简介
维沙伦Velsharoon,巫妖之主 | |
---|---|
基本信息 | |
【音 标】 | VEL-shah-roon |
【别名/面相】 | 蜜花Mellifleur |
【头 衔】 | 自夸者The Vaunted,死灵大法师Archmage of Necromancy,“死灵师”the Necromancer,被遗忘墓穴之主Lord of the Forsaken Crypt,巫妖之主the Lich-Lord,邪恶巫妖的守护神Patron of Evil Liches |
【阵 营】 | NE |
【神 力】 | M→D→Dead→? |
【神 职】 | 死灵术Necromancy,死灵师necromancers,巫妖lichdom,邪恶巫妖evil liches,不死生物undeath |
与诸神的关系 | |
【神 系】 | FR泛费伦神系Faerûnian Pantheon |
【主 神】 | 塔洛斯Talos→阿祖斯Azuth |
【盟 友】 | 阿祖斯Azuth,密丝特拉Mystra,塔洛斯Talos |
【敌 对】 | 希瑞克Cyric,耶各Jergal,克兰沃Kelemvor |
神国与教会 | |
【神 国】 | 焦炎地狱Gehenna/3th 灰雪山脉Mungoth/死亡之拥Death's Embrace |
【徽 记】 | 在黑色六边形内大笑的巫妖头骨,戴着一顶银王冠A laughing lich skull wearing a silver crown on a solid black hexagon |
【简 介】 | 巫妖之神 维沙伦Velsharoon 是位被流放的塞尔红袍法师,死灵首席萨扎斯·坦之敌。他后来完成了一项古老的仪式仪式,首先将自己转化为了巫妖,而后于1368 DR年末在塔洛斯的拔擢下升入费伦神系的行列。 因塔洛斯的过度压榨,他之后改投了阿祖斯,但暗地里仍然与塔洛斯勾结。他的别名之一蜜花是位中等神力的巫妖神,两者的故事类似、关系并不明确。 |
2eFR<Powers & Pantheons.p076>维沙伦Velsharoon
校对:Yui
维沙伦Velsharoon
(自夸者The Vaunted,死灵大法师Archmage of Necromancy,“死灵师”the Necromancer,被遗忘墓穴之主Lord of the Forsaken Crypt,巫妖之主the Lich-Lord,邪恶巫妖的守护神Patron of Evil Liches)
焦炎地狱半神力Demipower of Gehenna,
中立邪恶NE
神职PORTFOLIO:死灵术Necromancy,死灵师necromancers,巫妖lichdom,邪恶巫妖evil liches,不死生物undeath
别名ALIASES:蜜花Mellifleur
神域名DOMAIN NAME:灰雪山脉Mungoth/死亡之拥Death's Embrace
主神SUPERIOR:阿祖斯Azuth
盟友ALLIES:阿祖斯Azuth,密丝特拉Mystra,塔洛斯Talos
敌对FOES:希瑞克Cyric,耶各Jergal,克兰沃Kelemvor
徽记SYMBOL:在黑色六边形内大笑的巫妖头骨,戴着一顶银王冠A laughing lich skull wearing a silver crown on a solid black hexagon
信徒阵营WOR. ALIGN.:守序中立LN,绝对中立N,混乱中立CN,守序邪恶LE,中立邪恶NE,混乱邪恶CE
[译注:Mellifleur是位男性巫妖神,参见<MMy>.p113。]
维沙伦Velsharoon(读作“VEL-shah-roon”)是 死灵大法师Archmage of Necromancy,这位半神力将死灵术的学习、实践和从业、与邪恶巫妖归拢到了神职中,他同样致力于增加普通不死生物。新晋为神性状态的 被遗忘墓穴之主Lord of the Forsaken Crypt 才刚刚开始在 诸国度the Realms 创建崇拜者的教派。虽然许多预言者(无论是凡人还是不朽者),都对这位傲慢的死灵师作出了他将迅速毁灭的相似预测,但维沙伦操纵着一位神力去对抗另一位,并开始在 泛费伦神系Faerûnian pantheon 立足。
Velsharoon (VEL-shah-roon) is the Archmage of Necromancy, a demipower who has gathered the study, practice, and practitioners of necromancy and evil liches into his portfolio and who is striving to add general undeath as well. Newly elevated to a diIvine state, the Lord of the Forgotten Crypt is only beginning to create a cult of worshipers in the Realms. Although many prognosticators, mortals and immortals alike, have predicted the quick destruction of this arrogant necromancer, Velsharoon has played one power off against another, and he has begun to establish himself in the Faerûnian pantheon.
身为凡人时,维沙伦是位 塞尔红袍法师Red Wizard of Thay 的叛徒,生活在 索瑞纳城Soorenar 的 卑劣塔the Tower Terrible 以及几处其他居所中。他渴望 死灵首席Zulkir of Necromancy 的位置,但在历经与主要对手 萨扎斯·坦Szass Tam 和其他几位强大红袍法师的长期斗争后,他在几个世纪前被从那片土地驱逐。维沙伦几乎和他的对手一样强大,他花费了许多个数十年来谋取足够的力量,以毁灭坦和其他挑战了他邪恶阴谋的法师,包括 德尔齐莫Delzimmer 的 海德尔Haider、哈鲁阿Halruaa 的 奥姆·汉德拉Omm Hlandrar、阿戈拉隆Aglarond 的 欣布the Simbul 以及 阴影谷Shadowdal 的 伊尔明斯特Elminster。
As a mortal, Velsharoon was a renegade Red Wizard of Thay who lived in the Tower Terrible in Soorenar as well as several other abodes. He aspired to the position of Zulkir of Necromancy, but was driven from that land centuries ago after feuding with his chief rival, Szass Tam, and several other powerful Red Wizards. Nearly as powerful as his archrival, Velsharoon spent many decades seeking enough power to destroy Tam and other wizards who challenged his evil machinations, including Haider of Delzimmer, Omm Hlandrar of Halruaa, the Simbul of Aglarond, and Elminster of Shadowdale.
在位于 参法水Sempharwater 的城市 金德莱克城Zindalankh 以西南、紫尘旷野the Plains of Purple Dust 一处非常古老的废墟中,维沙伦发现了 “毁灭者”塔洛斯Talos the Destroyer 在很久以前留下的流程,这流程让伟大的法师能够达到半神力等级。这位有时会被人嘲笑的 自夸者The Vaunted 的 “死灵师”the archnecromance 设法完成了仪式,首先将自己转化为了巫妖,而后于1368 DR年末在毁灭者的拔擢下升入费伦神系的行列。(贤者们猜测 艾欧Ao 允许他的擢升,是为了平衡新任 亡者之主Lord of the Dead 对不死生物的厌恶。)
In a very old ruin in the Plains of Purple Dust, southwest of the city of Zindalankh on the Sempharwater, Velsharoon discovered a process laid down long ago by Talos the Destroyer by which a great wizard can achieve demipowerhood. The Vaunted, as the archnecromancer was sometimes pilloried, managed to complete the ritual, which first turned him into a lich, and ascended into the ranks of Faerûn's pantheon with the Destroyer's sponsorship at the end of 1368 DR. (Sages speculate Ao allowed his ascension to provide a balance to the new Lord of the Dead's dislike for the undead.)
