简介
艾德莉·法恩雅Aerdrie Faenya,翼精灵的女王 | |
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基本信息 | |
【音 标】 | AIR-dree FAH-ane-yuh |
【别名/面相】 | 安格芮丝Angharradh |
【头 衔】 | 翼之母The Wiged Mother,气与风女士Lady of Air and Wind,翼精灵的女王Queen of the Avariel,那位天蓝之羽的女士She of the Azure Plumage,雨露与风暴的播撒者Bringer of Rain and Storms |
【阵 营】 | CG |
【神 力】 | I |
【神 职】 | 气Air,气象weather,禽类avians,雨rain,丰饶fertility,翼精灵avariel |
与诸神的关系 | |
【神 系】 | 席德瑞恩诸神The Seldarine |
喜乐王庭The Seelie Court | |
【主 神】 | 柯瑞隆·拉瑞斯安Corellon Larethian |
【盟 友】 | 阿卡迪Akadi,希劳拉妮Cyrrollalee,埃彻提恩Eachthighern,伊莉丝翠Eilistraee,妃艾尔菈Fionnghuala,伊西斯Isis,柯瑞尔Koriel,拉芮Lurue,雷密斯Remnis,山达柯尔Shaundakul,席拉·佩莉萝尔Sheela Peryroyl,萨兰娜塔Syranita,寂静之歌Stillsong,席德瑞恩诸神The Seldarine,各种动物领主various Animal Lords |
【敌 对】 | 欧吕尔Auril,塔洛斯Talos 与 狂怒诸神the Gods of Fury(欧吕尔Auril,犸拉Malar 和 安博里Umberlee),卓尔神系the drow pantheon(除了 伊莉丝翠Eilistraee) |
神国与教会 | |
【神 国】 | ¢神国1:奔放之野Arborea/1th 奥林匹斯Olympus/阿梵多国度Arvandor |
¢神国2:约瑟园Ysgard/1th 约瑟园Ysgard/亚尔夫海姆Alfheim | |
【徽 记】 | 有着鸟剪影的云Cloud with the silhouette of a bird![]() |
【简 介】 | 艾德莉·法恩雅Aerdrie Faenya 是大气、气象与禽类的精灵女神,也是三位一体女神安格芮丝的三个组成部分之一,与欧吕尔高度敌对。 作为播雨者,她最接近 优雅族裔the Fair Folk 的丰饶女神。正如深海·赛悉拉主要被海精灵崇拜,翼之母the Winged Mother 的追随者曾经在很大程度上都由翼精灵组成。然而,不同于他们的水生亲族。有翼精灵在 第一次繁盛the First Flowering 前就几乎被巨龙们灭绝,而据信,他们在 费伦大陆Faerûn 的最后余烬在 皇冠战争the Crown Wars 开始前飞向了西方。 |
2e<DD.p094>艾德莉·法恩雅Aerdrie Faenya
校对:白鸟
艾德莉·法恩雅Aerdrie Faenya
(翼之母The Wiged Mother,气与风女士Lady of Air and Wind,翼精灵的女王Queen of the Avariel,那位天蓝之羽的女士She of the Azure Plumage,雨露与风暴的播撒者Bringer of Rain and Storms)
奔放之野与约瑟园中等神力Intermediate Power of Arborea and Ysgard,
混乱善良CG
神职PORTFOLIO:气Air,气象weather,禽类avians,雨rain,丰饶fertility,翼精灵avariel
别名ALIASES:安格芮丝Angharradh
神域名DOMAIN NAME:奥林匹斯Olympus/阿梵多国度Arvandor 和 约瑟园Ysgard/亚尔夫海姆Alfheim
主神SUPERIOR:柯瑞隆·拉瑞斯安Corellon Larethian
盟友ALLIES:阿卡迪Akadi,希劳拉妮Cyrrollalee,埃彻提恩Eachthighern,伊莉丝翠Eilistraee,妃艾尔菈Fionnghuala,伊西斯Isis,柯瑞尔Koriel,拉芮Lurue,雷密斯Remnis,山达柯尔Shaundakul,席拉·佩莉萝尔Sheela Peryroyl,萨兰娜塔Syranita,寂静之歌Stillsong,席德瑞恩诸神the Seldarine,各种动物领主various Animal Lords
敌对FOES:欧吕尔Auril,塔洛斯Talos 与 狂怒诸神the Gods of Fury(欧吕尔Auril,犸拉Malar 和 安博里Umberlee),卓尔神系the drow pantheon(除了 伊莉丝翠Eilistraee)
徽记SYMBOL:有着鸟剪影的云Cloud with the silhouette of a bird
信徒阵营WOR. ALIGN.:中立善良NG,混乱善良CG,绝对中立N,混乱中立CN


艾德莉·法恩雅Aerdrie Faenya(读作“AIR-dree FAH-ane-yuh”)是大气、气象与禽类的精灵女神。作为播雨者,她最接近 优雅族裔the Fair Folk 的丰饶女神。正如 深海·赛悉拉Deep Sashelas 主要被海精灵崇拜,翼之母the Winged Mother 的追随者曾经在很大程度上都由翼精灵组成。然而,不同于他们的水生亲族。有翼精灵在 第一次繁盛the First Flowering 前就几乎被巨龙们灭绝,而据信,他们在 费伦大陆Faerûn 的最后余烬在 皇冠战争the Crown Wars 开始前飞向了西方。今日,期望特定天气条件的金精灵、月精灵和野精灵最常向艾德莉献祭。她的小型教会也受到拥有飞行坐骑(如)的精灵欢迎,如 风马asperii、巨龙、巨鹰、狮鹫、鹫马和飞马。气与风女士Lady of Air and Wind 受到所有非邪恶禽类的尊敬,尤其是飞羽族和其他智慧禽类,但他们的同样数量渺小且处于衰退之中。她也被那些受到过度守序的生物压迫的精灵呼唤。
Aerdrie Faenya (AIR-dree FAH-ane-yuh) is the elven goddess of the air, weather, and birds. As the bringer of rain, she is the closest the Fair Folk have to a fertility goddess. At one time, the Winged Mother's followers were composed largely of the avariel, much like Deep Sashelas was and is worshiped primarily by sea elves. However, unlike their aquatic kin, the winged elves were nearly wiped out by the dragons before the First Flowering, and what was believed to be the last of their race in Faerûn flew westward before the start of the Crown Wars. Today, gold, moon, and wild elves who desire certain weather conditions make the most frequent sacrifices to Aerdrie. Her small church is also popular with elves who possess flying mounts, such as asperii, dragons, giant eagles, griffons, hippogriffs, and pegasi. The Lady of Air and Wind is revered by all nonevil birds, particularly aarakocra and other sentient avians, but their numbers are small and declining as well. She is also called on by elves oppressed by overly lawful creatures.
