于人类来说,这枚戒指太小而不能戴进手指。同样,所有类型的妖精魔法物品将在被带出妖精王国时失去附魔。每日10%的累积可能性,这样的魔法物品将永远地失去它的附魔。有些贤者说使用这样的魔法物品是危险的,因为它会使那些使用的人遭受强烈的 诅咒,指使curses, geases 和类似效果,其常见的类型是令那人失明或失聪,或是改变使用者的性别。
Faerie magical items are often too small to be used by larger folk; a magical ring worn by a faerie avatar, for example, would simply be far to small for a human to slip on to a finger. Also, faerie magical items of all kinds lose their enchantment when taken outside the sylvan realms. There is a 10% cumulative chance each day that any such magical item will simply lose its enchantment forever. Some sages speak of a danger in taking such magic, for it inflicts strange curses, geases and the like on those who take it by force; specifics of this are left to the DM, but such options as polymorphing the new user into a sylvan being, striking that being blind or dumb, or changing the user's sex are common themes.


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