在塔洛斯强迫他无节制地消耗神性能量的行径变得明晰前的那两年,维沙伦忠实(如果不是忠诚)地侍奉着 风暴之主the Storm Lord dutifully。然而,不愿像步兵的靴子那样被磨穿的维沙伦,在与 法师守护神the Patron of Wizards 缔结了一个利益同盟后,改换门庭投向了 阿祖斯Azuth。被激怒的塔洛斯斥骂着他善变的仆人,但阿祖斯在 密丝特拉Mystra 的帮助下,为报偿塔洛斯对密丝特拉神职的这场侵蚀而支持了死灵大法师。在塔洛斯平静下来后,维沙伦与毁灭者建立了基于利益的秘密联盟,目前他在挑拨阿祖斯和塔洛斯彼此争斗。名义上,维沙伦作为主要涉及专精法师中的一类——死灵师——之神力侍奉着阿祖斯,与 “全见者”萨弗拉斯Savras the All-Seeing 作为预言师的守护神侍奉着阿祖斯非常相似。而非正式地,维沙伦鼓励他的追随者们释放他们的卑劣造物到没有戒备的世界上,以支援塔洛斯关于永恒毁灭的使命。
Velsharoon served the Storm Lord dutifully, if not loyally, for two years before realizing that Talos was forcing him to expend his divine energy at a profligate pace. Unwilling to be worn out like a footsoldier's marching boots, Velsharoon shifted his allegiance to Azuth after forging an alliance of convenience with the Patron of Wizards. Infuriated, Talos railed against his fickle servant, but Azuth, with Mystra's help, backed the Archmage of Necromancy in a bid to redress Talos's encroachment on Mystra's province of magic. After Talos calmed down, Velsharoon made a secret alliance of convenience with the Destroyer, and he now plays Azuth and Talos off against each other. Officially, Velsharoon serves Azuth as the power primarily concerned with one class of specialist wizard—necromancers—much like Savras the All-Seeing serves Azuth as a patron of diviners. Unofficially, Velsharoon continues to aid Talos's quest for perennial destruction by encouraging his followers to unleash their horrible creations on an unsuspecting world.
阿祖斯与维沙伦保留着靠不住、不悦的同盟,而塔洛斯似乎在等待时机直到被遗忘墓穴之主遭到他的报应。新任的亡者之主 克兰沃Kelemvor 和“宿命的抄录者Scribe of the Doomed”耶各Jergal 因维沙伦对黑死灵术的嗜好亵渎了他们许多最重要的信条,而积极地反对他。因为都在谋求以牺牲克兰沃为代价来获得一个更高的神职,希瑞克Cyric 和维沙伦分享着一种相互的敌意。最后,虽然他们还未被列入他的敌人名单中,但维沙伦很可能很快就会发现将遭到了来自各种各样的自然神力、守序与善良的 正义三神the Triad(提尔Tyr、托姆Torm 以及 伊尔马特Ilmater)、以及“晨曦之主the Mominglord”洛山达Lathander 的反对。
Azuth remains an unlikely and unhappy ally of Velsharoon, and Talos seems to be biding his time until the Lord of the Forgotten Crypt gets his comeuppance. Kelemvor, the new Lord of the Dead, and Jergal, Scribe of the Doomed, actively oppose Velsharoon as his predilection for black necromancy violates many of their most cherished tenets. Cyric and Velsharoon share a mutual enmity as both seek to acquire a larger portfolio at the expense of Kelemvor. Finally, though they are not yet numbered among his enemies, it is likely that Velsharoon will soon find himself opposed by the myriad powers of nature, by the Triad of law and good (Tyr, Torm, and Ilmater), and by Lathander, the Mominglord.
维沙伦是位自负、自私、狭隘、但非常狡诈的神力,他被复仇吞噬,痴迷于活物和死物的实验,而对其他低级生物的命运漠不关心。在许多方面,他的行为仍然类似于他作为凡人的最后一段时间,尽管现在他掌握着比之前拥有的远远更强的力量。
Velsharoon is a vain, selfish, petty, but very canny power consumed with vengeance, obsessed with experimenting on living and dead beings, and unconcerned with the fates of lesser creatures. In many ways he continues to act like the mortal he recently was, albeit with far greater power at his disposal than before.
维沙伦的化身Velshoroon's Avatar
(死灵师Necromancer 25,牧师Cleric 25)
维沙伦现身为非常高挑、枯瘦、皮肤蜡黄的人类男性,他的肉体如坟墓一样冰冷,紧紧地在他的骷髅架上绷紧。维沙伦稀疏的黑灰头发在蓬乱的缠结中杂乱无章地披在背后。死灵大法师穿着曾经华丽、现在腐烂与活蛆缠身的紫色长袍,头上戴着一顶已经失去光泽的银冠。“死灵师”The Necromancer的眼睛是绝对深暗的黑坑,里面舞跃着一点恶意的绿色火焰。他偏好来自死灵领域和死灵学派的法术,不过他能施展来自任何领域或学派的法术。
Velsharoon appears as a very tall, gaunt, sallow-skinned, human male whose flesh is as cold as the grave and tightly stretched over his skeletal frame. Velsharoon's thinning black and gray hair straggles down his back in an unkempt snarl. The Archmage of Necromancy dresses in once-grand purple robes that are now rotten and maggot-ridden, and he wears a tarnished silver crown on his head. The Necromancer's eyes are black pits of absolute darkness in which a tiny green flame dances malevolently. He favors spells from the necromantic sphere and the school of necromancy, although he can cast spells from any sphere or school.
防御等级 -2;移动 15;生命值 126,零级命中值 4;#攻击 1次
伤害 1d10+10+麻痹(+10力量) 或 1d6+10( +3法杖,+10力量)
魔抗 40%;体型 超大型H(10英尺)
力量 19,敏捷 17,体质 16,智力 23,感知 19,魅力 10
法术 牧师P:12/11/11/10/9/8/4,法师W:6/6/6/6/6/6/6/6/5*
豁免** 麻痹、毒素与死亡魔法2;权杖、法杖与魔杖 3;石化或变形 5;喷吐武器 7;法术 4
*每法术等级得到额外1个死灵法术次数。
**因 大法师之杖staff of the magi 对法术豁免+2奖励和由于 群星法袍robe of stars 对所有豁免+1奖励后,实际上是麻痹、毒素与死亡魔法 1;权杖、法杖与魔杖 2;石化或变形 4;喷吐武器 6;法术 1
AC -2; MV 15; HP 126, THAC0 4;#AT 1
Dmg 1d10+10+paralysis(+10 Str) or 1d6+10( staff+3,+10 Str)
MR 40%; SZ H(10feet)
Str 19, Dex 17, Con 16, Int 23, Wis 19, Cha 10
Spells P:12/11/11/10/9/8/4, W:6/6/6/6/6/6/6/6/5*
Saves** PPDM 2, RSW 3, PP 5, BW 7, Sp 4
*Numbers assume one extra necromancy spell per spell level.