艾德莉既是 安格芮丝Angharradh 的一尊面相,也是共同组成了 三位一体女神the Triune Goddess 的三位精灵女神之一——其她两位是 哈娜莉·瑟拉妮尔Hanali Celanil 和 莎罕妮·月弓Sehanine Moonbow。这种二元性紧密结合了艾德莉与其余两位年长的精灵女神,而三女神在 柯瑞隆Corellon 侍奉他领导 席德瑞恩诸神the Seldarine。艾德莉只与分享者气与风女士对禽类和自由的深沉爱恋的那些大气神力维持着亲密联系。艾德莉与温和的飞羽族女神 萨兰娜塔Syranita 的关系尤其紧密,一些神学家推测,若鸟人族继续稳步衰退,这两位女神可能最终合并。艾德莉也与 万兽园the Beastlands 的禽类领主们,尤其是 隼领主hawk lord 关系密切。自 动荡之年the Time of Troubles 以来,艾德莉已与她的长期盟友、人类神明、风之驭者the Rider of the Winds 山达柯尔Shaundakul 建立了浪漫的联系,但这段祂们之间关系的新转折无疑只是心血来潮——至少对翼之母而言是如此。因 塔洛斯Talos 和 狂怒诸神the Gods of Fury 挑战了她对风的掌控并试图将其业内关于纯粹的毁灭目的,艾德莉在与祂们彼此争斗。在翼之母和 冰霜少女the Frostmaiden 之间存在着深远的仇恨,这份仇恨起源于在席德瑞恩诸神与 席德瑞恩之敌the anti-Seldarine 势力之间的战争中,冰霜少女站在敌人那边反对祂们。在那场战斗这,艾德莉彻底击败了 欧吕尔Auril,永远地从 奥林匹斯Olympus 驱逐了冰霜少女,而这两位女神在无数个 主物质位面the Prime 世界继续着她们的永恒战争。
Aerdrie is both an aspect of Angharradh and one of the three elven goddesses-the other two being Hanali Celanil and Sehanine Moonbow-who collectively form the Triune Goddess. This duality tightly binds Aerdrie with the two other senior elven goddesses, and the three collectively serve alongside Corellon in leading the Seldarine. Aerdrie maintains close relations only with those powers of the air who share a love of birds and freedom as deeply held as the Lady of Air and Wind. Aerdrie is particularly close with Syranita, the gentle goddess of the aarakocra, and some theologians speculate the two may eventually merge if the bird-men continue their steady decline. Aerdrie is also close with the avian lords of the Beastlands, particularly the hawk lord. Since the Time of Troubles, Aerdrie has been romantically linked with her long-time ally, the human god Shaundakul, the Rider of the Winds, but this new twist in their relationship is undoubtedly little more than a passing fancy, at least on the Winged Mother's part. Aerdrie contests with Talos and the Gods of Fury, for they challenge her control of the winds and seek to wield them for purely destructive purposes. The deep antipathy between the Winged Mother and the Frostmaiden stems from the war in Arvandor between the Seldarine and the anti-Seldarine forces who were arrayed against them. Aerdrie soundly defeated Auril in that battle, forever banishing the Frostmaiden from Olympus, and the two goddesses continue their eternal war on the myriad worlds of the Prime.
艾德莉是精灵的自由与冲动的表达,她不喜欢被束缚在任何一个地方太久。她的神国是如此接近于 奔放之野Arborea 和 约瑟园Ysgard 之间的哲学边际,以至于它在两者之间来回移动,有时候它是阿梵多国度的一部分,有时候又成了 精灵之家Alfheim 的一部分。艾德莉喜爱管乐器的声音和创造难以预测的大气状况,包括有时相当严重或暴烈的雷暴,不过她的主要乐趣只是在高空中享受空气从她身边疾驰而过的感觉。有翼之母是位有些冷淡的女神,极少让自己牵扯到精灵文化中,并且她远比席德瑞恩诸神的其余成员远更混乱。在所有精灵种族中,艾德莉只对翼精灵很有浓厚的兴趣,而他们中已几乎没有人逗留在 诸国度the Realms。
Aerdrie is the elven express-ion of freedom and impulse, and she dislikes being tied down to any one place for too long. Her realm is so close to the philosophical border between Arborea and Ysgard that it moves back and forth, sometimes part of Arvandor and sometimes part of Alfheim. Aerdrie delights in the sound of wind instruments and in creating unpredictable atmospheric conditions, including fairly severe or violent thunderstorms on occasion, but her primary joy is simply feeling the air rush past her with the ground far below. The Winged Mother is a somewhat distant goddess who rarely involves herself in elven culture, and she is far more chaotic than the rest of the Seldarine. Of all the elven races, only Aerdrie takes a keen interest in the avariel, and few of them remain in the Realms.

艾德莉的化身Aerdrie's Avatar
(气元素师Air Elementalist 35,牧师Cleric 29,战士Fighter 21)
艾德莉神临为一位高挑、苗条的类精灵女性,有着天蓝色的皮肤、羽毛、飘逸的白发和眉毛、以及羽毛的颜色似乎不断在蓝、绿、黄、白之间变化的大型鸟翼。她从臀部往下的下半身消失在旋转的雾中,所以她似乎从未接触过地面。她偏爱涉及气、气象、飞行、电击和蒸汽的法师和祭司法术,不过她能施展除了元素土和火外任何领域或学派的法术。
Aerdrie appears as a tall, slim elflike female with sky-blue skin, feathered, flowing white hair and eyebrows, and large birdlike wings whose feathers seem constantly to change color-blue, green, yellow, and white. The lower half of her body from the hips down vanishes into swirling mist, so she seems never to touch the ground. She favors wizard and priest spells involving air, weather, flight, electricity, and gas, although she can cast spells from any sphere or school except elemental earth and fire.
防御等级 -5;移动 飞行48;生命值 199;零级命中值 0;#攻击 5次/2轮
伤害 1d6+6(+3 铁头棍,+1 力量,+2 专精于铁头棍)
魔抗 80%;体型 中型M(6英尺高)
力量 16,敏捷 24,体质 20,智力 24,感知 21,魅力 20
法术 祭司P:12/12/12/11/10/7,法师W:9/9/9/9/9/9/9/8/8 *
豁免 麻痹、毒素与死亡魔法 2;权杖、法杖与魔杖 3;石化或变形 4;喷吐武器 4;法术 4
*数量上假定每法术等级1道额外的元素气法术。
AC -5; MV Fl 48; HP 199; THAC0 0;#AT 5/2
Dmg 1d6+6 (quarterstaff +3, +1 STR,+2 spec. bonus in quarterstaff)
MR 80%; SZ M (6 feet tall)
STR 16, DEX 24, CON 20, INT 24, Wis 21, CHA 20
Spells P:12/12/12/11/10/7, W:9/9/9/9/9/9/9/8/8 *
Saves PPDM 2, RSW 3, PP 4, BW 4, Sp 4
*Numbers assume one extra elemental air spell per spell level.