**Actually PPDM 1, RSW 2, PP 4, BW 6, Sp 1 after a +2 bonus to saving throws vs. spell for a staff of the magi and a +1 bonus to all saving throws from a robe of stars.
特殊攻击/防御:
维沙伦要不以他的麻痹触碰攻击,造成1d10+10点伤害并要求目标成功通过对抗麻痹豁免,否则将麻痹直到该状况被魔法移除;要不用 “死灵师”的头骨法杖Skull Staff of the Necromancer 攻击,他在任何时候都用某只手挥舞着它。这件传说中的神器拥有 大法师法杖、高级头骨权杖greater staff of skulls (见《传道法师The Magister》,或是《魔法百科Encyclopedia Magica》附录的 头骨法杖)、以及 流星戒指ring of shooting stars (无论是室内或室外照明条件下都能够如同普通戒指那样发挥功能)的全部力量。“死灵师”的头骨法杖是由最伟大的伊马斯卡人the Imaskari大法师所制。维沙伦穿着一件看上去破破烂烂的 群星法袍,当他想时,这件法袍能起到如 虹光法袍robe of scintillating 的作用。每日2次,他的左眼能放出一道 寒冰锥cone of cold;每日2次,他的右眼能放出一道 疯狂徽记symbol of insanity。
Velsharoo attacks with either his chilling touch, causing 1d10+10 points of damage and requiring that his target succeed at a saving throw vs. paralysis or be paralyzed until the condition is removed magically, or with the Skull Staff of the Necromancer, which he wields in one hand at all times. This legendary artifact has all of the powers of a staff of the magi, a greater staff of skulls (see either The Magister or the Encyclopedia Magica accessory for the staff of skulls), and a ring of shooting stars (able to use any functions of the normal ring no matter whether indoors or outdoors or what lighting conditions are). The Skull Staff of the Necromancer was crafted by the greatest archmage of the Imaskari. Velsharoon wears a tattered-seeming robe of stars that can act as a robe of scintillating colors when he so wills. His left eye can project a cone of cold twice a day, and his right eye can project a symbol of insanity twice a day.
在施展后,维沙伦能无限地维持任何来自死灵学派或死灵领域的法术(只要其持续时间不是永久或立即时)。所有看见他的人必须成功通过对抗法术豁免检定,否则将惊慌逃跑6d6轮。随意使用,“死灵师”能活化1英里内的任何尸体或骨架。任何在此范围内的不死生物,除非被某位弱等、中等或强大神力撤销,或是该不死生物已经处于某位这类存在的支配下,否则必须忠诚地服从于他的心灵感应支配。
Velsharoon can maintain any spell from the school of necromancy or necromantic sphere indefinitely after casting it (provided its duration is not permanent or instantaneous). All who view him must succeed at a saving throw vs. spell or flee in terror for 6d6 rounds. The Necromancer can animate any corpse or skeleton within 1 mile at will. Any undead creature within that radius must faithfully obey his telepathic commands unless they are countermanded by a lesser, intermediate, or greater power or the undead creature is already under the control of a being of that status.
维沙伦免疫+2以下附魔的武器、所有属于死灵领域或死灵学派的法术(除了他希望受影响的)、心灵效果、衰弱、瘫痪、寒冷、基于电的攻击、疯狂、石化和变形。
Velsharoon is immune to weapons below +2 enchantment, all spells contained in the necromantic sphere or the school of necromancy (except those he wishes to be affected by), mind-affecting, enfeebling, paralyzing, cold, and electrically-based attacks, insanity, petrification, and polymorphing.
其祂显现Other Manifestations
维沙伦偏好显现为一只巨大、无实质的人类头骨,散发出红色、淡蓝色或蓝绿色的火焰。随着 骨骸之战the Battle of Bones 人类部队对地精军团的最后一击落下,曾有一副这样幽灵于 头骨谷the Skull Gorge 中现身。虽然维沙伦在那时还是位凡人死灵师,但教会的经典宣称那不洁的来访者预示了“死灵师”即将擢升到神系。通过这类示象,维沙伦能施展任何法术或利用任何类法术力量。这只幽灵般、燃烧的头骨免疫所有攻击,似乎只是一抹幻影。然而,在摇曳的火焰范围内的任何事物或人,每轮将遭受4d6点火焰伤害。成功的对抗吐息武器豁免检定将减少半数的伤害。
Velsharoon prefers to manifest as a great, disembodied human skull glowing with red, pale blue, or blue-green flames. Such an apparition appeared in the Skull Gorge following the Battle of Bones as the human troops made their final assault on the goblinoid armies. Although Velsharoon was a mortal necromancer at that time, church scriptures claim that the unholy visitant foreshadowed the Necromancer's impending ascent to the pantheon. Velsharoon can cast any spell or employ any spell-like power through such a manifestation. The phantom, blazing skull is immune to all attacks and apparently is simply an apparition. However, anything or anyone within the radius of the flickering flames suffers 4d6 points of magical fire damage per round. A successful saving throw vs. breath weapon reduces the damage by half.
维沙伦被许多类型的不死生物侍奉着,包括智慧的和非智慧的、有自由意志的和被控制的。他尤其会通过blazing bone、boneless、蠕行魔爪、dread、flameskull、flesh golem 和 poltergeist 彰显他的意志。他也被活物侍奉着,譬如fenhound 和 圣甲虫scarab beetle。他喜欢黑色、紫色、紫褐色、铁锈红、灰色、以及明亮而不自然的绿色(色调让人不由联想起绿泥)的宝石。这些宝石对他而言通常是神圣的,它们的被发现据说预示着他的眷顾或在场。夜里出现成熟的血玫瑰植株据说预兆维沙伦的化身或显现的即将抵达。
Velsharoon is served by many forms of undead, both sentient and non-intelligent and both free-willed and controlled. In particular he manifests his will through blazing bones, boneless, crawling claws, dreads, flameskulls, flesh golems, and poltergeists. He is also served by living creatures such as fenhounds and scarab beetles. He is fond of black, purple, maroon, rust-red, gray, and bright and unnatural green gemstones (reminiscent of green slime in hue). These are often held sacred to him, and their discovery is said to denote his favor or presence. The overnight appearance of an adult bloodrose plant is said to herald the impending arrival of Velsharoon's avatar or manifestation.