特殊攻击/防御Special Att/Def:
在战斗中,艾德莉挥舞着 雷击Thunderbolt,这是一柄带电的 +3铁头棍。被这柄武器击中的目标将遭受4d6点电击伤害。成功的对抗法术豁免检定将使伤害减半。
Aerdrie wields Thunderbolt, an electrically charged quarterstaff +3 in combat. Targets struck by the weapon also suffer 4d6 points of electrical damage. A successful saving throw vs. spell reduces the damage by half.
每轮1次,随意使用,翼之母可以施展 召来禽类生物call aerial beings(召唤四倍正常数量的应答者,它们总是会听从她的召唤并自愿为她服务至死)、召雷术call lightning、操纵风相control winds、操纵天气control weather、雷密斯的飞行flight of Remnis、或 御风而行wind walk。每轮1次,她能释放两道 闪电束lightning bolts 或两道 风爆术wind blasts,后一种影响将造成2倍正常伤害。随意使用,气与风女士能无效化其120英尺内任何生物的飞行或漂浮能力。每日1次,她能召唤2d6只16HD或1d8只24HD的气元素。
The Winged Mother may cast call aerial beings (summoning quadruple the normal number of respondents, who always obey her call and are willing to serve her unto death), call lightning, control winds, control weather, flight of Remnis, or wind walk once per round at will. Once per round she can unleash twin lightning bolts or twin wind blasts, the latter inflicting twice the normal damage of the spell. At will, the Lady of Air and Wind can negate the power to fly or levitate of any creature within 120 feet of her. She can summon 2d6 16-HD or 1d8 24-HD air elementals once per day.
艾德莉免疫远程武器,并且不会有禽类会攻击她。她也免疫所有她不想受其影响的元素气领域或学派法术、效果和能力。她只能被+2或更好的魔法武器击中。
Aerdrie is immune to missile fire, and no avians will attack her. She is also immune to all spells, effects, and abilities from the elemental air sphere or school that she does not wish to be affected by. She can be struck only by +2 or better magical weapons.

最左
其祂显现Other Manifestations
除了通过自然进程(如强风、阵雨、甚或是强风暴),艾德莉极少显现于诸国度。气与风女士作为只会影响非精灵船只的大风暴、巨大的龙卷风、以及有着飓风力量的风,显现于 永聚岛Evermeet 周围。她的影响也确保了不会有恶风或气象毁灭 翠郁之岛the Green Isle。
Aerdrie rarely manifests in the Realms, except through natural processes such as strong winds, rain showers, and even powerful storms. The Lady of Air and Wind manifests around Evermeet as great storms, vast cyclones, and winds of hurricane force that affect only nonelven ships. Her efforts also ensure that no ill wind or weather can ever destroy the Green Isle.
翼之母也看顾着那些飞入她的领域中的优雅族裔(无论他们是通过魔法还是自己的双翼)。若有精灵或任何种族的崇拜者因某种原因从高空坠落(无论是从悬崖上跌下还是才能过天上落下),翼之母可能会显现作笼罩着坠落生物的闪光的深蓝色灵气,令其能够减缓自己的下坠并能软着陆,类似于一道 羽落术feather fall 法术的效果。若某位飞行中的崇拜者成为了某位陆地弓箭手攻击的目标,这道艾德莉显现的笼罩灵光将提供一副防御护盾,等同于 防护箭矢protection from normal missiles 效果。气与风女士极少向她的祭司授予兆示,而当她这样做时,它们将显现为 随风耳语。
The Winged Mother does watch over those Fair Folk who take flight into her domain, whether it be through magic or their own wings. If an elf or worshiper of any race somehow falls from a great height, whether it be off a cliff or out of the sky, the Winged Mother may manifest as a deep blue nimbus of flickering light that envelops the plummeting creature and enables him or her to slow his or her descent and make a gentle landing, similar to the effects of a feather fall spell. If a worshiper in flight is targeted by a land-bound archer, the enveloping nimbus of Aerdrie's manifestation confers a defensive shield equivalent to a protection from normal missiles effect. While the Lady of Air and Wind rarely grants omens to her priests, when she does they manifest as whispering winds.
席德瑞恩诸神召集agathinon、阿修罗asura和古树人作为他们首选的仆人,但艾德莉也被以下事物侍奉着:飞羽族、阿斯莫、阿西蒙、气元素、气灵侍者、所有非邪恶品种的禽类(尤其是鹰、猎鹰、隼、翠鸟和猫头鹰)、云龙、云巨人、水晶龙、气神怪、雅灵(尤其是勃拉尼天使)、妖精龙、火尾鸟firetail、蓝怪灵、frost、狮鹫、金雀花gorse、鹫马、圣飞象Hollyphant、隼天狗、kholiathra、麒麟、翼狮、lillendi、noctral、opinicu、飞马、pegataur、凤凰、皮克精、reverend one、巨鹏、喜乐妖精、翼牛、银龙、风精、气魂spirits of the air、仙灵、风暴巨人、sunflie、天鹅仙女、蚱蜢或蝗虫集群、剑执政官sword archon、能言猫头鹰、风暴元素、tressym、t'uen-rin、vortex、风幽魂windghost、以及风行者wind walker。她通过以下的发现来演示她的眷顾:任何类型的羽毛、雕刻成某种鸟形状的犀鸟头料、锂云母psaedros、雨滴(锡石晶体cassiterite crystal 的一种俗称)、蓝宝石sapphire、绿松石turquoise、堰木鸟笛、以及任何类型的管乐器。翼之母通过以下来指示她的不悦:和风细雨骤然间变成了猛烈的风暴;鸟群突然消失,每只鸟都各奔东西;使冒犯者的羽毛——无论是自然羽毛还是一种装饰——突然蜕落。
The Seldarine call on agathinon, asuras, and ancient treants as their preferred servants, but Aerdrie is also served by aarakocra, aasimar, aasimon, air elementals, aerial servants, androsphinxes, asperii, atomies, avorels, azmyths, birds of all nonevil species (particularly eagles, falcons, hawks, kingfishers, and owls), cloud dragons, cloud giants, crystal dragons, djinn, eladrin (particularly bralani), faerie dragons, firetails, fremlins, frosts, griffons, gorse, hippogriffs, hollyphants, kenku, kholiathra, ki-rin, lammasu, lillendi, noctrals, opinicus, pegasi, pegataurs, phoenixes, pixies, reverend ones, rocs, seelie faeries, shedu, silver dragons, sylphs, spirits of the air, sprites, storm giants, sunflies, swanmays, swarms of grasshoppers or locusts, sword archons, talking owls, tempests, tressym, t'uen-rin, vortexes, windghosts, and wind walkers. She demonstrates her favor through the discovery of feathers of any sort, hornbill ivory carved in the form of an avian species, psaedros, raindrops (a common name for cassiterite crystals), sapphires, turquoise, weirwood birdpipes, and wind instruments of any sort. The Winged Mother indicates her displeasure by suddenly transforming a gentle zephyr or little rain shower into a lashing storm, by causing flocks of birds to suddenly dissolve, each bird going its separate way, and by causing the offender's plumage-whether it be natural or a form of adornment-to suddenly molt.
教会The Church
神职人员CLERGY:牧师Clerics,秘术师mystics,专属祭祀specialty priests,气元素师air elementalists
神职阵营CLERGY'S ALIGN.:混乱善良CG,混乱中立CN
驱散不死TURN UNDEAD:牧师C:可Yes;秘术师Mys:不可No;专属祭祀SP:不可No;气元素师AEle:不可No
呵斥不死CMND. UNDEAD:牧师C:不可No;秘术师Mys:不可No;专属祭祀SP:不可No;气元素师AEle:不可No
艾德莉的所有牧师(包括兼职的半精灵牧师)、秘术师和专属祭司得到 宗教知识religion(精灵elf) 和 阅读/书写reading/writing(月精灵语Espruar) 作为非武器熟练奖励。艾德莉的大部分祭司对被幽禁或被困有着近乎幽闭恐怖症般的恐惧。在这类情况下(这几乎包括了所有地下区域),他们在先攻、攻击骰和豁免检定上将遭受-1惩罚。除非是在的冬日或是在恶劣天气时,艾德莉的祭司必须在户外睡眠。
All clerics (including multiclassed half-elven clerics), mystics, and specialty priests of Aerdrie receive religion (elf) and reading/writing (Espruar) as bonus nonweapon proficiencies. Most priests of Aerdrie have a strong fear of being confined or trapped bordering on claustrophobia. They suffer a -1 penalty on initiative, attack rolls, and saving throws under such conditions (this includes nearly all underground areas). Aerdrie's priests must sleep outdoors except during winter or times of bad weather.
就像所有席德瑞恩诸神,艾德莉被除了卓尔精灵外的所有精灵崇敬。然而,除了那些残余的有翼精灵,主要崇拜气与风女士的优雅族裔极少。即便是对混乱的席德瑞恩诸神而言,翼精灵女王The Queen of the Avariel也被认为轻浮,并且有些冷淡,而飞羽人和其它禽类的混杂也轻微地减缩了献身于她的精灵力量。
Like all the Seldarine, Aerdrie is venerated by all elves save the drow. However, aside from those winged elves who remain, very few of the Fair Folk primarily worship the Lady of Air and Wind. The Queen of the Avariel is seen as flighty, even for the chaotic Seldarine, and somewhat distant, and the inclusion of the aarakocra and other avian races slightly diminishes the strength of elven devotion to her.
艾德莉的神殿(名为 高巢aeries)通常坐落于高山山顶或斜坡上,有着对周围土地和开放天空的良好视野。虽然翼之母的神龛不过是些高山的壁架,只有那些能够飞行的生物能够进入,但艾德莉的神殿都是精美的水晶尖塔,并装饰以玻璃鸣钟,那声调嘹亮的钟声被旋转的风儿承载着,响彻山谷。被短隧道连接起来的小型敞口洞穴(这些隧道让安置着女神神殿的山峰变得如蜂窝一般),通向了艾德莉的玻璃幕墙礼拜堂,并让风能够呼啸穿过山峰的中心。
Aerdrie's temples, known as aeries, are usually located on high hilltops or mountain slopes having a good view ringingof the land around them and the open sky. While the Winged Mother's shrines are little more than alpine ledges, accessible only to those creatures capable of flight, Aerdrie's temples are delicate crystalline spires bedecked with glass chimes whose ringing tones peal across mountain valleys, borne by swirling winds. Small open-mouthed caves, connected by short tunnels that honeycomb the peaks on which the goddess's temples rest, allow access to Aerdrie's glass-enclosed chapels and permit the wind to whistle through the heart of the peak.
艾德莉的初修士名为 雏鹰Eaglets 或 受缚者the Tethered。翼之母的正式祭司名为 翼之兄弟或Winged Brothers 或 翼之姐妹Winged Sisters。艾德莉教派Aerdrian使用的头衔在不同神殿有很大不同,常用头衔包括:鹰猎人Aquiline Hunter、云行者Cloud Walker、披羽舞者Feathered Dancer、播雨者Rain Bringer、上升热流Rising Thermal、无声尖叫Silent Screech、天空俯冲者Sky Diver、翱翔之魂Soaring Spirit、以及 逐风者Wind Chaser。专属祭司名为翡翠鸟halcyons。曾有一段时间,艾德莉的甚至于由有翼精灵(90%)占主体,但今日她的教会主要由月精灵(40%)、金精灵(38%)、飞羽族(10%)、以及其他亚种的精灵和半精灵(8%)。有少许(4%)有翼精灵(包括半打左右的半翼精灵,他们翅膀的强度只足以滑翔)构成了其余的神职人员,分散在诸国度最远隔、最难以触及的区域。虽然专属祭司只构成了艾德莉神职人员的一小部分(20%),但他们占据了 风之母the Wind Mothe 教会几乎所有高层职位。剩余的艾德莉祭司分别是牧师(42%)(包括兼职的半精灵牧师)、气元素师(30%)、或秘术师(8%)。大约59%的艾德莉神职成员是女性,其余为男性。
Novices of Aerdrie are known as Eaglets or the Tethered. Full priests of the Winged Mother are known as Winged Brothers or Sisters. Titles used by Aerdrian priests vary widely from temple to temple, with many high-ranking priests having unique individual titles. Among the priest caste of the winged elves of Mount Sundabar, commonly employed titles include Aquiline Hunter, Cloud Walker, Feathered Dancer, Rain Bringer, Rising Thermal, Silent Screech, Sky Diver, Soaring Spirit, and Wind Chaser. Specialty priests are known as halcyons. At one time, the clergy of Aerdrie was dominated by winged elves (90%), but her church today consists primarily of moon elves (40%), gold elves (38%), aarakocra (10%), and elves and half-elves of other subraces (8%). A handful (4%) of winged elves (including half a dozen or so half-winged elves whose wings are strong enough only for gliding) compose the remainder other clergy, scattered across the most distant and inaccessible reaches of the Realms. Although specialty priests compose only a small fraction of Aerdrie's clergy (20%), they occupy nearly all of the high positions within the Wind Mother's church. The remainder of Aerdrie's priests are either clerics (42%), including multiclassed half-elven clerics, air elementalists (30%), or mystics (8%). About 59% of Aerdrie's clergy members are female, the remainder are male.