教会The Church
神职人员Clergy:牧师Clerics,专职祭祀specialty priests,死灵师necromancers
神职阵营Clergy Align.:守序邪恶LE,中立邪恶NE,混乱邪恶CE
驱散不死Turn Undead:牧师C:不可;专属祭司SP:不可;死灵师Nec:不可
支配不死Cmnd. Undead:牧师C:可;专属祭司SP:可;死灵师Nec:不可
维沙伦的所有牧师和专属祭司得到 宗教知识religion(泛费伦Faerûnian)作为非武器熟练奖励。鼓励DM允许维沙伦的神职人员访问详述于《完全死灵师手册Complete Book of Necromancers》的死灵法术。
All clerics and specialty priests of Velsharoon receive religion (Faerûnian) as a bonus nonweapon proficiency. The DM is encouraged to allow Velsharoon's clergy access to the necromantic spells detailed in the Complete Book of Necromancers.
维沙伦很大程度上在 费伦大陆Faerûn 各地并不知名,但在过去的一年左右,许多吟游诗人开始向想要被恐怖故事吓一吓的观众,讲述一个关于维沙伦的擢升的奇幻传说。在死灵师们鬼祟的阴谋小集团之外,那些意识到这位邪恶半神力的凡人们,将维沙伦看作一位巫妖之主和一位能够组织不死生物对抗活物的神力。
Velsharoon is largely unknown throughout Faerûn, but in the past year or so many bards have begun to relate fanciful tales of his ascension to audience's seeking to be frightened by stories of horror. Outside of secretive cabals of necromancers, those mortals who are aware of this evil demipower perceive Velsharoon as the lord of liches and a power able to organize the undead against the living.
维沙伦的教派徒们聚集在布满灰尘的地穴、废弃的陵墓以及被忽视的墓地中。“死灵师”几乎没有真正的神殿,除了个别已修筑于古代墓穴或墓地中外,它们类似于沉思的石头陵墓,被雕刻着关于亡者、死亡过程、与不死生物的恐怖描画。恶臭的空气和令人反胃的防腐液味飘荡在这样的建筑物中,而不死的奴仆在其中充当着不懈的哨兵。巨大的实验室、塞满炼金用品的贮藏室、以及肮脏的停尸房占据了大部分的空间,而少许的剩余被用作寝室、食堂和厨房。
Cultists of Velsharoon gather in dusty crypts, abandoned mausoleums, and neglected graveyards. The Necromancer has few true temples, but those few which have been constructed are located in ancient catacombs or necropolises and resemble brooding stone mausoleums carved with ghastly depictions of the dead, the dying, and the undead. Fetid air and the cloying reek of embalming fluid waft through such edifices, and undead servitors serve as untiring sentinels. Vast laboratories, crammed storerooms of alchemical supplies, and befouled mortuaries consume most of the space, and few concessions are made toward sleeping chambers, dining halls, and kitchens.
维沙伦的神职人员主要由被称作 死灵术祭司necrophants 的专属祭司和死灵师组成。两组人的数目大致相同。“死灵师”的神职人员有约20%是牧师,他们在 动荡之年Time of Troubles 前侍奉着前任亡者之主 米尔寇Myrkul,而对侍奉新人亡者之主克兰沃、或在克兰沃之前短暂任职的希瑞克毫无兴趣,而遗留下来的。维沙伦的初修士和侍僧被称作 护柩者Pallbearers,高阶的祭司拥有的头衔例如以下:灵魂追踪者Soul Stalker、死亡行者Dead Walker、放血者bleeder、生命水蛭Life Leech、灵魂埋葬者Spirit Sepulcher、七原真的追寻者Seeker of the Seven Truths 以及 死灵主宰Necromaster。最高阶的祭司拥有维沙伦亲自挑选赐予他们的独一无二头衔。
Velsharoon clergy is composed primarily of specialty priests, known as necrophants, and necromancers. Both groups are represented in roughly equal numbers. About 20% of the Necromancer's clergy are clerics, holdovers from before the Time of Troubles who served Myrkul, the former Lord of the Dead, and who have little interest in serving Kelemvor, the new Lord of the Dead, or Cyric, who briefly preceded him. Novices and acolytes of Velsharoon are known as Pallbearers. Higher ranking priests have titles such as Soul Stalker, Cryptguardian, Dead Walker, Bleeder, Life Leech, Spirit Sepulcher, Seeker of the Seven Truths, and Necromaster. Higher-ranking priests have unique individual titles conferred upon them by Velsharoon himself.
教义Dogma:
那些被选中成为维沙伦使徒者,是值得普通人钦佩的、高瞻远见的精英人士,有权因他们游览生与死的边际的勇气而被尊重。生与死每一边都是永恒存在的面容。向任何一方屈服都将使自己屈从于隐晦不明。真正的力量存在于生命与死亡之间的朦胧地带。通过探索和拓展凡人的状态和形态——甚至是凡人的生命本身——整个世界的知识就会在它所有的无限的复杂性的方面得到拓展。
Those who are chosen to be the apostles of Velsharoon are an elite fellowship of visionaries worthy of the respect of the common masses and entitled to be held in esteem for their bold excursions to the frontier of life and death. Life and death are the twin faces of eternal existence. To surrender to either one is to resign oneself to obscurity. True power lies in the twilight zone between life and death. By seeking to explore and extend the mortal condition and form—even mortal life itself—knowledge of the world, in all of its infinite complexity, is extended.
低级的存在不能理解对生命、对死亡、对不死探索的重要性和这种复杂混合的哲学意蕴。不要让任何人干扰到这类研究的进度,因为最终的结果将导致远超过沿着这条道路所必要的牺牲。知识就是力量,而生命和死亡的知识将带来超越所有存在(生命和非生命的)力量;这力量,能使维沙伦的教会和祭司提升到令其晕眩的高度。
Lesser beings cannot understand the importance of the exploration of life, death, and undeath and the philosophical implications of this complex medley. Let no one interfere with the pursuit of such research, for the end result will more than justify the necessary sacrifices along the path. Knowledge is power, and knowledge of life and death brings power over all beings, living and unliving; power that can lift the church of Velsharoon and his priests to dizzying heights.
日常活动Day-to-Day Activities:
维沙伦的许多祭司终日研究死灵术、探求理解该信仰对生命、死亡以及不死的公共知识。大部分人创造了数以百计的不死生物奴仆,它们中的一些是独一无二的。当一只不死生物造物已经达成它的目的,这些自我的研究人员经常会把他们神的徽记烙印在它的胸口上,然后命令它随机地在诸国度中漫游。维沙伦的其他祭司都参与了为该信仰提供“支援”的活动——盗墓、防腐、教学,诸如此类。小撮更亲和的低等级祭司有时会治疗平民大众的小病痛,来为教会带来资金或世俗供给品,来更容易地收集关于教会敌人的信息。
Many priests of Velsharoon spend their days in necromantic research, seeking to understand the faith's collective knowledge of life, death, and undeath. Most have created hundreds of undead servitors, some of them unique. When an undead creation has served its purpose, these self-involved researchers often brand the symbol of their god on its chest and then order it to wander randomly across the Realms. Other priests of Velsharoon are involved in “support” activities for the faith—grave robbing, embalming, teaching, etc. A few of the more congenial low-level priests sometimes cure the minor ills of the populace to bring in funding or worldly supplies for the church and to more easily gather information about its enemies.