教义Dogma:
永恒变化的天空区域是翼之母的伟大礼物。飞入她风吹的拥抱中、在永恒变幻的云中嬉戏吧。尊敬那些与气与风女士居住在一起的人,珍惜在她的秀发上起舞的鸟儿们。在那变化之中藏着美丽,在那混乱之中诞生出新的生命。爬升、高飞、滑翔、俯冲、然后再次爬升,享受翼之母所馈赠的自由。空气便是生命之息。
The ever-changing reaches of the sky are the great gift of the Winged Mother. Take flight into her windswept embrace, and gambol amidst the everchanging clouds. Honor those who dwell with the Lady of Air and Wind and cherish the birds who dance on her tresses. In change there is beauty and in chaos there is the birth of new life. Ascend, soar, glide, dive, and ascend again and relish in the freedom that the Winged Mother bequeaths. The air is the breath of life.
日常活动Day-to-Day Activities:
艾德莉的祭职者主要关心探索并维持与智慧禽类种族(例如巨鹰和飞羽族)的良好关系。随着翼精灵的衰落,几乎不再有能够不依赖魔法的帮助而飞行的翼之母精灵祭司。因此,许多 翼之兄弟姐妹Winged Siblings 致力于创造可能实现魔法飞行的新法术物品,并且他们中有相当多的同胞也在寻找那些有同样功能的失落的往昔遗物。类似的,艾德莉神职成员饲养被精灵王国用于空中骑兵的有翼坐骑,照料着来自遥远土地的稀奇禽类的巢穴,这些禽类栖息在正式的精灵庭院中,脱落的羽毛被供应精灵的时尚使用。翼之兄弟和姐妹们也被要求毁灭邪恶禽类,如绝望鸟、鹿鹫兽以及 simpathetic,因为气与风女士认为它们是对自然的扭曲。
Aerdrie's priesthood is primarily concerned with exploration and maintaining good relations with sentient avian races (for example, giant eagles and aarakocra). With the decline of the avariel, few elven priests of the Winged Mother are capable of flight without magical aid. As a result, many Winged Siblings work to create new spells and items by which magical flight is possible, and a not a few of their more adventuresome brethren seek lost relics of yore that permit the same. Similarly, members of Aerdrie's clergy raise winged steeds employed by the aerial cavalries of elven realms and tend cotes of fanciful birds from far-off lands to dwell in formal elven gardens and to supply the molted plumage employed in elven fashions. As servants of the Bringer of Rain and Storms, Aerdrie's priests work closely with elves involved in agriculture and horticulture to ensure favorable weather systems for their crops. Winged Brothers and Sisters are also charged with destroying evil avians, such as eblis, perytons, and simpathetics, as the Lady of Air and Wind considers them perversions of nature.
圣日/重要仪式Holy Days/Important Ceremonies:
旋风之舞节The Dance of Swirling Winds 是个于春分和秋分举行的、半年一度的节日,用于庆祝季节的变化和向翼之母致敬。无论艾德莉的追随者们聚集在哪里,在这样的日子里风无疑都将是强劲的。司仪祭司献上美丽的羽毛,并加入到空中的芭蕾舞剧中,随着由一些参与者演奏的管乐翩翩起舞。那些没有翅膀或魔法飞行手段的人,将因来自女神本尊的礼物而可使用 驭风术ride the wind(如同2级法师法术)。在正式的仪式期间,艾德莉的祝福的接受者通常被以长绳系在那些可以控制自己在空中移动状态的人身上。不过,一道舞蹈结束了,在他们在离家不远的林隙中平稳着陆前,风舞者wind dancers(他们的名字)们将历经席卷森林树冠数英里的惊险飞行。
The Dance of Swirling Winds is a semiannual festival held on the vernal and autumnal equinoxes to celebrate the changing seasons and to honor the Winged Mother. The winds are always strong on such days no matter where Aerdrie's followers gather. Celebrants make offerings of beautiful feathers and join in an aerial ballet danced to the music of wind instruments played by some of the participants. Those who lack wings or magical means of flight may ride the wind (as the 2nd-level wizard spell) as a gift of the goddess herself. For the duration of the formal ceremony, recipients of Aerdrie's blessing are usually tethered by long ropes to others who can command their own aerial movements. Once the dance breaks up, however, wind dancers, as they are known, are swept across the forest canopy for miles in a breathtaking flight before settling gently in a sylvan glade not too far from home.
主要崇拜中心Major Centers of Worship:
根据传说,翼精灵的伟大高巢们可能分布在费伦大陆遥远西方未探索的土地上,它们居民的祖先是 繁盛时代the Time of Flowers 逃离了 北地the North 太古龙们对他们种族的无情灭绝的有翼精灵。艾德莉的信仰中心是 大高巢the Aerie,一座据说坐落在 至高森林High Forest 中心的 星之山脉the Star Mounts 中的伟大神殿城市。虽然有些人宣称大高巢的最后遗迹目前栖居着被人类称之为 炼狱Inferno 的太古红龙,但更为可信的传言认为,野蛮地袭击了该地区飞羽族幸存人口的古绿龙 伊拉克玛丽库斯Elaacrimalicros,已宣布翼精灵的遗产为己所有。
According to legend, great aeries of the avariel may be found in undiscovered lands far to the west of Faerûn, whose inhabitants are descended from winged elves who fled the relentless annihilation of their race by the great wyrms of the North during the Time of Flowers. Before they fled, the center of Aerdrie's faith was the Aerie, a great temple-city said to have been located amidst the Star Mounts at the heart of the High Forest. While some claim that the Aerie's last remnants are now inhabited by the great red wyrm known to humans as Inferno, more credible tales hold that Elaacrimalicros, an ancient green dragon who has savaged the surviving population of aarakocra in the region, has claimed the legacy of the avariel.
雪鹰的高巢The Aerie of the Snow Eagles 是座水晶城堡,它修建在“大冰川the Great Glacier”佩尔瑞尔Pelvuria 之北和之东的、索萨尔王国Sossal 那遥远的土地中的 桑达巴山Mount Sundabar 的山峰峰顶。作为翼精灵在费伦大陆最后的棱堡,这座艾德莉的显赫神殿被遗忘已久,即便是 科曼索Cormanthyr、艾弗瑞斯卡Evereska 和永聚岛的优雅族裔也不记得它。从桑达巴山陡峭、结冰的斜坡,翼之母的孩子们the Children of the Winged Mother 在 酷寒之地the Cold Lands 严寒的天空中翱翔,在 索萨尔湾Sossar Bay 冰冷的海水中捕鱼,在大冰川冻结的河段上狩猎,在北方天空中施展着飞行特技。神殿本身类似于一座取代了桑达巴山被剪去的山顶的、倒置的玻璃圆锥建筑。(翼精灵相信这座峰头是在 耐瑟瑞尔帝国Netheril 陨落前,被一位 耐瑟人Netherese 大奥术师移去用作创造他自己的浮空城了,但实际上,它可能是矮人 达莱斯王国Dareth 被白龙毁灭的残余。)这座水晶般的圆锥神殿基部直径将近3000呎,峰高3000呎。
The Aerie of the Snow Eagles is a crystalline citadel built atop the peak of Mount Sundabar in the distant land of Sossal, north and east of Pelvuria, the Great Glacier. The last redoubt of the avariel in Faerûn, Aerdrie's preeminent temple has long been forgotten, even by the Fair Folk of Cormanthyr, Evereska, and Evermeet. From the steep, icy slopes of Mount Sundabar, the Children of the Winged Mother take flight across the frigid skies of the Cold Lands, fishing in the freezing waters of Sossar Bay, hunting across the icy reaches of the Great Glacier, and engaging in aerial acrobatics across the northern sky. The temple itself resembles an inverted glass cone built to replace the sheared-off mountain top of Mount Sundabar. (The avariel believe the peak was removed by a Netherese archmage seeking to create his own floating sky city before the fall of Netheril, but in truth it may have been destroyed when white wyrms destroyed the remnants of the dwarven kingdom of Dareth.) The crystalline, conical temple is nearly 3,000 feet in diameter at its base and 3,000 feet high at its peak.
在这座神殿的玻璃墙中,无尽的和风四处舞蹈,凭空产生的细雨四处播撒,这是气与风女士力量的无尽显化。这座神殿的地面在灿烂阳光和定期降雨的滋养下,长满了热带植物,创造了一片丛林天堂。来自 艾伯尔-托瑞尔星球Abeir-Toril 最遥远地方的珍稀禽类在这里嬉戏鸣叫,年轻的翼精灵在它们头顶上检验自己的双翼。桑达巴山的翼精灵社群,包括山顶上的水晶神殿和山翼的有翼精灵巢穴被“有翼之父”阿克伦·伟大跨度Aquilan Greatspan(一名翼精灵)松散地管理着。阿克伦已领导了这篇翼精灵在费伦大陆最后一处主要飞地近五个世纪,而他睿智的领导也已见证了翼精灵在 冰之王国达莱斯the Ice Kingdom of Dareth 废墟之中的幸存(如果不是繁荣)。就像先他们一步的 粗壮族裔the Stout Folk,对翼精灵的最大威胁也是 霍尔法恩王国Hoarfaern,这头白龙的王国和祂卑劣的仆从生物居住在 达莱斯山脉Mountains of Dareth 北部矮人开凿的厅堂之中。
Within the temple's glassteeled walls, endless zephyrs dance hither and yon and tiny rain showers erupt out of thin air, a never-ending manifestation of the power of the Lady of Air and Wind. The temple floor is overgrown with tropical plants nurtured by the brilliant sunshine and regular rainfall to create a jungle paradise. Rare birds from the farthest reaches of Abeir-Toril gambol and caw while young winged elves test out their wings overhead. The avariel community of Mount Sundabar, including the crystalline temple on the mountain top and winged elven nests on the mountain's flanks, is loosely governed by Winged Father Aquilan Greatspan, an avariel. Aquilan has led the last remaining major enclave of winged elves in Faerûn for nearly five centuries, and his wise leadership has seen the avariel survive, if not exactly prosper, amidst the ruins of the Ice Kingdom of Dareth. Like the Stout Folk who preceded them, the greatest threat to the avariel is Hoarfaern, the realm of white dragons and their bestial servant creatures who dwell in the dwarf-carved halls of the northern Mountains of Dareth.
从属组织Affiliated Orders:
披羽翠鸟之翼The Wing of Plumed Kingfishers 是支主要由月精灵和金精灵十字军与游侠组成的空中军事组织。该组织根据他们坐骑物种的不同被分到骑风马、巨鹰、狮鹫、鹫马和飞马的披羽翠鸟占主导的骑兵师。在精灵文明的力量开始在费伦大陆衰落前,这支组织在诸国度大部分森林上空巡逻,在空中威胁面前保护下方居住在地面的精灵。今日,披羽翠鸟这支古老古老的组织只有两支主要分支幸存下来,一支基于永聚岛,另一支基于艾弗瑞斯卡。绿郁之岛之翼The Wing of the Green Isle 包括一支骑巨鹰的月精灵师、一支骑飞马的金精灵师、以及少许骑着金龙、银龙和青铜龙的月精灵和金精灵龙骑士。艾弗瑞斯卡之翼The Wing of the Evereskan Eyrie 包括了一支较大的骑巨鹰的月精灵师和一支较小的骑风马的 忒-泰'奎瑟一族the Teu-Tel'Quessir 的师。
The Wing of Plumed Kingfishers is an aerial military order composed primarily of moon and gold elven crusaders and rangers. The order is subdivided into aerial cavalry divisions by the species of their mounts, with asperii, giant eagle-, griffon-, hippogriff-, and pegasi-mounted Plumed Kingfishers predominating. Before the power of elven civilization began to ebb in Faerûn, this order patrolled the skies above most forests of the Realms, protecting land-bound elves below from threats above. Today only two major branches of the ancient order of Plumed Kingfishers survive, one based in Evermeet and the other based in Evereska. The Wing of the Green Isle includes a division of moon elves mounted on giant eagles, a division of gold elves mounted on pegasi, and a handful of moon and gold elven dragon riders mounted on gold, silver, and bronze dragons. The Wing of the Evereskan Eyrie includes a large division of moon elves mounted on giant eagles and a smaller division of the Teu-Tel'Quessir mounted on asperii.
[译注:Teu-Tel'Quessir也被称作月精灵、银精灵、或者灰精灵。
祭司的祭服Priestly Vestments:
艾德莉的祭司的典礼服饰是一袭天蓝色的袍子,级别越高的祭司穿着最深的色调。羽毛被用于装饰他们的服饰和盔甲,而至少会有一根羽毛戴在他们的发中。该信仰的圣徽是一根极其美丽的羽毛,由一只崇敬翼之母的智慧生物在蜕去后自愿给予。至少每年要找到一根新羽毛。
Ceremonial garb for priests of Aerdrie consists of sky-blue robes, with those of high rank wearing the darkest shades. Feathers are used in decorating their clothing and armor, and at least one feather is worn in the hair. The holy symbol of the faith is a feather of great beauty, willingly given after molting by a sentient avian who venerates the Winged Mother. A new feather must be found at least once per year.