圣日/重要仪式Holy Days/Important Ceremonies:
与这支信仰的相对年轻相较,维沙伦的神职人员迅速建立了数量庞大的圣日和仪式。无论如何,该信仰尚未凝结成一种同质的主义,而不仅在不同的神殿,连在同一座神殿里也能发现极其不同的仪式。不过,有一种仪式已经变得相当普遍。
For a relatively young faith, the clergy of Velsharoon have quickly established a large number of holy days and rituals. The faith has yet to coalesce into a homogeneous creed, however, and widely varying rituals are found not only in different temples but within individual temples as well. Nonetheless, one ritual has become fairly widespread.
永恒之契The Pact of the Everlasting是由达到9级(或更早,如果他们利用了适当的卷轴)的维沙伦祭司履行的特殊仪式。这不洁的仪式涉及在他们身上施展一道 维沙伦的死亡契约Velsharoon's death pact(如同7级祭司法术),以及其他许多可怕的咒语和数量庞大的善良阵营智慧生物牺牲。该信仰的杰出神学家宣称,该仪式只不过是维沙伦沿着通向实现不朽的道路中,发现的7个仪式中的第1个。
The Pact of the Everlasting is a special ceremony performed by Velsharoon's priests upon attaining 9th-level (or sooner if they employ an appropriate scroll spell). This unholy ritual involves the casting upon them of a Velsharoon's death pact (as the 7th-level priest spell), as well as numerous other horrible incantations and the foul sacrifice of numerous good-aligned sentients. Prominent theologians of the faith claim that this ritual is merely the first of seven to be revealed by Velsharoon along a path to achieving immortality.
主要崇拜中心Major Centers of Worship:
复苏军团地穴The Crypt of the Arisen Army 隐藏洞穴中,洞穴穿入了名为头骨谷的陡峭崖壁中。这座地下神殿与周边城市 死者之城Necropolis,都建立在维沙伦凡人时的几座寓所之中名为 被遗忘墓穴the Forgotten Crypt 那处所在的地点,那处寓所以宏伟的陵墓形式存在,被一座古代耐瑟瑞尔Netherese 的地穴包围。地穴骷髅头The Cryptskulls(这座神殿神职人员的称谓)如鬼魂般出没于整条头骨谷和骸骨之战附近。在他们宣称整片谷地为他们的领土后,他们唤起了大量不死生物守卫峡谷。他们由一位高等级的死灵术祭司,丘伊·黑塔男爵Baron Vjurn Blacktower 领导。
The Crypt of the Arisen Army is hidden amidst the caverns worn into the walls of the steep-walled valley known as Skull Gorge. The subterranean temple and surrounding city, Necropolis, were founded at the site of one of Velsharoon's mortal abodes known as the Forgotten Crypt, which was built in the form of a grand mausoleum amidst the crypts of an ancient Netherese city. The Cryptskulls, as the clergy of the temple are known, haunt the length of the Skull Gorge and the neighboring Battle of Bones. They have animated a legion of undead to guard the gorge after claiming the entire valley as their domain. They are led by a high-level necrophant, Baron Vjurn Blacktower.
从属组织Affiliated Orders:
千魇骑士团The Order of One Thousand Nightmares 是由骑着梦魇的 剑灵swordwraith 组成的战队,他们如鬼魂般出没于 死亡之地the Fields of the Dead。虽然这群鬼魂战士互相战斗了许多个世纪,但维沙伦的神职人员最近掌握的强大法术,让他们有可能将这群爱争吵的古代战士灵魂,组织到一支大约有200不死生物雇佣兵(其队伍在持续增长)的死灵骑士组织中。这支不洁的军队的死灵术祭司主宰的目的未知,但他们肯定会为 西央土the Western Heartlands 带来麻烦。
The Order of One Thousand Nightmares is a company of nightmare-riding swordwraiths who haunt the Fields of the Dead. Although the ghostly warriors have battled each other for centuries, Velsharoon's clergy have recently mastered powerful spells enabling them to organize the contentious spirits of the ancient warriors into a necromantic knighthood of nearly 200 undead mercenaries whose ranks continue to grow. The aims of the necrophant masters of this un-holy army are unknown, but they surely spell trouble for the Western Heartlands.
祭司的祭服Priestly Vestments:
维沙伦祭司的祭服类似于曾经灿烂、现已腐烂的法师长袍。“死灵师”的神职人员穿着各种颜色的服装——任何色度除了红色——但他们习惯忧郁的均匀色调。大部分人以头骨和骨骸的描画装饰他们的祭服,但该信仰仍年轻到还没开发出对应各个层级的固定装饰图范。
Velsharan vestments resemble once-resplendent, rotting wizard's robes. The Necromancer's clergy wear garments of varying colors—any shade except red—but their habits are uniformly of somber hue. Most adorn their vestments with depictions of skulls and bones, but the faith is still young enough that fixed patterns of adornment for the various ranks have not developed.
冒险装束Adventuring Garb:
当冒险时,维沙伦祭司的神职者偏好能在与不死生物的战斗中起作用的包铁棍棒和寒铁或银制权杖。大部分人会因为将对他们的施法能力造成太大负担而规避防具,只有在神职人员中相对稀有的牧师会穿戴传统的防护服装。典型维沙伦祭司或死灵术祭司把不死生物仆人视为自己特别合适的防具。
When adventuring, Velsharan clergy members favor ironshod staves and cold iron or silver maces which are effective when battling undead. Most eschew armor as too great a burden on their spellcasting abilities, with only the relatively rare clerics of the clergy garbing themselves in conventional protective garb. A typical priest or necromancer disciple of Velsharoon considers an escort of undead servitors as eminently suitable armor.
专属祭司Specialty Priests(死灵术祭司Necrophants)
职业需求REQUIREMENTS:智力Intelligence 11,感知Wisdom 16
主要属性PRIME REQ.:智力Intelligence,感知Wisdom
阵营ALIGNMENT:守序中立LN,中立邪恶NE,混乱邪恶CE
武器WEAPONS:任意钝击武器(类型B)
防具ARMOR:无None
主要领域MAJOR SPHERES:共通All,创造creation,医疗healing,死灵necromantic,保护protection,召唤summoning,时间time,结界wards
次要领域MINOR SPHERES:战斗Combat,元素elemental,守卫guardian,数字numbers,太阳sun(仅逆向reversed only),思想thought
魔法物品MAGICAL ITEMS:如同牧师,外加 死灵师necromancer 使用的物品(例如 头骨法杖staves of skulls)
熟练需求REQ. PROFS:治疗Healing
熟练奖励BONUS PROFS:阅读/书写Reading/writing(通用语Common),阅读/书写reading/writing(古贸易语Thorass)
❖死灵术祭司知晓大量关于不死生物的信息,也知晓大量关于人类躯体的秘密奥秘和细致复杂。这一知识分为:解剖学anatomy和尸腐学necrology。(这些知识的领域都与来自《完全死灵法师手册Complete Book of Necromancers》的解剖学和尸腐学这两种知识相同。)
❖ Necrophants know a great deal about undead creatures and the secret mysteries and intricacies of the human body. This knowledge is separated into two fields:anatomy and necrology. (These fields of knowledge are identical to the anatomy and necrology nonweapon proficiencies from the Complete Book of Necromancers.)
解剖学Anatomy:
死灵术祭司是人类形体,包括结构、运转、以及骨骼、肌肉、器官和其它组织的位置的研究者。该技能为死灵术祭司的特殊能力提供了学术基础。这一熟练也将在需要从尸体上采集新鲜身体部位的特定死灵术上派上用场。此外,详细的解剖学知识也有助于疾病的治疗和人类身体艺术的精确展现。有解剖学非武器熟练的角色将自动增强他们关于治疗和艺术能力熟练的技能(在能力检定上都+2奖励)。当检定他们的尸腐学知识时,死灵术祭司进行一次对他们智力的能力检定。
Anatomy: Necrophants are students of the human form including the structure, function, and location of bones, muscles, organs, and other soft tissues. This skill provides the scholarly foundation for the necrophant's special abilities. This proficiency also comes in handy with certain necromantic spells that require fresh body parts that have been carefully harvested from cadavers. In addition, a detailed knowledge of anatomy can help with both the treatment of disease and the accurate artistic representation of the human body. Characters with the anatomy nonweapon proficiency automatically increase their skill with healing and artistic ability proficiencies (+2 bonus to both ability checks). When checking their necrology knowledge, necrophants make an ability check against their Intelligence score.
尸腐学Necrology:
死灵术祭司精通尸腐学,这项关于不死生物的学问。当检定他们的尸腐学知识时,死灵术祭司对他们的感知值进行属性检定。他们的知识可能被用于帮助确定潜在的巢穴、饮食习惯、以及身份来历(不需要属性检定)。每当一位死灵术祭司遭遇一只亡灵时,他或她也许就可以以一次成功的属性检定精确地辨认这个生物(例如说,分辨出一只妖鬼和一只普通的食尸鬼)。除此之外,假若死灵术祭司员进行了一次成功的属性检定,她或他将回忆起这个生物的特殊弱点以及天生的防御或者免疫。依DM的裁定,若(在上述情况中的任意一种下)一次属性检定失败,可以给出误导性的甚至是完全错误的信息,如果照做的话也许就会使亡灵更加强大,或者在其他方面对亡灵有所助益。
Necrology: Necrophants are well versed in necrology, the lore of undead creatures. When checking their necrology knowledge, necrophants make an ability check against their Wisdom score. Their knowledge may be used to help determine the probable lairs, dining habits, and history of such creatures (no ability check needed). Whenever a necrophant confronts an undead creature, she or he may be able to specifically identify the creature (discerning between a ghast and a common ghoul, for instance) with a successful ability check. In addition, provided the necrophant makes another successful ability check, she or he recalls the creature's specific weaknesses and natural defenses or immunities. At the DM's discretion a failed ability check (in either of these cases) reveals misleading or even completely erroneous information which may actually strengthen or otherwise benefit the undead creature.
❖除了祭司法术外,死灵术祭司还能施展来自死灵学派的法师法术。这些法术如该死灵术祭司是同级死灵师那样的运作。举例,3级死灵术祭司能如3级死灵师那样施展法师法术。死灵术祭司通过祈祷,而非通过学习和记忆来获得他们的法师法术,并为来日的使用选择法师法术作为使用的祭司法术潜在备选。(换句话说,法师法术占用祭司法术位。)死灵术祭司在16级可访问8级法师法术,在第18级可访问9级法师法术。死灵术祭司必须感知18或以上,智力16或以上方能获权访问9级法师。如果该死灵术祭司能够获得高等级法师法术,那么每个8级法术占用1个6级祭司法术位,而每个9级法术占用7级祭司法术位。死灵术祭司总是能够阅读卷轴上或法师法术书上的死灵法术,如同她们通晓 阅读魔法read magic (但从法术书上学习法术对她们而言没有用处。)不超过该死灵术祭司的可用法术总数的3/4(向下取整)的法术能作为法师法术。
❖ Necrophants may cast wizard spells from the school of necromancy in addition to priest spells. These spells are cast as if the necrophant were a necromancer of the same level. For example, a 3rd-level necrophant casts wizard spells as a 3rd-level necromancer. Necrophants pray for their wizard spells instead of studying to memorize them, and chosen wizard spells replace priest spells potentially available for use that day. (In other words, the wizard spell occupies a priest spell slot.) Necrophants gain access to 8th-level wizard spells at 16th level and 9th-level wizard spells at 18th level. A necrophant must have a Wisdom of 18 or higher and an Intelligence of 16 or higher to gain access to the 8th level spells, and a Wisdom of 18 or higher and an Intelligence of 18 or higher to gain access to the 9th-level spells. If a necrophant is able to gain high-level wizard spells, every 8th-level spell prayed for occupies a 6th-level priest spell slot and every 9th-level spell prayed for occupies a 7th-level priest spell slot. Necrophants are always able to read necromancy spells on scrolls or in wizard spellbooks as if they knew read magic (but studying spells from a spellbook is useless to them). No more than three-quarters of a necrophant's total number of spells available (round down) can be taken as wizard spells.
❖每日1次,死灵术祭司能施展 寒冷之触chill touch(如同1级法师法术)。
❖ Necrophants can cast chill touch (as the 1st-level wizard spell) once per day.
❖在第2级,每日1次,死灵术祭司能施展 死者交谈speak with dead(如同3级祭司法术)。
❖ At 2nd level, necrophants can cast speak with dead (as the 3rd-level priest spell) once per day.
❖在第3级,每日1次,死灵术祭司能施展 幽灵手speak with dead(如同3级祭司法术)。通过幽灵手,无论它是作为授予的能力还是作为法术施展,死灵术祭司都既能施展法师法术,也能施展祭司法术。
❖ At 3rd level, necrophants can cast spectral hand (as the 3rd-level wizard spell) once per day. Necrophants can cast both wizard and priest spells through a spectral hand, whether it is employed as a granted ability or cast as a spell.