冒险装束Adventuring Garb:
当冒险时,艾德莉的祭司们偏爱最大化机动性而减少重量与阻力的,轻盈、柔韧的防具。被雕刻成类似于鸟头造型并装填垫料以减少冲击的流线型的头盔被以皮颏带固定。远程武器(尤其是标枪和精灵弓与猎箭)常在战斗中被使用。如果有丝毫可能的话,没有翅膀的艾德莉祭司都会去获得飞行之翼翅膀或是类似的魔法飞行方式。最起码,他们会试图训练一匹飞行坐骑,譬如一匹风马、巨龙、巨鹰、狮鹫、鹫马或飞马。
When adventuring, Aerdrie's priests prefer light, flexible armor that maximizes maneuverability and minimizes weight and drag. Streamlined helms, carved to resemble stylized bird heads and padded to reduce concussions, are secured with leather chin straps. Missile weapons-particularly javelins and elven bows with flight arrows-are commonly employed in combat. If at all possible, priests of Aerdrie who lack wings of their own obtain wings of flying or similar magical means of flight. At the very least, they seek to train a steed capable of flight, such as an asperii, dragon, giant eagle, griffon, hippogriff, or pegasus.

专属祭司Specialty Priests(翡翠鸟Halcyons)
职业需求REQUIREMENTS:敏捷Dexterity 13,感知Wisdom 13
关键属性PRIME REQ.:敏捷Dexterity,感知Wisdom
阵营ALIGNMENT:混乱善良CG,混乱中立CN
武器WEAPONS:吹筒Blowgun,弓和猎箭bow with flight arrows,匕首dagger,飞镖dart,标枪javelin,步兵硬头锤锤horseman's mace,铁头棍quarterstaff,矛spear,投石杖staff-sling
防具ARMOR:皮甲Leather,精灵链甲elven chain
主修领域MAJOR SPHERES:共通All,动物animal,混乱chaos,创造creation,预言divination,元素(气,水) elemental (air, water),保护protection,太阳sun,旅者travelers,气象weather
次要领域MINOR SPHERES:魅惑Charm,战斗combat,治疗healing,召唤summoning
魔法物品MAGICAL ITEMS:如同牧师Same as clerics
熟练需求REQ. PROFS:训练动物Animal training(禽类avians),制弓师/制箭师bowyer/fletcher
熟练奖励BONUS PROFS:动物知识Animal lore(禽类avians),演奏乐器musical instrument(管乐器wind instrument),观测天气weather sense
·翡翠鸟必须是精灵、半精灵、飞羽族或隼天狗。虽然在更早的纪元,大部分精灵翡翠鸟都是有翼精灵,但任何亚种的精灵和半精灵都会蒙召成为艾德莉神职人员中的专属祭司。
·Halcyons must be elves, half-elves, aarakocra, or kenku. While in earlier eras most elven halcyons were winged elves, elves and half-elves of every subrace are called to be specialty priests of Aerdrie's clergy.
·翡翠鸟不被允许兼职。
·Halcyons are not allowed to multiclass.
·翡翠鸟可以施展来自元素气学派的法师法术,如同详述于“附录 1:亚人祭司”中的有限的法师施法能力条目。
·Halcyons may cast wizard spells from the elemental air school as defined in the Limited Wizard Spellcasting section of "Appendix 1:Demi-human Priests."
·翡翠鸟在处理与禽类和半鸟生物(如飞马和巨鹰)的反应骰上得到+2奖励。
·Halcyons gain a +2 bonus on reaction rolls when dealing with avian and semiavian creatures such as pegasi and giant eagles.
·每日1次,翡翠鸟能施展 羽落术feather fall(如同1级法师法术)或 默多克的生羽飞信Murdock's feathery flyer(如同1级法师法术)。
·Halcyons can cast feather fall (as the 1st-level wizard spell) or Murdock's feathery flyer (as the 1st-level wizard spell) once per day.
·在第3级,每日1次,翡翠鸟能施展 驭风术(如同2级法师法术)或 随风耳语whispering wind(如同2级法师法术)。
·At 3rd level, halcyons can cast ride the wind (as the 2nd-level wizard spell) or whispering wind (as the 2nd-level wizard spell) once per day.
·在第5级,每日1次,翡翠鸟能施展 飞行术fly 或 造风术gust of wind 或 防护箭矢protection from normal missiles(如同3级法师法术)。
·At 5th level, halcyons can cast fly or gust of wind or protection from normal missiles (as the 3rd-level wizard spells) once per day.
·在第7级,如同一名德鲁伊,每日最多3次,翡翠鸟能 变化形体 为一只鸟。在单天中,每次呈现的禽类形态必须为一种不同的禽类品种。其大小从蜂鸟到大如鸵鸟。在程序为新形态时,蜂鸟将治疗其所遭受的全部伤害的10-60%(1d6 x 10%,向下取整)。翡翠鸟只能呈现为有正常体型的(现实世界)的禽类,但通过这样做,他就具备了这些生物的特征——它的移动速度和能力、它的防御等级、攻击次数和每次攻击的伤害。翡翠鸟的衣服和每只手持握的一件物品将变成新躯体的一部分;当翡翠鸟恢复气正常形体时,这些物品将重新出现。当翡翠鸟处于动物形态中时,不能使用物品。
·At 7th level, halcyons can shapechange into a bird up to three times per day like a druid. Each avian form assumed in a single day must be of a different species of bird. This size can vary from that of a hummingbird to as large as an ostrich. Upon assuming a new form, the halcyon heals 10-60% (1d6 x 10%) of all damage she or he has suffered (round fractions down). The halcyon can only assume the form of a normal (real world) bird in its normal proportions, but by doing so he takes on all of that creature's characteristics — its movement rate and abilities, its Armor Class, number of attacks, and damage per attack. The halcyon's clothing and one item held in each hand also become part of the new body; these reappear when the halcyon resumes his normal shape. The items cannot be used while the halcyon is in animal form.
·在第10级,每日1次,翡翠鸟能施展 御气而行air walk 或 操纵风相(如同5级祭司法术)或 雷密斯的飞行(如同4级祭司法术)。
·At 10th level, halcyons can cast air walk or control winds (as the 5th-level priest spells) or flight of Remnis (as the 4th-level priest spell) once per day.
·在第13级,每日1次,翡翠鸟能施展 操纵天气control weather 或 御风而行wind walk(如同7级祭司法术)。
·At 13th level, halcyons can cast control weather or wind walk (as the 7th-level priest spells) once per day.
·在第15级,每旬1次,翡翠鸟能召唤一只16HD的气元素。这只气元素将持续在翡翠鸟的控制下1小时,并且不会被另一只生物夺取控制。若召唤者被杀或被击打地失去意识,被召唤的元素将开始狂暴、攻击视线中除了召唤者外的任何人,直到它呆在 主物质位面the Prime Material 的一小时时限到期。需要着重注意的是,被召唤的元素并非翡翠鸟的仆人,而是被视作需要被尊重的艾德莉的代理人。这项召唤一只生物的能力,将在翡翠鸟得到他们正常法术补充时,每天被授予一次。
·At 15th level, halcyons can summon one 16-HD air elemental once a tenday. This elemental remains under the control of the halcyon for one hour and cannot be taken control of by another creature. If the summoner is killed or struck unconscious, the summoned elemental goes on a rampage, attacking everyone in sight except its summoner until its one hour time limit on the Prime Material has elapsed. It is important to note that the elemental summoned is not a servant of the halcyon but rather is looked upon as an agent of Aerdrie that is to be respected. The ability to summon an elemental is granted once each day when halcyons receive their normal complement of spells.