❖在第5级,每日1次,死灵术祭司能施展 活化尸体animate dead(如同3级祭司法术)。
❖ At 5th level, necrophants can cast animate dead (as the 3rd-level priest spell) once per day.
❖在第7级,每日1次,死灵术祭司能施展 幽魂形体wraithform(如同3级祭司法术)。
❖ At 7th level, necrophants can cast wraithform (as the 3rd-level wizard spell) once per day.
❖在第10级,每日1次,死灵术祭司能施展 气化形体gaseous form(如同5级祭司法术)。
❖ At 10th level, necrophants can cast gaseous form (as the 5th-level spell) once per day.
❖在第15级,每日1次,死灵术祭司能施展 吸能术energy drain(如同9级法师法术)。
❖ At 15th level, necrophants can cast energy drain (as the 9th-level wizard spell) once per day.
维沙伦教派法术Velsharan Spells
维沙伦神职人员中的死灵术祭司已开发出了以下每道魔咒的法师法术版本。这些法术法师版本的施法时间在祭司版本施法时间之后给出。
Necromancers in the clergy of Velsharoon have developed analogous wizard spell versions for each of the following incantations. The casting time for the wizard versions of these spells is given in parentheses after the priest version's casting time.
1st Level
维沙伦之爪Claws of Velsharoon
(祭司Pr 1;法师Wiz 1;死灵Necromancy)
领域Sphere:死灵Necromantic
距离Range:接触
组件Components:言语V,姿势S,材料M
持续时间Duration:立即
施法时间Casting Time:4/每只爪(1/每只爪)
影响区域Area of Effect:1只断肢/级
豁免检定Saving Throw:无None
这道法术让施法者能够每经验值等级活化一只蠕行魔爪。一旦被创造,蠕行魔爪可以由其创造者的心灵感应命令、或是类似于给予骷髅skeleton的职责来指导。若之后有任何蠕行魔爪被毁灭,施法者能活化额外的断肢,但活化的蠕行魔爪总量不能超过这位施法者的等级。
This spell enables the spellcaster to animate one crawling claw per level of experience. Once created, crawling claws can be directed by the telepathic commands of their creator or given duties similar to that of a skeleton. If any crawling claws are later destroyed, the spellcaster can animate additional severed limbs, but the total number of animate crawling claws can never exceed the caster's level.
对这道法术来说,材料成分是数量等于要活化的蠕行魔爪数量的断肢、以及这位祭司的圣徽。
The material components for this spell are a number severed limbs equal to the number of crawling claws to be animated and the priest's holy symbol.
4th Level
呈现不死形体Assume Undead Form
(祭司Pr 4;法师Wiz 4;转化Alteration,死灵Necromancy)
领域Sphere:死灵Necromantic
距离Range:0
组件Components:言语V,姿势S,材料M
持续时间Duration:1 轮/级
施法时间Casting Time:1 轮(1 轮)
影响区域Area of Effect:有生命的施法者本人
豁免检定Saving Throw:无None
这道法术能够使施法者在法术持续时间内,伴随所有随之而来的能力、呈现为某种不死生物形态。通过呈现不死形体,施法者能将自身转化为他们熟悉的任何类型不死生物,只要对应形态生命骰为8HD或更低,或是比他们目前等级低6级时依然有可能驱散。因此,7级祭司能呈现为骷髅、僵尸、食尸鬼、幽影或尸妖;8级祭司还能呈现为妖鬼形态。在使用呈现不死形体的施法者与真正的不死生物之间,在能力上的唯一不同是没有受害者会因为呈现为不死生物形态的施法者的攻击,而被活化为不死生物。因此,若施法者呈现为妖鬼形态,然后吸取了对手所有生命能量等级,对手不会在之后被活化为一半力量、受其支配的妖鬼。
This spell enables the spellcaster to assume the form of an undead creature, with all of the attendant abilities, for the duration of the spell. By means of assume undead form, spellcasters can turn themselves into any type of undead they are familiar with of 8 HD or less that they could possibly turn if of six levels lower in experience than their current level. Hence a 7th-level priest could assume the form of a skeleton, zombie, ghoul, shadow, or wight, and an 8th-level priest could assume any of those forms as well as that of a ghast. The only difference in abilities between spellcasters using assume undead form and true undead creatures is that no victims can arise as undead creatures as a result of a spellcaster's attacks while assuming the form of an undead creature. Hence if the spellcaster assumes the form of a wight and then drains all of the life energy levels of an opponent, the opponent does not later arise as a half-strength wight under his or her control.
在不死形态中时,施法者不能使用法术或运用任何其它神授力量、类法术能力、或是其它特殊能力。生命值、智力和感知将不会变化,在其它方面施法者将获得所呈现状态的力量与弱点,包括对特定法术的免疫(如果有的话)。任何在不死形态中失去的生命值不会在恢复原始形态时恢复。
While in undead form, the caster cannot use spells or employ any other granted powers, spell-like abilities, or other special abilities. Hit points, Intelligence, and Wisdom are unchanged, but otherwise the spell-caster acquires the strengths and weaknesses of the assumed form including immunities to certain spells, if any. Any hit points lost while in undead form are not regained upon reversion to the original form.
这道法术对不死生物施法者不起作用。
This spell does not work for undead spellcasters.
对这道法术而言,材料成分是来自生物躯体的小块骨头或肉,该生物目前需为不死状态。
The material component for this spell is a small piece of bone or flesh from the body of being who is now undead.
5th Level
气化形体Gaseous Form
(祭司Pr 5;法师Wiz 5;转化Alteration,死灵Necromancy)
领域Sphere:死灵Necromantic,元素气Elemental Air
距离Range:0
组件Components:姿势S,材料M
持续时间Duration:8(5)
施法时间Casting Time:1 轮(1 轮)
影响区域Area of Effect:施法者
豁免检定Saving Throw:无None
这道法术让施法者能够呈现为吸血鬼的 气化形体gaseous form。在此状态中,他们能够将自己的躯体和携带或穿戴的任何东西散为元素蒸汽,基本上变得不可见。在 气化形体 中时,施法者几乎能摆脱任何拘禁。任何允许气流穿过的小缝隙或小孔,都可以让处于 气化形体 中的施法者通过。
This spell enables spellcasters to assume the gaseous form of a vampire. In this state, they are able to disperse their bodies and anything they carry or wear into clouds of elemental vapor, essentially becoming invisible. While in gaseous form, the spellcaster can escape from almost any confinement. Any small crack or hole that allows air to penetrate allows passage by the spellcaster in gaseous form.
处于 气化形体 中无法使用任何形式的攻击或法术,但施法者能以等同于其智力的即便速度流淌/飞行,机动等级B。 造风术gust of wind 法术甚至正常的强气流,都将以这道阵风的方向和速度吹动这道法术的使用者。
No form of attack or spellcasting is possible while in gaseous form, but the spellcasters can flow/fly near the ground at a base movement rate equal to their Intelligence and maneuverability class B. A gust of wind spell or even normal strong air currents blow this spell's users at air speed in the direction of the gust.