艾德莉教派法术Aerdrian Spells
除了下列的法术外,翼之母的祭司们还可以施展4级祭司法术 静风术calm winds 和7级祭司法术 咒唤气元素 和 旋风术whirlwind,所有这些法术都详述于《 信仰与化身Faiths & Avatars 》中的 阿卡迪Akadi 条目。
In addition to the spells listed below, priests of the Winged Mother may cast the 4th-level priest spell calm winds and the 7th-level priest spells conjure air elemental and whirlwind, all of which are detailed in Faiths & Avatars in the entry for Akadi.
1st Level
禽类交谈术Speak with Avians
(祭司Pr 1;转化Alteration)
领域Sphere:动物Animal,预言Divination
距离Range:0
成分Components:言语V,姿势S
持续时间Duration:2 轮/级rounds/level
施法时间Casting Time:4
影响区域Area of Effect:1 avian within 30 feet
豁免检定Saving Throw:无None
这道法术使祭司能够理解并沟通任何正常普通或巨大的非无意识的禽类交流。虽然施法者与动物之间的友善和合作关系是无法保证的,但祭司能够提出问题并能得到来自于该生物的答案。此外,谨慎而狡诈的动物基本上都会隐瞒或托词(而比较愚蠢的动物会提供无比愚蠢的答案)。如果动物对祭司是友善的,或与祭司阵营相同,那么它可能会帮助或为祭司提供一些服务(由DM决定)。需要注意的是,该法术仅允许与普通或者巨型非幻想生物交流,比如鹰、松鸡、大乌鸦等。
This spell empowers the priest to comprehend and communicate with any normal or giant avian that is not mindless. The priest is able to ask questions of and receive answers from the creature, although friendliness and cooperation are by no means assured. Furthermorc, terseness and evasiveness are likely in basically wary and cunning creatures, white the more stupid ones will make inane comments. If the animal is friendly or of the same general alignment as the priest, it may do some favor or service for the priest (as determined by the DM). This spell differs from speak with animals and speak with monsters in that it allows conversation only with normal or giant nonfantastic avians such as cardinals, doves, giant eagles, jays, ravens, and so on.
3rd Level
风爆术Wind Blast
(祭司Pr 3;转化Alteration)
领域Sphere:元素气Elemental Air
距离Range:0
成分Components:言语V,姿势S,材料M
持续时间Duration:立即Instantaneous
施法时间Casting Time:6
影响区域Area of Effect:特殊Special
豁免检定Saving Throw:无None
当这道法术施展时,它将造成一道圆锥形的强劲狂风,风发端于这位祭司的手、并向外延伸为一个每施法者等级5英尺长、基部直径1英尺宽的圆锥(最多达最大值的50英尺长、直径10英尺宽)。风的威力将给人类大小或更大的生物造成4d4点伤害。小型或微型的生物将遭受上述的伤害,并且必须成功通过对抗法术豁免检定,否则将被抛到25英尺远的地方。若他们被猛撞在任何坚硬物品中,如一道墙或一棵大树,他们必须成功通过对抗瘫痪豁免检定,否则被被晕眩1d4轮,并因为撞击的影响遭受1d6点额外伤害。
When this spell is cast, it causes a powerful cone-shaped wind gust originating at the priest's hand and extending outward in a cone 5 feet long and 1 foot in diameter at its base per level of the caster (up to a maximum of 50 feet long and 10 feet in diameter). The force of the wind blast inflicts 4d4 points of damage on man-sized and larger creatures. Small and tiny creatures suffer the damage noted above and must also succeed at a saving throw vs. spell or be thrown as far as 25 feet backward. If they smash into any hard object, such as a wall or a large tree, they must succeed at a saving throw vs. petrification or be stunned for 1d4 rounds and suffer 1d6 points of additional damage from the force of the impact.
材料成分是这位祭司的圣徽和一面小纸风扇。
The material components are the priest's holy symbol and a small paper fan.
4th Level
雷密斯的飞行Flight of Remnis
(祭司Pr 4;咒法/召唤Conjuration/Summoning)
领域Sphere:动物Animal,召唤Summoning
距离Range:1 英里mile
成分Components:言语V,姿势S
持续时间Duration:特殊Special
施法时间Casting Time:7
影响区域Area of Effect:特殊Special
豁免检定Saving Throw:无None
这道法术是一种 动物召唤术 的特殊变体。这道法术允许施法者唤来大量掠食鸟(包括血隼、秃鹫、鹰、猎鹰、火猎鹰、巨猎鹰、巨猫头鹰、巨秃鹫、隼、翠鸟、猫头鹰、巨鹏、能言猫头鹰、兀鹫和 zygraat 以及其它),最多到32HD的最大值。只有在施法时位于施法者1英里范围内的掠食鸟才会响应召唤。若该范围内有巨鹰,则能被召唤的HD最大值达48HD。施法者只能召来一种生物,并且若有多种可选,也不能选择出现的禽类形态。(若有超过一种物种可选,生命骰更大的种族将被召唤。若鹰和巨鹰在范围内,则总将排除其余鸟类被优先召唤。)这些禽类将尽其所能地援助施法者,停留到一场战斗告终、一项特定的任务被完成、施法者已安全、或是他遣散了它们。
This spell is a specialized variant of animal summoning. This spell allows the caster to call a number of birds of prey (including blood hawks, condors, eagles, falcons, fire falcons, giant eagles, giant owls, giant vultures, hawks, kingfishers, owls, rocs, talking owls, vultures, and zygraats, among others), up to a maximum total of 32 Hit Dice. Only carnivorous birds within 1 mile of the spellcaster at the time of the casting answer the call. If there are giant eagles within range, up to 48 total Hit Dice of them can be summoned. The caster can make only one call and does not get to choose what form of avian shows up, if any. (If more than one species is available, the race with greater Hit Dice is summoned. Eagles and giant eagles are always summoned to the exclusion of other birds if they are within range.) The avians aid the caster by whatever means they possess, staying until a fight is over, a specific mission is finished, the caster is safe, or she or he sends them away.
请注意:在大部分情况下都有可以找到的禽类。鹰和巨鹰在山区中最常见。
Note:In most cases avians are readily available. Eagles and giant eagles are most common in the mountains.
_强显目录_