在 气化形体 中,施法者几乎免疫所有攻击。只有魔法火焰和强光能生效,造成正常伤害。旋风对处于 气化形体 的施法者造成2倍伤害。
In gaseous form, the spellcaster is all but immune to attack. Only magical fire or lightning has any effect, inflicting normal damage. A whirlwind inflicts double damage upon spellcasters in gaseous form.
施法者将在法术持续时间结束或自愿终止法术时,立即恢复原始状态。
This spellcaster immediately returns to his original form upon the expiration of the spell duration or by voluntarily ending the spell.
对这道法术而言,材料成分是一撮吸血鬼之尘,或是一小瓶来自气元素位面的空气。
The material component for this spell is a pinch of vampire dust or a vial of air from the Elemental Plane of Air.
7th Level
维沙伦的死亡契约Velsharoon's Death Pact
(祭司Pr 7;法师Wiz 7;死灵Necromancy,转化Alteration)
领域Sphere:死灵Necromantic,召唤Summoning
距离Range:接触
组件Components:言语V,姿势S,材料M
持续时间Duration:特殊
施法时间Casting Time:1 回合
影响区域Area of Effect:一个个体(通常是施法者)
豁免检定Saving Throw:无None
这道其邪恶显而易见的法术是出自《完全死灵师手册Complete Book of Necromancers》的 死亡契约death pact 法术之变体。这种强大的契约已使得许多“被杀”的祭司从死亡中归来、消灭他们的仇敌。通过完成这一仪式,维沙伦教派Velsharan祭司缔结了与“自夸者”维沙伦Velsharoon the Vaunted的强大契约。这协议保证了这个被选中的个体将从意外的死亡中幸存。维沙伦的死亡起源将在被保护的个体因战斗、法术、或意外生命值降低到0(即致命伤)时触发。在那一轮中,这位受术者将得到如下增益。
This manifestly evil spell is a variant of the death pact spell from the Complete Book of Necromancers. This powerful pact has enabled many “slain” priests to return from the dead and eliminate their enemies. By completing this ritual, a Velsharan priest forges a powerful pact with Velsharoon the Vaunted. The covenant ensures that a chosen individual will survive an untimely death. A Velsharoon's death pact is triggered whenever the protected individual is reduced to fewer than 0 hit points (mortally wounded) due to combat, spell, or accident. In the same round, the subject receives the following benefits.
❖该个体(或其遗骸)与其所有财产,将如受到 回返真言word of recall 般被立即传送到某处宗教庇护所。庇护所地点必须在缔结 维沙伦的死亡契约 时指定。
❖ The individual (or his or her remains) and all possessions are transported immediately back to a religious sanctuary as if by a word of recall. The location of the sanctuary must be specified at the time of forging the Velsharoon's death pact.
❖在抵达时,该个体将受到一道 死者复活raise dead 法术(若有必要),且在任何需要的系统休克生存骰将自动成功。
❖ Upon arrival, the individual receives a raise dead spell (if necessary) and automatically succeeds at any required system shock survival roll.
❖任何被切下或截去的肢体将瞬间再生。
❖ Any severed or amputated limbs are instantaneously regenerated.
❖这具躯体将被以驱散魔法dispel magic(以施法者的等级施予)清除仍然逗留的附魔,无论附魔是增益性的还是危害性的,并荡涤去除躯体的所有毒素、疾病、失明、诅咒、和精神失常。
❖ The body is cleared of lingering enchantments with a dispel magic (bestowed at caster's level), whether beneficial or baneful, and cleansed of all poisons, diseases, blindness, curses, and insanity.
维沙伦的死亡契约 将无限期的有效,直至在其缔结时预设的条件被满足。这一契约可以规定给予施法者外的其他某个个体增益。这位被选中者必须对于维沙伦教派信仰来说信誉良好,最常为达到9级的神职者冰经受了永恒之契The Pact of the Everlasting典礼。 维沙伦的死亡契约 必须在奉献给维沙伦的不洁庇护所中施展才能有效。驱散魔法不能提前终止 维沙伦的死亡契约。
A Velsharoon's death pact remain in effect indefinitely until the conditions established at the time of its forging have been fulfilled. The pact may be established to benefit an individual other than the caster. The chosen one must be in good standing with the Velsharan faith and is most commonly a member of the clergy who has reached 9th level and is undergoing the Pact of the Everlasting ceremony. Velsharoon's death pact must be cast in an unholy sanctuary consecrated to Velsharoon to be effective. A dispel magic cannot end a Velsharoon's death pact prematurely.
然而,这道强大的法术并非没有代价。缔结死亡契约是段穷尽压力的过程,将吸取施法的祭司(若其不为受术者,也包括法术受术者)给予有着异界力量的旁观者。因此,建立一道 维沙伦的死亡契约 将使施法者老化5年,而且施法者和受术者要至少1周才能完全恢复,在此期间,这位祭司不能施展任何法术或是从事任何体力活动。此外,在契约被援引时,那些的奥秘的传送和瞬间的治疗需要额外的代价,这次将使受术者老化5年(如果个体还被复活了,还将永久失去1点体力值)。这一代价可以通过在施法的末端,以维沙伦之名牺牲善良阵营的智慧生物来减轻。每位这样的牺牲,将抵消一年这道法术造成的1年老化,首先是从法术的施展者身上抵扣,然后是在法术激活条件满足时施予受术者的老化惩罚抵扣。最后,每位这样的牺牲将首先从法术施展者、然后是受术者抵扣复原需要的一周。
This powerful spell is not without its costs, however. Forging a death pact is an exhaustively stressful process, drawing the casting priest (and the spell recipient, if other than the caster) into draining audiences with extraplanar powers. As a result, establishing a Velsharoon's death pact ages the caster five years and requires at least one week for complete recuperation for the spell's caster and recipient, during which time the priest cannot cast any spells or engage in any physically demanding activity. Furthermore, when the pact is invoked, the mystical transport and instantaneous healing exacts another toll, this time aging the recipient for five years (if the individual was raised, she or he also loses 1 point of Constitution permanently). This cost can be mitigated through the sacrifice of good-aligned sentient creatures in Velsharoon's name at the end of the spellcasting. For each such creature sacrificed, one year of aging caused by the spell is negated first from the caster of the spell and then from the aging penalty to be applied to its recipient when the spell's activation conditions are met. Finally, for each such creature further sacrificed, the week of recuperation is eliminated for first the spell's caster and then the spell's recipient.
这道法术的材料成分是7滴液体,分别来自施法者的血、受术者的血、邪水、以及露水。
The spell's material components are seven drops each of the caster's blood, the recipient's blood, unholy water, and dew.